Player Matchup

Freya
Freya
Bloomer2424
Freya
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 112L
1,116 Elo+
Party 1
Odin
Odin
LePincheQC
Odin
Level 15
God Stats
6W - 10L
1,481 SR
Queue Stats
35W - 45L
1,264 Elo+
Party 1
Hachiman
Hachiman
StownerPower420
Hachiman
Level 27
God Stats
29W - 22L
1,526 SR
Queue Stats
96W - 115L
1,390 Elo+
Party 1
Ymir
Ymir
bigdaddy20098
Ymir
Level 7
God Stats
2W - 1L
1,816 SR
Queue Stats
2W - 5L
1,298 Elo+
Solo
Anubis
Anubis
gabou19968354
Anubis
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 75L
1,235 Elo+
Party 1
Team Averages
Level 15
1,565 SR
1,261 Elo+

VS

Team Averages
Level 34
1,420 SR
1,325 Elo+
Xbalanque
Xbalanque
MrTmoney2x
Xbalanque
Level 10
God Stats
16W - 19L
1,392 SR
Queue Stats
18W - 30L
1,281 Elo+
Party 2
Tiamat
Tiamat
SnipingBeaches
Tiamat
Level 24
God Stats
1W - 1L
1,412 SR
Queue Stats
25W - 27L
1,269 Elo+
Solo
Fafnir
Fafnir
SoulFoodSeasonin
Fafnir
Level 84
God Stats
5W - 4L
1,417 SR
Queue Stats
71W - 88L
1,389 Elo+
Party 2
Nemesis
Nemesis
ToxicShadows187
Nemesis
Level 28
God Stats
28W - 25L
1,486 SR
Queue Stats
117W - 150L
1,342 Elo+
Solo
Erlang Shen
Erlang Shen
jepiquito
Erlang Shen
Level 25
God Stats
8W - 9L
1,394 SR
Queue Stats
67W - 71L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 1
6,070
379
1,943
12,479
3,373
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
1 / 10 / 2
5,796
362
4,957
12,615
4,868
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
12
8 / 8 / 1
8,359
522
10,450
14,732
3,951
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 13 / 3
5,448
341
615
11,402
3,480
10
2 / 11 / 2
7,121
445
5,305
13,111
5,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MrTmoney2x
Xbalanque
13
6 / 2 / 6
8,475
530
8,314
6,460
1,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
10 / 1 / 11
9,390
587
14,744
8,806
5,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 3 / 15
8,589
537
5,992
11,396
12,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
22 / 0 / 5
10,523
658
14,692
9,942
4,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
jepiquito
Erlang Shen
13
10 / 5 / 11
9,192
575
9,133
12,330
11,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
100
11
Kills
52
52
Deaths
11
9
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
1
10
2
0.2
W
Xbalanque
MrTmoney2x
Xbalanque
6
2
6
4.5
W
10
1
11
15.5
W
4
3
15
3.83
L
Hachiman
8
8
1
1.06
W
22
0
5
24.5
L
0
13
3
0.12
L
2
11
2
0.27
W
Erlang Shen
jepiquito
Erlang Shen
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,270
Damage
52,875
64,339
Taken
48,934
21,147
Mitigated
34,944
7,592
Healing
11,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,943
1,184
0
1,238
12,479
3,373
275
3,168
9,311
16,701
0
L
4,957
2,617
0
250
12,615
4,868
0
6,274
6,341
0
11,952
W
Xbalanque
MrTmoney2x
Xbalanque
8,314
4,436
0
1,750
6,460
1,911
3,048
36
6,424
0
42,419
W
14,744
1,409
273
2,668
8,806
5,344
1,502
2,653
6,153
55,303
0
W
5,992
1,575
355
2,691
11,396
12,017
601
367
11,029
22,128
0
L
Hachiman
10,450
5,607
0
3,118
14,732
3,951
0
4,446
10,286
0
27,642
W
14,692
8,710
0
882
9,942
4,303
757
2,369
7,573
0
53,742
L
615
426
0
0
11,402
3,480
0
3,261
8,141
4,467
0
L
5,305
1,060
0
2,986
13,111
5,475
0
5,799
7,312
22,799
0
W
Erlang Shen
jepiquito
Erlang Shen
9,133
4,044
0
2,545
12,330
11,369
224
2,438
9,892
11,343
32,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,794
Gold Earned
46,169
129
Minions Killed
343
0
Camps Cleared
0
1,254,615
Distance Traveled
1,532,931
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,070
379
37
2
0
219,108
0
L
Odin
5,796
362
22
1
0
287,595
0
W
Xbalanque
8,475
530
76
5
0
308,376
0
W
Tiamat
9,390
587
83
5
0
297,754
2
W
Fafnir
8,589
537
26
2
0
284,495
2
L
Hachiman
8,359
522
26
2
0
272,934
3
W
Nemesis
10,523
658
99
6
0
326,188
2
L
Ymir
5,448
341
6
0
0
241,365
6
L
Anubis
7,121
445
38
2
0
233,613
0
W
Erlang Shen
9,192
575
59
4
0
316,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role