Player Matchup

Olorun
Olorun
Fazeboo
Olorun
Level 8
God Stats
0W - 4L
1,070 SR
Queue Stats
0W - 4L
1,107 Elo+
Party 1
Baron Samedi
Baron Samedi
I love twice200
Baron Samedi
Level 11
God Stats
0W - 2L
1,170 SR
Queue Stats
0W - 6L
1,071 Elo+
Party 1
Tsukuyomi
Tsukuyomi
headhunterprooo
Tsukuyomi
Level 28
God Stats
0W - 1L
1,106 SR
Queue Stats
26W - 34L
970 Elo+
Party 1
Team Averages
Level 16
1,115 SR
1,049 Elo+

VS

Team Averages
Level 44
1,436 SR
1,240 Elo+
Cthulhu
Cthulhu
Grupogo
Cthulhu
Level 5
God Stats
1W - 0L
1,259 SR
Queue Stats
1W - 3L
1,075 Elo+
Solo
Sobek
Sobek
MacabreGrim
Sobek
Level 99
God Stats
1W - 1L
1,486 SR
Queue Stats
39W - 57L
1,350 Elo+
Solo
Medusa
Medusa
bluenets1266
Medusa
Level 27
God Stats
12W - 8L
1,564 SR
Queue Stats
153W - 211L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fazeboo
Olorun
12
2 / 3 / 6
8,687
579
5,725
9,608
3,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
I love twice200
Baron Samedi
13
6 / 4 / 5
9,650
643
9,639
9,035
3,523
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
headhunterprooo
Tsukuyomi
12
4 / 7 / 8
9,495
633
12,729
14,698
4,860
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grupogo
Cthulhu
11
0 / 10 / 9
9,078
605
3,956
18,793
18,213
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 1 / 11
11,028
735
6,704
16,043
21,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
16
12 / 1 / 2
12,107
807
15,434
10,801
3,961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
12
Kills
14
14
Deaths
12
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Olorun
Fazeboo
Olorun
2
3
6
1.67
W
Cthulhu
Grupogo
Cthulhu
0
10
9
0.45
L
Baron Samedi
I love twice200
Baron Samedi
6
4
5
2.13
W
2
1
11
7.5
W
Medusa
12
1
2
13
L
Tsukuyomi
headhunterprooo
Tsukuyomi
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,093
Damage
26,094
33,341
Taken
45,637
11,613
Mitigated
43,289
6,053
Healing
15,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Fazeboo
Olorun
5,725
4,247
70
2,720
9,608
3,230
0
2,735
6,873
16,430
0
W
Cthulhu
Grupogo
Cthulhu
3,956
198
0
1,222
18,793
18,213
113
7,344
11,449
9,756
0
L
Baron Samedi
I love twice200
Baron Samedi
9,639
2,636
860
1,284
9,035
3,523
0
3,464
5,571
25,388
0
W
6,704
394
625
7,517
16,043
21,115
483
4,622
11,421
21,917
0
W
Medusa
15,434
8,392
0
5,733
10,801
3,961
1,922
3,803
6,998
0
69,015
L
Tsukuyomi
headhunterprooo
Tsukuyomi
12,729
5,088
0
1,119
14,698
4,860
0
5,005
9,693
0
34,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,832
Gold Earned
32,213
112
Minions Killed
147
2
Camps Cleared
7
631,032
Distance Traveled
745,484
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,687
579
30
2
0
198,564
6
W
Cthulhu
9,078
605
14
1
0
224,873
0
L
Baron Samedi
9,650
643
40
3
0
202,731
0
W
Sobek
11,028
735
27
2
1
284,081
7
W
Medusa
12,107
807
106
7
6
236,530
0
L
Tsukuyomi
9,495
633
42
3
2
229,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role