Player Matchup

Bellona
Bellona
Silver II
FluX x ToXicZz
Bellona
Silver II
Level 81
God Stats
2W - 5L
1,510 SR
Queue Stats
67W - 73L
1,104 MMR
Party 2
Fafnir
Fafnir
Silver II
GHR_Gambler
Fafnir
Silver II
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 68L
1,084 MMR
Solo
The Morrigan
The Morrigan
Gold IV
Slr HamToasty
The Morrigan
Gold IV
Level 156
God Stats
1W - 2L
1,490 SR
Queue Stats
278W - 286L
1,391 MMR
Solo
Arachne
Arachne
Gold V
ThatNfBlack
Arachne
Gold V
Level 64
God Stats
27W - 27L
1,584 SR
Queue Stats
48W - 52L
1,367 MMR
Party 2
Heimdallr
Heimdallr
Gold V
Xmortal_127
Heimdallr
Gold V
Level 67
God Stats
10W - 10L
1,428 SR
Queue Stats
44W - 45L
1,386 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,502 SR
1,266 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 68
1,497 SR
1,301 MMR
Erlang Shen
Erlang Shen
Bronze III
FaTe Pingu
Erlang Shen
Bronze III
Level 43
God Stats
1W - 1L
1,528 SR
Queue Stats
3W - 7L
1,385 MMR
Party 1
Izanami
Izanami
Silver I
Fortuu_Xx
Izanami
Silver I
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,364 MMR
Solo
Cerberus
Cerberus
Gold V
IsmaelLuzuriaga
Cerberus
Gold V
Level 66
God Stats
50W - 39L
1,567 SR
Queue Stats
323W - 311L
1,336 MMR
Solo
Janus
Janus
Bronze III
Mango_Gamma_VoiD
Janus
Bronze III
Level 45
God Stats
1W - 1L
1,458 SR
Queue Stats
3W - 7L
1,385 MMR
Party 1
Chaac
Chaac
Silver II
manomoker97
Chaac
Silver II
Level 104
God Stats
26W - 31L
1,434 SR
Queue Stats
465W - 498L
1,032 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 11
13,328
513
17,550
19,894
21,661
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fafnir
16
0 / 3 / 21
12,488
480
9,737
24,387
38,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Slr HamToasty
The Morrigan
20
9 / 1 / 16
14,671
564
21,732
10,282
5,890
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ThatNfBlack
Arachne
20
16 / 3 / 7
15,137
582
23,389
29,831
15,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Xmortal_127
Heimdallr
20
9 / 1 / 9
14,792
569
17,790
12,967
5,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
PersephoneTiamatMorgan Le FayGilgameshAthena

VS

Bans
ArtemisYmirDanzaburouOsirisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FaTe Pingu
Erlang Shen
16
5 / 8 / 3
11,125
428
12,338
23,801
13,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Fortuu_Xx
Izanami
19
2 / 8 / 4
12,271
472
6,842
20,633
9,229
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
18
2 / 5 / 5
11,921
459
14,766
28,500
27,678
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 6 / 3
11,461
441
10,118
14,613
5,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 9 / 4
9,445
363
11,525
26,274
16,979
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
30
36
Kills
11
11
Deaths
36
64
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
FaTe Pingu
Erlang Shen
5
8
3
0.81
W
2
3
11
2.5
L
Izanami
Fortuu_Xx
Izanami
2
8
4
0.5
W
Fafnir
0
3
21
3.5
L
Cerberus
2
5
5
0.9
L
2
6
3
0.58
W
The Morrigan
Slr HamToasty
The Morrigan
9
1
16
17
W
Arachne
ThatNfBlack
Arachne
16
3
7
6.5
W
Heimdallr
Xmortal_127
Heimdallr
9
1
9
13.5
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,198
Damage
55,589
97,361
Taken
113,821
86,876
Mitigated
72,553
34,681
Healing
26,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
FaTe Pingu
Erlang Shen
12,338
6,575
0
4,283
23,801
13,064
0
7,388
16,087
0
75,407
W
17,550
4,667
0
5,758
19,894
21,661
1,307
7,973
11,795
0
68,173
L
Izanami
Fortuu_Xx
Izanami
6,842
3,995
0
3,773
20,633
9,229
574
3,499
17,025
0
93,366
W
Fafnir
9,737
2,911
0
5,323
24,387
38,187
532
4,930
19,187
23,897
0
L
Cerberus
14,766
433
0
9,899
28,500
27,678
0
6,483
21,258
69,761
0
L
10,118
202
0
1,304
14,613
5,603
0
5,240
9,215
87,057
0
W
The Morrigan
Slr HamToasty
The Morrigan
21,732
4,550
168
3,707
10,282
5,890
3,104
3,079
7,091
106,203
11,565
W
Arachne
ThatNfBlack
Arachne
23,389
14,869
0
14,416
29,831
15,215
1,378
7,555
22,250
0
121,433
W
Heimdallr
Xmortal_127
Heimdallr
17,790
7,990
0
5,309
12,967
5,923
1,892
2,338
10,609
0
123,234
L
11,525
3,007
292
7,400
26,274
16,979
0
7,202
18,867
0
60,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,416
Gold Earned
56,223
660
Minions Killed
634
0
Camps Cleared
0
2,541,281
Distance Traveled
2,444,124
28
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,125
428
111
4
0
514,902
2
W
Bellona
13,328
513
135
5
0
540,628
5
L
Izanami
12,271
472
179
7
0
555,256
0
W
Fafnir
12,488
480
19
1
0
496,119
9
L
Cerberus
11,921
459
136
5
0
452,814
2
L
Janus
11,461
441
139
5
0
461,614
2
W
The Morrigan
14,671
564
182
7
0
467,903
4
W
Arachne
15,137
582
146
6
0
554,241
1
W
Heimdallr
14,792
569
178
7
0
482,390
9
L
Chaac
9,445
363
69
3
0
459,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role