Player Matchup

Medusa
Medusa
KeichiBh
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,593 Elo+
Solo
Achilles
Achilles
TehSecondWind
Achilles
Level 21
God Stats
2W - 2L
1,677 SR
Queue Stats
35W - 34L
1,634 Elo+
Solo
Set
Set
iSrSparrow
Set
Level 8
God Stats
14W - 10L
1,494 SR
Queue Stats
130W - 163L
1,569 Elo+
Solo
Zhong Kui
Zhong Kui
sanguinarra
Zhong Kui
Level 20
God Stats
3W - 1L
1,320 SR
Queue Stats
66W - 71L
1,552 Elo+
Solo
Artio
Artio
Ăllison
Artio
Level 26
God Stats
2W - 0L
1,836 SR
Queue Stats
49W - 27L
1,604 Elo+
Solo
Team Averages
Level 18
1,566 SR
1,590 Elo+

VS

Team Averages
Level 18
1,738 SR
1,565 Elo+
Rama
Rama
ChazDopeSmith
Rama
Level 16
God Stats
3W - 4L
1,560 SR
Queue Stats
10W - 12L
1,557 Elo+
Party 1
Serqet
Serqet
JermPlus
Serqet
Level 7
God Stats
0W - 1L
1,784 SR
Queue Stats
1W - 2L
1,479 Elo+
Party 1
Artio
Artio
Litezx
Artio
Level 12
God Stats
1W - 1L
1,738 SR
Queue Stats
10W - 10L
1,560 Elo+
Solo
Ullr
Ullr
k1nglords
Ullr
Level 24
God Stats
5W - 5L
1,968 SR
Queue Stats
152W - 92L
1,697 Elo+
Solo
He Bo
He Bo
kugan15
He Bo
Level 29
God Stats
16W - 16L
1,640 SR
Queue Stats
256W - 269L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KeichiBh
Medusa
13
8 / 0 / 0
7,728
703
7,623
7,226
2,370
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
TehSecondWind
Achilles
11
0 / 0 / 4
5,946
541
4,607
9,348
7,450
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 3 / 3
6,157
560
2,050
7,745
2,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
sanguinarra
Zhong Kui
12
4 / 0 / 1
6,990
635
7,314
6,167
4,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Ăllison
Artio
9
1 / 1 / 8
5,899
536
3,919
7,120
3,983
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,350
486
2,519
6,294
1,814
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
JermPlus
Serqet
6
0 / 6 / 1
4,737
431
1,222
6,659
1,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Litezx
Artio
8
1 / 4 / 1
5,189
472
2,440
10,497
6,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
12
1 / 0 / 0
6,800
618
8,518
6,553
2,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
kugan15
He Bo
10
2 / 4 / 1
5,650
514
5,683
7,791
2,887
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
4
4
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Serqet
JermPlus
Serqet
0
6
1
0.08
W
Medusa
KeichiBh
Medusa
8
0
0
8
L
Artio
Litezx
Artio
1
4
1
0.38
W
Achilles
TehSecondWind
Achilles
0
0
4
2
W
3
3
3
1.5
L
Ullr
1
0
0
1
L
He Bo
kugan15
He Bo
2
4
1
0.63
W
Zhong Kui
sanguinarra
Zhong Kui
4
0
1
4.5
W
Artio
Ăllison
Artio
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,513
Damage
20,382
37,606
Taken
37,794
21,034
Mitigated
14,571
17,755
Healing
6,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,519
1,744
0
1,195
6,294
1,814
200
1,646
4,648
0
27,891
L
Serqet
JermPlus
Serqet
1,222
294
0
30
6,659
1,525
0
893
5,680
0
14,805
W
Medusa
KeichiBh
Medusa
7,623
4,495
0
4,755
7,226
2,370
806
1,883
5,245
0
47,268
L
Artio
Litezx
Artio
2,440
328
135
1,631
10,497
6,242
0
2,940
7,513
12,287
0
W
Achilles
TehSecondWind
Achilles
4,607
856
0
4,652
9,348
7,450
0
40
9,308
0
29,289
W
2,050
863
0
320
7,745
2,551
0
2,360
5,223
0
34,596
L
Ullr
8,518
3,282
0
1,918
6,553
2,103
1,075
1,271
4,856
0
47,623
L
He Bo
kugan15
He Bo
5,683
176
0
1,657
7,791
2,887
0
4,483
3,308
25,453
0
W
Zhong Kui
sanguinarra
Zhong Kui
7,314
719
0
5,120
6,167
4,680
184
2,474
3,693
43,041
0
W
Artio
Ăllison
Artio
3,919
428
418
2,490
7,120
3,983
0
1,268
5,852
15,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,720
Gold Earned
27,726
331
Minions Killed
239
0
Camps Cleared
0
1,070,434
Distance Traveled
1,017,422
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,350
486
49
4
0
206,223
1
L
Serqet
4,737
431
31
3
0
207,710
0
W
Medusa
7,728
703
92
8
0
200,031
3
L
Artio
5,189
472
17
2
0
204,752
5
W
Achilles
5,946
541
58
5
0
230,326
2
W
Set
6,157
560
76
7
0
220,196
2
L
Ullr
6,800
618
101
9
0
204,714
3
L
He Bo
5,650
514
41
4
0
194,023
2
W
Zhong Kui
6,990
635
79
7
0
201,486
4
W
Artio
5,899
536
26
2
0
218,395
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role