Player Matchup

Chernobog
Chernobog
LawlessEnd zone
Chernobog
Level 138
God Stats
1W - 0L
1,843 SR
Queue Stats
194W - 143L
1,642 Elo+
Party 1
Chaac
Chaac
Oblivious_312
Chaac
Level 105
God Stats
3W - 0L
1,831 SR
Queue Stats
131W - 75L
1,711 Elo+
Party 1
Baron Samedi
Baron Samedi
tess407
Baron Samedi
Level 83
God Stats
100W - 61L
1,635 SR
Queue Stats
264W - 189L
1,625 Elo+
Solo
Team Averages
Level 109
1,770 SR
1,660 Elo+

VS

Team Averages
Level 74
1,657 SR
1,646 Elo+
Chronos
Chronos
BardSauce
Chronos
Level 66
God Stats
16W - 13L
1,643 SR
Queue Stats
106W - 116L
1,626 Elo+
Solo
Cthulhu
Cthulhu
Ctulu
Cthulhu
Level 122
God Stats
82W - 69L
1,653 SR
Queue Stats
112W - 93L
1,633 Elo+
Solo
Medusa
Medusa
iAmEnjoi
Medusa
Level 34
God Stats
5W - 5L
1,674 SR
Queue Stats
89W - 45L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LawlessEnd zone
Chernobog
12
7 / 1 / 5
8,637
864
10,817
10,014
4,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 8
7,798
780
9,789
9,946
7,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
tess407
Baron Samedi
12
3 / 1 / 6
8,018
802
10,240
9,156
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BardSauce
Chronos
9
0 / 5 / 1
6,164
616
4,202
9,250
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Ctulu
Cthulhu
11
1 / 1 / 1
7,015
702
7,718
13,988
7,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
iAmEnjoi
Medusa
9
1 / 6 / 1
6,603
660
5,518
11,234
3,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
2
2
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
BardSauce
Chronos
0
5
1
0.1
L
Cthulhu
Ctulu
Cthulhu
1
1
1
1.5
W
Chernobog
LawlessEnd zone
Chernobog
7
1
5
9.5
W
2
0
8
6
L
Medusa
iAmEnjoi
Medusa
1
6
1
0.25
W
Baron Samedi
tess407
Baron Samedi
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,846
Damage
17,438
29,116
Taken
34,472
15,603
Mitigated
15,375
17,948
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BardSauce
Chronos
4,202
1,499
0
829
9,250
3,653
0
1,587
7,335
17,023
1,553
L
Cthulhu
Ctulu
Cthulhu
7,718
549
604
4,210
13,988
7,792
0
5,323
8,299
29,934
0
W
Chernobog
LawlessEnd zone
Chernobog
10,817
5,258
0
4,986
10,014
4,222
2,834
3,613
6,401
0
43,559
W
9,789
871
0
5,676
9,946
7,263
178
3,891
6,055
0
20,341
L
Medusa
iAmEnjoi
Medusa
5,518
2,947
0
844
11,234
3,930
0
3,496
7,421
0
14,767
W
Baron Samedi
tess407
Baron Samedi
10,240
964
1,677
5,609
9,156
4,118
619
4,560
4,596
30,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,453
Gold Earned
19,782
147
Minions Killed
128
6
Camps Cleared
3
636,145
Distance Traveled
581,829
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,164
616
52
5
3
181,290
0
L
Cthulhu
7,015
702
47
5
0
208,205
3
W
Chernobog
8,637
864
62
6
2
201,314
3
W
Chaac
7,798
780
32
3
1
236,012
4
L
Medusa
6,603
660
29
3
0
192,334
2
W
Baron Samedi
8,018
802
53
5
3
198,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role