Player Matchup

Ah Puch
Ah Puch
ASPrincess
Ah Puch
Level 89
God Stats
26W - 18L
1,798 SR
Queue Stats
709W - 707L
1,552 Elo+
Solo
Erlang Shen
Erlang Shen
CrazyL1fe
Erlang Shen
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,533 Elo+
Party 1
Merlin
Merlin
DazzTrex
Merlin
Level 154
God Stats
4W - 3L
1,536 SR
Queue Stats
71W - 77L
1,419 Elo+
Party 1
Hun Batz
Hun Batz
RTsBrother
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,501 Elo+
Solo
Camazotz
Camazotz
Shanebsmokin
Camazotz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 84L
1,445 Elo+
Solo
Team Averages
Level 85
1,567 SR
1,490 Elo+

VS

Team Averages
Level 63
1,496 SR
1,528 Elo+
Chaac
Chaac
LikableFrog
Chaac
Level 122
God Stats
4W - 0L
1,481 SR
Queue Stats
180W - 172L
1,549 Elo+
Party 2
Agni
Agni
LilMomoYo
Agni
Level 108
God Stats
2W - 0L
1,686 SR
Queue Stats
70W - 65L
1,582 Elo+
Solo
Arachne
Arachne
Nasgul-87-
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Skadi
Skadi
WarMoose01
Skadi
Level 29
God Stats
1W - 1L
1,298 SR
Queue Stats
92W - 96L
1,486 Elo+
Party 2
Ao Kuang
Ao Kuang
Wyndair
Ao Kuang
Level 29
God Stats
4W - 2L
1,517 SR
Queue Stats
378W - 413L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ASPrincess
Ah Puch
20
5 / 2 / 13
12,791
673
22,330
17,085
8,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
CrazyL1fe
Erlang Shen
18
3 / 4 / 13
12,229
644
15,471
34,331
25,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Merlin
DazzTrex
Merlin
20
8 / 4 / 8
14,034
739
24,658
15,917
7,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
RTsBrother
Hun Batz
18
4 / 7 / 7
11,635
612
20,170
18,441
8,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
Shanebsmokin
Camazotz
20
4 / 5 / 11
12,125
638
15,091
27,686
21,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 15
13,121
691
23,763
29,152
40,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
19
3 / 6 / 8
12,146
639
23,136
18,889
8,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Nasgul-87-
Arachne
18
2 / 7 / 6
11,313
595
13,363
17,604
8,298
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
20
8 / 4 / 7
13,364
703
26,574
19,501
9,676
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Wyndair
Ao Kuang
20
8 / 4 / 7
12,605
663
12,860
28,563
23,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
65
24
Kills
22
22
Deaths
24
52
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ASPrincess
Ah Puch
5
2
13
5.75
L
Erlang Shen
CrazyL1fe
Erlang Shen
3
4
13
2.38
L
Merlin
DazzTrex
Merlin
8
4
8
3
W
1
3
15
2.83
W
Agni
3
6
8
1.17
W
Arachne
Nasgul-87-
Arachne
2
7
6
0.71
L
Hun Batz
RTsBrother
Hun Batz
4
7
7
1.07
L
Camazotz
Shanebsmokin
Camazotz
4
5
11
1.9
W
Skadi
8
4
7
2.88
W
Ao Kuang
Wyndair
Ao Kuang
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,720
Damage
99,696
113,460
Taken
113,709
71,229
Mitigated
90,670
61,314
Healing
47,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ASPrincess
Ah Puch
22,330
170
2,070
8,409
17,085
8,334
794
5,859
11,226
44,906
0
L
Erlang Shen
CrazyL1fe
Erlang Shen
15,471
4,071
2,514
15,936
34,331
25,820
256
8,539
25,792
0
27,998
L
Merlin
DazzTrex
Merlin
24,658
908
4,888
5,822
15,917
7,856
1,288
5,703
10,214
70,597
0
W
23,763
2,175
3,334
12,707
29,152
40,891
366
11,097
18,055
225
53,028
W
Agni
23,136
566
2,472
4,151
18,889
8,053
153
9,773
9,116
47,440
0
W
Arachne
Nasgul-87-
Arachne
13,363
10,269
1,291
2,745
17,604
8,298
1,909
6,474
11,130
0
24,478
L
Hun Batz
RTsBrother
Hun Batz
20,170
1,391
1,717
2,062
18,441
8,206
0
6,742
11,699
0
27,784
L
Camazotz
Shanebsmokin
Camazotz
15,091
3,549
3,018
14,878
27,686
21,013
1,180
9,378
18,308
0
28,914
W
Skadi
26,574
12,600
2,127
6,606
19,501
9,676
2,162
6,979
12,522
0
49,493
W
Ao Kuang
Wyndair
Ao Kuang
12,860
3,253
1,657
10,720
28,563
23,752
60
12,665
15,898
20,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,814
Gold Earned
62,549
242
Minions Killed
221
0
Camps Cleared
0
1,678,806
Distance Traveled
1,748,738
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,791
673
64
3
0
361,540
0
L
Erlang Shen
12,229
644
29
2
0
356,973
2
L
Merlin
14,034
739
109
6
0
333,658
1
W
Chaac
13,121
691
47
2
0
370,789
0
W
Agni
12,146
639
48
3
0
335,361
2
W
Arachne
11,313
595
23
1
0
386,845
0
L
Hun Batz
11,635
612
24
1
0
329,594
0
L
Camazotz
12,125
638
16
1
0
297,041
0
W
Skadi
13,364
703
86
5
0
309,067
0
W
Ao Kuang
12,605
663
17
1
0
346,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role