Player Matchup

Da Ji
Da Ji
Dirt Enrgy
Da Ji
Level 89
God Stats
1W - 1L
1,400 SR
Queue Stats
7W - 16L
1,381 Elo+
Party 3
Vulcan
Vulcan
HanBan1279
Vulcan
Level 29
God Stats
1W - 1L
1,400 SR
Queue Stats
5W - 10L
1,274 Elo+
Party 3
Odin
Odin
Pundasi
Odin
Level 29
God Stats
1W - 1L
1,301 SR
Queue Stats
48W - 39L
1,566 Elo+
Party 2
Zeus
Zeus
Tommydude
Zeus
Level 29
God Stats
6W - 3L
1,693 SR
Queue Stats
42W - 25L
1,654 Elo+
Party 2
Team Averages
Level 44
1,448 SR
1,469 Elo+

VS

Team Averages
Level 52
1,391 SR
1,193 Elo+
Erlang Shen
Erlang Shen
Boing21
Erlang Shen
Level 108
God Stats
0W - 1L
1,281 SR
Queue Stats
2W - 6L
1,310 Elo+
Party 1
Mulan
Mulan
Brohoseph
Mulan
Level 29
God Stats
2W - 6L
1,442 SR
Queue Stats
6W - 10L
1,019 Elo+
Party 1
Hachiman
Hachiman
KingBaKunawa
Hachiman
Level 27
God Stats
2W - 7L
1,403 SR
Queue Stats
5W - 11L
1,195 Elo+
Party 1
Neith
Neith
M0NKAYY
Neith
Level 43
God Stats
0W - 2L
1,438 SR
Queue Stats
1W - 3L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
4 / 1 / 5
9,341
934
5,122
8,812
4,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
HanBan1279
Vulcan
14
1 / 1 / 3
8,512
851
3,130
4,220
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
Pundasi
Odin
14
5 / 0 / 12
9,585
959
5,617
8,762
10,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
16
13 / 0 / 4
10,436
1,044
19,927
6,280
3,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Boing21
Erlang Shen
11
0 / 6 / 1
6,793
679
3,335
13,389
8,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
Brohoseph
Mulan
11
0 / 7 / 0
6,585
659
3,499
12,042
9,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
KingBaKunawa
Hachiman
11
0 / 7 / 0
6,668
667
2,939
8,105
2,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
M0NKAYY
Neith
13
2 / 3 / 0
7,766
777
6,880
8,490
3,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
23
Kills
2
2
Deaths
23
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Boing21
Erlang Shen
0
6
1
0.08
L
Mulan
Brohoseph
Mulan
0
7
0
0
W
Da Ji
4
1
5
6.5
W
Vulcan
HanBan1279
Vulcan
1
1
3
2.5
L
Hachiman
KingBaKunawa
Hachiman
0
7
0
0
L
Neith
M0NKAYY
Neith
2
3
0
0.67
W
Odin
Pundasi
Odin
5
0
12
11
W
Zeus
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,796
Damage
16,653
28,074
Taken
42,026
20,963
Mitigated
24,065
5,336
Healing
4,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Boing21
Erlang Shen
3,335
1,652
0
1,826
13,389
8,996
0
8,636
4,312
0
9,822
L
Mulan
Brohoseph
Mulan
3,499
618
0
531
12,042
9,119
0
5,530
6,155
4,695
13,522
W
Da Ji
5,122
1,423
0
1,927
8,812
4,485
1,086
663
7,972
0
35,260
W
Vulcan
HanBan1279
Vulcan
3,130
1,270
51
608
4,220
1,698
1,893
0
4,220
24,401
0
L
Hachiman
KingBaKunawa
Hachiman
2,939
1,449
0
393
8,105
2,885
0
4,148
3,766
0
17,497
L
Neith
M0NKAYY
Neith
6,880
2,085
64
1,556
8,490
3,065
464
4,011
4,172
0
34,845
W
Odin
Pundasi
Odin
5,617
2,507
0
627
8,762
10,855
1,259
331
8,136
0
9,907
W
Zeus
19,927
1,970
39
2,084
6,280
3,925
2,457
198
6,038
45,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,874
Gold Earned
27,812
190
Minions Killed
152
13
Camps Cleared
5
769,659
Distance Traveled
602,865
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,793
679
8
1
2
158,405
1
L
Mulan
6,585
659
34
3
1
151,359
0
W
Da Ji
9,341
934
52
5
9
221,443
0
W
Vulcan
8,512
851
52
5
2
169,205
0
L
Hachiman
6,668
667
37
4
2
139,825
1
L
Neith
7,766
777
73
7
0
153,276
0
W
Odin
9,585
959
15
2
2
197,951
0
W
Zeus
10,436
1,044
71
7
0
181,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role