Player Matchup

Medusa
Medusa
Cruzmissle24
Medusa
Level 85
God Stats
14W - 22L
1,504 SR
Queue Stats
209W - 215L
1,396 Elo+
Party 1
Osiris
Osiris
LilMall415
Osiris
Level 160
God Stats
7W - 9L
1,461 SR
Queue Stats
493W - 517L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
shota_hottie
Nu Wa
Level 120
God Stats
15W - 14L
1,732 SR
Queue Stats
243W - 272L
1,450 Elo+
Party 1
Olorun
Olorun
showmestate22
Olorun
Level 59
God Stats
1W - 3L
1,233 SR
Queue Stats
80W - 98L
1,387 Elo+
Party 1
Aphrodite
Aphrodite
vanillataytay
Aphrodite
Level 106
God Stats
24W - 21L
1,539 SR
Queue Stats
423W - 408L
1,386 Elo+
Party 1
Team Averages
Level 106
1,494 SR
1,413 Elo+

VS

Team Averages
Level 109
1,499 SR
1,504 Elo+
Ares
Ares
 
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ElevatedInigma
Neith
Level 135
God Stats
49W - 41L
1,558 SR
Queue Stats
1,623W - 1,674L
1,513 Elo+
Solo
Artio
Artio
KaiserKlein
Artio
Level 60
God Stats
14W - 17L
1,461 SR
Queue Stats
175W - 162L
1,500 Elo+
Solo
Thor
Thor
WiryMeat4553
Thor
Level 153
God Stats
1W - 0L
1,353 SR
Queue Stats
353W - 348L
1,500 Elo+
Solo
Ra
Ra
danizinho22
Ra
Level 89
God Stats
3W - 5L
1,622 SR
Queue Stats
117W - 106L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 5 / 3
6,761
483
8,542
10,008
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
LilMall415
Osiris
13
5 / 5 / 3
7,677
548
9,405
11,748
6,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 5
6,671
477
5,257
4,862
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 1
6,664
476
5,293
8,539
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
vanillataytay
Aphrodite
10
2 / 5 / 4
6,457
461
4,722
10,827
5,072
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
5 / 4 / 4
7,436
531
6,709
13,275
8,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 2 / 7
7,967
569
5,383
6,003
1,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
2 / 1 / 3
7,881
563
4,967
12,188
12,621
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 3 / 4
7,728
552
4,644
9,813
4,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 0 / 4
9,104
650
7,314
7,795
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
10
Kills
18
19
Deaths
10
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
4
4
1.75
L
Medusa
3
5
3
0.9
W
3
2
7
3.25
W
2
1
3
3.5
L
Osiris
LilMall415
Osiris
5
5
3
1.3
W
3
3
4
1.67
W
5
0
4
7
L
0
1
5
2.5
L
0
3
1
0.17
L
Aphrodite
vanillataytay
Aphrodite
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,219
Damage
29,017
45,984
Taken
49,074
19,332
Mitigated
30,410
16,091
Healing
16,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,709
346
398
1,280
13,275
8,810
0
4,694
8,395
18,607
0
L
Medusa
8,542
3,309
0
1,849
10,008
3,025
384
2,576
7,406
0
37,107
W
5,383
1,935
0
2,149
6,003
1,641
0
1,051
4,896
0
46,780
W
4,967
472
1,186
5,376
12,188
12,621
170
4,563
7,124
46,481
0
L
Osiris
LilMall415
Osiris
9,405
3,082
0
2,488
11,748
6,638
66
3,916
7,797
0
51,719
W
4,644
1,299
0
1,982
9,813
4,371
0
875
8,882
0
48,578
W
7,314
1,030
685
3,350
7,795
2,967
335
2,992
4,437
75,444
0
L
5,257
1,013
40
1,263
4,862
1,476
0
1,804
2,974
37,637
0
L
5,293
2,179
573
2,805
8,539
3,121
0
5,044
3,495
35,892
0
L
Aphrodite
vanillataytay
Aphrodite
4,722
1,609
3,028
4,045
10,827
5,072
391
5,301
5,322
28,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,230
Gold Earned
40,116
349
Minions Killed
442
0
Camps Cleared
0
1,319,904
Distance Traveled
1,422,559
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,436
531
28
2
0
285,476
7
L
Medusa
6,761
483
63
5
0
265,227
1
W
Neith
7,967
569
100
7
0
253,322
4
W
Artio
7,881
563
95
7
0
261,386
4
L
Osiris
7,677
548
93
7
0
281,792
3
W
Thor
7,728
552
85
6
0
299,231
0
W
Ra
9,104
650
134
10
0
323,144
1
L
Nu Wa
6,671
477
70
5
0
284,405
2
L
Olorun
6,664
476
70
5
0
249,292
2
L
Aphrodite
6,457
461
53
4
0
239,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role