Player Matchup

Merlin
Merlin
 
Merlin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ItsLaughingLynx
Discordia
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,560 Elo+
Solo
Zeus
Zeus
S2CHAINZ_
Zeus
Level 133
God Stats
8W - 8L
1,428 SR
Queue Stats
295W - 316L
1,491 Elo+
Party 1
Team Averages
Level 94
1,486 SR
1,510 Elo+

VS

Team Averages
Level 134
1,493 SR
1,517 Elo+
Chiron
Chiron
MaNgEuR dAmE 62
Chiron
Level 122
God Stats
3W - 0L
1,426 SR
Queue Stats
81W - 86L
1,450 Elo+
Party 3
Amaterasu
Amaterasu
Mattmoiissaa
Amaterasu
Level 145
God Stats
2W - 1L
1,525 SR
Queue Stats
33W - 29L
1,600 Elo+
Party 3
Anhur
Anhur
RoLLs DeaD
Anhur
Level 155
God Stats
2W - 1L
1,488 SR
Queue Stats
147W - 156L
1,471 Elo+
Party 3
Janus
Janus
SilencePeasants
Janus
Level 127
God Stats
2W - 4L
1,279 SR
Queue Stats
462W - 417L
1,520 Elo+
Party 2
Ne Zha
Ne Zha
Styrah
Ne Zha
Level 121
God Stats
12W - 3L
1,748 SR
Queue Stats
336W - 305L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 3 / 7
8,420
842
7,829
8,956
4,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
 
Cabrakan
15
4 / 4 / 5
8,396
840
5,548
14,005
19,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Eset
 
Eset
14
3 / 2 / 5
8,345
835
7,406
7,027
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
ItsLaughingLynx
Discordia
14
0 / 3 / 8
8,100
810
7,088
7,418
2,855
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
13
1 / 6 / 6
7,699
770
8,337
9,006
2,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 6
9,228
923
7,328
8,858
3,520
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Amaterasu
Mattmoiissaa
Amaterasu
14
1 / 2 / 12
8,305
831
5,156
14,463
19,040
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
15
3 / 2 / 11
8,685
869
5,587
10,923
10,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 2 / 9
8,856
886
10,407
7,468
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Styrah
Ne Zha
15
5 / 2 / 11
9,110
911
11,012
8,005
3,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
67
10
Kills
18
18
Deaths
10
31
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
7
1.83
L
Cabrakan
 
Cabrakan
4
4
5
1.63
L
Eset
 
Eset
3
2
5
2.75
L
Discordia
ItsLaughingLynx
Discordia
0
3
8
1.33
W
6
2
6
4.5
W
Amaterasu
Mattmoiissaa
Amaterasu
1
2
12
3.5
W
Anhur
3
2
11
4.25
L
Zeus
1
6
6
0.67
W
3
2
9
3.75
W
Ne Zha
Styrah
Ne Zha
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,208
Damage
39,490
46,412
Taken
49,717
32,482
Mitigated
39,036
12,220
Healing
27,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,829
1,021
731
2,148
8,956
4,017
807
2,698
6,122
27,228
0
L
Cabrakan
 
Cabrakan
5,548
448
1,057
1,889
14,005
19,791
0
3,789
9,909
7,547
0
L
Eset
 
Eset
7,406
538
2,801
1,643
7,027
2,960
186
1,980
5,003
12,625
0
L
Discordia
ItsLaughingLynx
Discordia
7,088
188
0
510
7,418
2,855
563
1,724
5,609
23,451
0
W
7,328
2,643
3,005
3,833
8,858
3,520
2,251
8,053
805
0
16,943
W
Amaterasu
Mattmoiissaa
Amaterasu
5,156
1,672
1,545
6,970
14,463
19,040
304
8,780
5,683
0
9,546
W
Anhur
5,587
1,468
350
2,592
10,923
10,189
1,244
7,733
3,190
0
13,495
L
Zeus
8,337
243
516
925
9,006
2,859
52
216
8,616
15,795
0
W
10,407
542
2,697
2,063
7,468
2,958
1,108
5,437
2,031
24,481
0
W
Ne Zha
Styrah
Ne Zha
11,012
1,241
1,374
3,060
8,005
3,329
576
6,205
1,800
0
24,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,960
Gold Earned
44,184
101
Minions Killed
112
0
Camps Cleared
0
922,346
Distance Traveled
1,055,682
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,420
842
36
4
0
174,858
1
L
Cabrakan
8,396
840
3
0
0
175,181
0
L
Eset
8,345
835
13
1
0
211,027
1
L
Discordia
8,100
810
32
3
0
198,261
4
W
Chiron
9,228
923
26
3
0
200,388
1
W
Amaterasu
8,305
831
13
1
0
225,618
1
W
Anhur
8,685
869
19
2
0
201,688
1
L
Zeus
7,699
770
17
2
0
163,019
0
W
Janus
8,856
886
38
4
0
206,887
3
W
Ne Zha
9,110
911
16
2
0
221,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role