Player Matchup

Nike
Nike
Cuatro Espada 4
Nike
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 328L
1,438 Elo+
Solo
Cernunnos
Cernunnos
LeChuckKahm
Cernunnos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo
Bakasura
Bakasura
MoldedByDarknis
Bakasura
Level 127
God Stats
0W - 1L
1,305 SR
Queue Stats
38W - 48L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WisdumbTheBrick
Morgan Le Fay
Level 28
God Stats
11W - 4L
1,681 SR
Queue Stats
41W - 38L
1,637 Elo+
Solo
Bacchus
Bacchus
trolletroro
Bacchus
Level 29
God Stats
0W - 1L
1,846 SR
Queue Stats
2W - 3L
1,462 Elo+
Solo
Team Averages
Level 74
1,566 SR
1,447 Elo+

VS

Team Averages
Level 91
1,697 SR
1,559 Elo+
Loki
Loki
BahtlessBedevi
Loki
Level 108
God Stats
6W - 1L
1,654 SR
Queue Stats
35W - 36L
1,430 Elo+
Solo
Nike
Nike
Banggoule
Nike
Level 122
God Stats
2W - 0L
1,842 SR
Queue Stats
231W - 111L
1,617 Elo+
Party 1
Zhong Kui
Zhong Kui
Pantouflette
Zhong Kui
Level 28
God Stats
3W - 3L
1,720 SR
Queue Stats
90W - 86L
1,491 Elo+
Party 1
Sobek
Sobek
Snoooss
Sobek
Level 39
God Stats
2W - 0L
1,770 SR
Queue Stats
21W - 7L
1,652 Elo+
Party 1
Scylla
Scylla
Vlittrax
Scylla
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 71L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,320
532
1,643
3,683
1,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
LeChuckKahm
Cernunnos
11
0 / 8 / 0
5,585
559
3,254
9,389
2,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
10
0 / 4 / 0
5,518
552
569
6,551
2,301
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
WisdumbTheBrick
Morgan Le Fay
12
0 / 3 / 0
5,782
578
4,028
6,199
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
trolletroro
Bacchus
11
0 / 5 / 0
5,731
573
6,423
11,309
6,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 5
9,782
978
5,462
5,181
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
13
2 / 0 / 18
8,050
805
7,380
8,943
6,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Pantouflette
Zhong Kui
14
3 / 0 / 5
7,798
780
3,393
5,005
3,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sobek
Snoooss
Sobek
13
1 / 0 / 11
7,967
797
2,962
7,348
6,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Vlittrax
Scylla
17
9 / 0 / 7
10,312
1,031
12,328
4,417
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
70
0
Kills
24
24
Deaths
1
0
Assists
46
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
W
Nike
2
0
18
11
L
0
4
0
0
L
Cernunnos
LeChuckKahm
Cernunnos
0
8
0
0
L
Bakasura
0
4
0
0
W
Zhong Kui
Pantouflette
Zhong Kui
3
0
5
5.5
W
Sobek
Snoooss
Sobek
1
0
11
6.5
W
Scylla
Vlittrax
Scylla
9
0
7
12.5
L
Morgan Le Fay
WisdumbTheBrick
Morgan Le Fay
0
3
0
0
L
Bacchus
trolletroro
Bacchus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,917
Damage
31,525
37,131
Taken
30,894
15,600
Mitigated
20,604
1,750
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,462
1,852
0
544
5,181
2,022
416
1,960
3,117
0
24,466
W
Nike
7,380
1,593
0
2,510
8,943
6,770
862
3,751
5,036
0
14,347
L
1,643
46
0
25
3,683
1,849
0
1,797
1,713
0
3,398
L
Cernunnos
LeChuckKahm
Cernunnos
3,254
1,071
16
520
9,389
2,702
0
3,551
5,454
0
13,672
L
Bakasura
569
500
0
559
6,551
2,301
0
3,361
3,050
0
2,680
W
Zhong Kui
Pantouflette
Zhong Kui
3,393
529
0
2,118
5,005
3,732
868
1,513
3,488
24,134
0
W
Sobek
Snoooss
Sobek
2,962
170
0
2,680
7,348
6,432
302
2,583
4,579
12,552
0
W
Scylla
Vlittrax
Scylla
12,328
1,890
0
1,039
4,417
1,648
2,710
543
3,838
46,301
0
L
Morgan Le Fay
WisdumbTheBrick
Morgan Le Fay
4,028
83
0
129
6,199
1,963
0
3,537
2,449
18,211
0
L
Bacchus
trolletroro
Bacchus
6,423
452
0
501
11,309
6,785
0
6,179
4,867
16,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,936
Gold Earned
43,909
97
Minions Killed
241
3
Camps Cleared
14
711,782
Distance Traveled
1,002,871
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,782
978
46
5
9
219,486
1
W
Nike
8,050
805
21
2
1
199,711
3
L
Nike
5,320
532
2
0
0
61,335
0
L
Cernunnos
5,585
559
26
3
1
127,965
1
L
Bakasura
5,518
552
15
2
1
158,780
2
W
Zhong Kui
7,798
780
54
5
1
184,085
2
W
Sobek
7,967
797
18
2
0
199,538
1
W
Scylla
10,312
1,031
102
10
3
200,051
3
L
Morgan Le Fay
5,782
578
30
3
0
198,743
0
L
Bacchus
5,731
573
24
2
1
164,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role