Player Matchup

Ra
Ra
Jimmysara151
Ra
Level 26
God Stats
1W - 4L
1,327 SR
Queue Stats
367W - 371L
1,384 Elo+
Solo
Thanatos
Thanatos
MetallicA7X316
Thanatos
Level 20
God Stats
4W - 7L
1,462 SR
Queue Stats
9W - 15L
1,378 Elo+
Party 2
Bellona
Bellona
Paco Quiroa
Bellona
Level 14
God Stats
11W - 12L
1,483 SR
Queue Stats
12W - 12L
1,277 Elo+
Solo
Neith
Neith
SmiteFall
Neith
Level 22
God Stats
2W - 2L
1,644 SR
Queue Stats
30W - 24L
1,580 Elo+
Solo
Cthulhu
Cthulhu
WWEBIGGEN212
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,337 Elo+
Party 2
Team Averages
Level 20
1,483 SR
1,391 Elo+

VS

Team Averages
Level 33
1,574 SR
1,567 Elo+
Thor
Thor
Diego BRTO
Thor
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 61L
1,678 Elo+
Party 1
Ymir
Ymir
PantruALenda
Ymir
Level 3
God Stats
2W - 1L
1,707 SR
Queue Stats
48W - 69L
1,702 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Red_Wolf_171
Morgan Le Fay
Level 29
God Stats
5W - 2L
1,836 SR
Queue Stats
197W - 248L
1,518 Elo+
Solo
Odin
Odin
SilverRot
Odin
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 26L
1,596 Elo+
Solo
Neith
Neith
Theus zeus23
Neith
Level 93
God Stats
6W - 6L
1,329 SR
Queue Stats
198W - 239L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 12 / 3
7,693
405
6,503
16,488
6,265
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
12
6 / 7 / 1
8,217
432
7,588
14,679
6,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Paco Quiroa
Bellona
10
1 / 4 / 4
6,927
365
4,211
13,988
9,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
SmiteFall
Neith
12
1 / 8 / 2
7,545
397
11,163
17,016
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
WWEBIGGEN212
Cthulhu
11
1 / 9 / 3
7,421
391
6,072
19,112
14,811
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 9
12,588
663
18,555
13,484
6,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 23
10,546
555
7,663
15,990
20,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Red_Wolf_171
Morgan Le Fay
18
6 / 3 / 16
11,483
604
17,265
12,591
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
16
9 / 1 / 14
11,120
585
11,970
13,403
18,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 3 / 9
10,117
532
10,746
10,556
3,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
111
9
Kills
40
40
Deaths
9
13
Assists
71
Player
Kills
Deaths
Assists
KDA
W
15
1
9
19.5
L
0
12
3
0.13
L
Thanatos
6
7
1
0.93
L
Bellona
Paco Quiroa
Bellona
1
4
4
0.75
W
5
1
23
16.5
W
Morgan Le Fay
Red_Wolf_171
Morgan Le Fay
6
3
16
4.67
W
Odin
9
1
14
16
L
Neith
SmiteFall
Neith
1
8
2
0.25
W
5
3
9
3.17
L
Cthulhu
WWEBIGGEN212
Cthulhu
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,537
Damage
66,199
81,283
Taken
66,024
42,086
Mitigated
54,354
16,945
Healing
20,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,555
5,500
0
5,233
13,484
6,327
1,767
1,283
12,201
0
94,780
L
6,503
1,233
30
1,919
16,488
6,265
1,483
6,660
9,610
38,102
0
L
Thanatos
7,588
1,008
0
6,547
14,679
6,410
311
3,131
11,411
0
33,086
L
Bellona
Paco Quiroa
Bellona
4,211
1,351
0
2,530
13,988
9,154
0
5,191
8,478
0
21,834
W
7,663
1,651
0
3,414
15,990
20,249
0
2,569
13,421
19,585
0
W
Morgan Le Fay
Red_Wolf_171
Morgan Le Fay
17,265
2,994
0
3,257
12,591
5,836
3,815
3,982
8,609
83,068
0
W
Odin
11,970
1,743
0
4,887
13,403
18,072
4,592
2,566
10,837
0
46,426
L
Neith
SmiteFall
Neith
11,163
4,442
435
4,654
17,016
5,446
396
5,153
11,679
0
43,894
W
10,746
5,559
0
3,864
10,556
3,870
3,827
2,175
8,381
0
56,193
L
Cthulhu
WWEBIGGEN212
Cthulhu
6,072
465
116
714
19,112
14,811
0
4,793
13,897
21,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,803
Gold Earned
55,854
281
Minions Killed
486
0
Camps Cleared
0
1,560,033
Distance Traveled
1,750,582
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,588
663
145
8
0
388,408
2
L
Ra
7,693
405
66
3
0
237,344
1
L
Thanatos
8,217
432
61
3
0
314,932
3
L
Bellona
6,927
365
43
2
0
396,321
0
W
Ymir
10,546
555
23
1
0
360,490
2
W
Morgan Le Fay
11,483
604
141
7
0
324,392
1
W
Odin
11,120
585
95
5
0
344,978
2
L
Neith
7,545
397
69
4
0
307,145
2
W
Neith
10,117
532
82
4
0
332,314
3
L
Cthulhu
7,421
391
42
2
0
304,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role