Player Matchup

Janus
Janus
BronzeBot
Janus
Level 22
God Stats
17W - 12L
1,519 SR
Queue Stats
251W - 175L
1,726 Elo+
Solo
Anhur
Anhur
Ikaruzsz
Anhur
Level 12
God Stats
5W - 8L
1,374 SR
Queue Stats
10W - 15L
1,414 Elo+
Solo
Hun Batz
Hun Batz
Welkryu
Hun Batz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
killerswat75
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,190 Elo+
Solo
King Arthur
King Arthur
piichii97
King Arthur
Level 8
God Stats
1W - 2L
1,482 SR
Queue Stats
3W - 8L
1,426 Elo+
Solo
Team Averages
Level 13
1,475 SR
1,451 Elo+

VS

Team Averages
Level 48
1,703 SR
1,522 Elo+
Izanami
Izanami
BigBoiChipsAhoy
Izanami
Level 29
God Stats
18W - 14L
1,626 SR
Queue Stats
63W - 56L
1,523 Elo+
Solo
Pele
Pele
DeathFactor7
Pele
Level 153
God Stats
2W - 1L
1,977 SR
Queue Stats
278W - 216L
1,622 Elo+
Party 1
Ah Puch
Ah Puch
Djstinger
Ah Puch
Level 27
God Stats
2W - 0L
1,699 SR
Queue Stats
82W - 69L
1,569 Elo+
Solo
Ymir
Ymir
isa96
Ymir
Level 26
God Stats
5W - 0L
1,713 SR
Queue Stats
72W - 71L
1,453 Elo+
Solo
Odin
Odin
x BAD WOLF 1020
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BronzeBot
Janus
12
4 / 0 / 2
6,905
691
5,478
4,288
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Ikaruzsz
Anhur
9
2 / 4 / 1
5,157
516
3,347
6,754
1,299
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
Welkryu
Hun Batz
10
7 / 4 / 3
6,803
680
5,958
6,729
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
killerswat75
Amaterasu
5
0 / 8 / 2
4,347
435
740
6,195
2,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
piichii97
King Arthur
4
0 / 6 / 3
4,087
409
1,484
6,638
2,353
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 0
6,106
611
4,490
6,118
1,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
12 / 1 / 0
7,549
755
7,057
6,335
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Djstinger
Ah Puch
9
2 / 3 / 0
5,417
542
3,171
6,894
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
isa96
Ymir
8
1 / 2 / 4
5,103
510
2,343
6,600
2,860
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

8
2 / 5 / 5
5,401
540
1,909
5,380
2,557
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
13
Kills
21
22
Deaths
15
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
4
0
1
L
Janus
BronzeBot
Janus
4
0
2
5
W
12
1
0
12
W
Ah Puch
Djstinger
Ah Puch
2
3
0
0.67
L
Anhur
Ikaruzsz
Anhur
2
4
1
0.63
L
Hun Batz
Welkryu
Hun Batz
7
4
3
2.13
W
Ymir
isa96
Ymir
1
2
4
1.5
L
Amaterasu
killerswat75
Amaterasu
0
8
2
0.13
L
King Arthur
piichii97
King Arthur
0
6
3
0.25
W
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,007
Damage
18,970
30,604
Taken
31,327
8,784
Mitigated
10,537
5,403
Healing
7,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,490
3,659
0
1,262
6,118
1,360
769
686
5,396
0
35,598
L
Janus
BronzeBot
Janus
5,478
467
0
2,494
4,288
1,127
30
1,463
2,681
45,799
0
W
7,057
1,908
0
2,510
6,335
1,708
0
0
6,335
0
32,945
W
Ah Puch
Djstinger
Ah Puch
3,171
531
0
2,014
6,894
2,052
113
2,922
3,692
29,688
0
L
Anhur
Ikaruzsz
Anhur
3,347
1,980
0
2,258
6,754
1,299
0
1,165
5,589
0
21,787
L
Hun Batz
Welkryu
Hun Batz
5,958
2,726
0
440
6,729
1,641
0
1,003
5,692
0
24,973
W
Ymir
isa96
Ymir
2,343
437
26
1,994
6,600
2,860
22
1,035
5,491
17,160
0
L
Amaterasu
killerswat75
Amaterasu
740
526
0
211
6,195
2,364
0
291
5,888
0
3,305
L
King Arthur
piichii97
King Arthur
1,484
338
0
0
6,638
2,353
0
1,596
4,979
0
5,363
W
1,909
813
0
0
5,380
2,557
198
409
4,935
2,510
12,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,299
Gold Earned
29,576
204
Minions Killed
270
0
Camps Cleared
0
950,387
Distance Traveled
951,382
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,106
611
80
8
0
183,523
3
L
Janus
6,905
691
103
10
0
220,226
0
W
Pele
7,549
755
68
7
0
230,550
1
W
Ah Puch
5,417
542
65
7
0
163,824
3
L
Anhur
5,157
516
38
4
0
172,937
1
L
Hun Batz
6,803
680
46
5
0
203,258
1
W
Ymir
5,103
510
32
3
0
196,081
0
L
Amaterasu
4,347
435
9
1
0
178,100
1
L
King Arthur
4,087
409
8
1
0
175,866
2
W
Odin
5,401
540
25
3
0
177,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role