Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DannTheDino
Thanatos
Level 143
God Stats
14W - 8L
1,522 SR
Queue Stats
411W - 359L
1,635 Elo+
Party 3
Artemis
Artemis
Dannys Tank906
Artemis
Level 27
God Stats
0W - 2L
1,352 SR
Queue Stats
126W - 80L
1,654 Elo+
Party 3
Pele
Pele
IsM0keHelluHcRak
Pele
Level 36
God Stats
5W - 5L
1,671 SR
Queue Stats
88W - 120L
1,380 Elo+
Party 2
Anubis
Anubis
Skywalker24000
Anubis
Level 28
God Stats
4W - 7L
1,432 SR
Queue Stats
41W - 54L
1,374 Elo+
Party 2
Team Averages
Level 76
1,495 SR
1,509 Elo+

VS

Team Averages
Level 87
1,578 SR
1,603 Elo+
Baron Samedi
Baron Samedi
Couru
Baron Samedi
Level 109
God Stats
8W - 2L
1,991 SR
Queue Stats
110W - 81L
1,635 Elo+
Party 1
Cerberus
Cerberus
DangerHeart
Cerberus
Level 123
God Stats
3W - 2L
1,426 SR
Queue Stats
105W - 72L
1,642 Elo+
Party 1
Chiron
Chiron
Securen
Chiron
Level 117
God Stats
11W - 8L
1,654 SR
Queue Stats
161W - 141L
1,614 Elo+
Party 1
Tyr
Tyr
Tionndadh
Tyr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 49L
1,681 Elo+
Party 1
Kali
Kali
Zinsin
Kali
Level 61
God Stats
7W - 8L
1,319 SR
Queue Stats
17W - 16L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 6 / 4
5,905
422
4,268
13,602
7,034
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
DannTheDino
Thanatos
13
5 / 4 / 3
7,965
569
11,839
12,288
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 5 / 1
7,501
536
10,649
9,229
2,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 5 / 0
7,240
517
6,399
10,903
3,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 6 / 3
6,926
495
2,498
8,715
3,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Couru
Baron Samedi
15
8 / 2 / 2
9,118
651
10,648
7,580
3,632
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
DangerHeart
Cerberus
12
3 / 3 / 6
7,726
552
8,655
13,341
10,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
Securen
Chiron
13
6 / 1 / 2
7,924
566
10,200
10,880
3,515
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 4 / 4
7,142
510
4,437
12,713
5,425
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kali
Zinsin
Kali
13
7 / 3 / 5
8,896
635
7,015
12,248
4,749
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
13
Kills
26
26
Deaths
13
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
6
4
0.33
W
Baron Samedi
Couru
Baron Samedi
8
2
2
4.5
W
Cerberus
DangerHeart
Cerberus
3
3
6
2
L
Thanatos
DannTheDino
Thanatos
5
4
3
1.63
L
4
5
1
0.9
L
3
5
0
0.6
W
Chiron
Securen
Chiron
6
1
2
7
L
1
6
3
0.42
W
2
4
4
1
W
Kali
Zinsin
Kali
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,653
Damage
40,955
54,737
Taken
56,762
20,941
Mitigated
27,797
14,985
Healing
24,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,268
606
0
1,665
13,602
7,034
0
4,243
9,359
18,927
0
W
Baron Samedi
Couru
Baron Samedi
10,648
1,271
0
2,969
7,580
3,632
1,316
1,246
6,334
53,773
0
W
Cerberus
DangerHeart
Cerberus
8,655
965
0
3,836
13,341
10,476
0
2,288
11,053
25,388
0
L
Thanatos
DannTheDino
Thanatos
11,839
3,066
0
7,717
12,288
4,525
0
5,406
6,882
0
50,392
L
10,649
5,993
0
2,586
9,229
2,300
0
2,121
7,108
0
46,351
L
6,399
1,625
0
954
10,903
3,705
70
2,595
8,308
0
35,844
W
Chiron
Securen
Chiron
10,200
6,350
299
8,298
10,880
3,515
834
1,708
9,172
0
53,321
L
2,498
57
0
2,063
8,715
3,377
304
4,938
3,777
32,397
0
W
4,437
1,340
0
4,325
12,713
5,425
580
250
12,463
0
29,184
W
Kali
Zinsin
Kali
7,015
4,168
0
4,999
12,248
4,749
454
1,506
10,742
0
44,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,537
Gold Earned
40,806
328
Minions Killed
373
0
Camps Cleared
0
1,221,997
Distance Traveled
1,339,707
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,905
422
26
2
0
253,350
2
W
Baron Samedi
9,118
651
99
7
0
246,227
3
W
Cerberus
7,726
552
46
3
0
263,613
1
L
Thanatos
7,965
569
83
6
0
263,608
2
L
Artemis
7,501
536
87
6
0
219,733
1
L
Pele
7,240
517
69
5
0
260,737
4
W
Chiron
7,924
566
96
7
0
249,944
4
L
Anubis
6,926
495
63
5
0
224,569
1
W
Tyr
7,142
510
58
4
0
294,484
0
W
Kali
8,896
635
74
5
0
285,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role