Player Matchup

Baron Samedi
Baron Samedi
Holydarkx
Baron Samedi
Level 118
God Stats
7W - 4L
1,781 SR
Queue Stats
442W - 330L
1,616 Elo+
Party 1
Athena
Athena
KingFisher7
Athena
Level 67
God Stats
3W - 4L
1,564 SR
Queue Stats
148W - 106L
1,628 Elo+
Party 1
Artemis
Artemis
xRiolugirlx
Artemis
Level 20
God Stats
6W - 6L
1,748 SR
Queue Stats
75W - 36L
1,645 Elo+
Party 1
Team Averages
Level 68
1,698 SR
1,630 Elo+

VS

Team Averages
Level 54
1,613 SR
1,491 Elo+
Nike
Nike
Akatsukilord
Nike
Level 26
God Stats
2W - 1L
1,665 SR
Queue Stats
10W - 11L
1,454 Elo+
Party 2
Zeus
Zeus
BruceChrysler
Zeus
Level 29
God Stats
207W - 145L
1,674 SR
Queue Stats
302W - 290L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
Vilethorn
Gilgamesh
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Holydarkx
Baron Samedi
16
6 / 5 / 5
11,648
685
18,313
18,734
19,483
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
14
2 / 5 / 9
11,891
699
10,602
22,498
31,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
xRiolugirlx
Artemis
13
3 / 7 / 4
10,482
617
9,258
14,625
6,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 12
11,454
674
7,516
18,411
17,254
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
9 / 5 / 8
13,079
769
29,470
13,489
4,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Vilethorn
Gilgamesh
15
3 / 3 / 14
11,202
659
12,094
14,260
11,683
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
11
Kills
17
17
Deaths
11
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
W
9
5
8
2.6
L
Baron Samedi
Holydarkx
Baron Samedi
6
5
5
1.7
L
Athena
2
5
9
1.3
W
Gilgamesh
Vilethorn
Gilgamesh
3
3
14
3.33
L
Artemis
xRiolugirlx
Artemis
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,173
Damage
49,080
55,857
Taken
46,160
57,469
Mitigated
33,646
17,771
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,516
2,073
0
3,997
18,411
17,254
270
9,024
9,387
0
25,788
W
29,470
3,270
436
4,424
13,489
4,709
1,300
10,780
2,709
74,314
0
L
Baron Samedi
Holydarkx
Baron Samedi
18,313
1,811
3,256
8,107
18,734
19,483
430
11,152
7,164
54,809
0
L
Athena
10,602
3,185
785
5,062
22,498
31,293
260
9,925
12,121
23,293
0
W
Gilgamesh
Vilethorn
Gilgamesh
12,094
3,082
0
1,863
14,260
11,683
896
9,530
4,730
0
39,383
L
Artemis
xRiolugirlx
Artemis
9,258
2,638
0
561
14,625
6,693
579
7,695
6,651
0
26,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,021
Gold Earned
35,735
161
Minions Killed
201
9
Camps Cleared
6
854,911
Distance Traveled
904,066
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,454
674
46
3
0
317,098
5
W
Zeus
13,079
769
109
6
2
266,146
4
L
Baron Samedi
11,648
685
87
5
4
295,097
3
L
Athena
11,891
699
26
2
1
307,193
4
W
Gilgamesh
11,202
659
46
3
4
320,822
2
L
Artemis
10,482
617
48
3
4
252,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role