Player Matchup

Izanami
Izanami
LoziLoki
Izanami
Level 8
God Stats
2W - 6L
1,674 SR
Queue Stats
2W - 7L
1,254 Elo+
Party 2
Hercules
Hercules
Zewls
Hercules
Level 86
God Stats
1W - 3L
1,474 SR
Queue Stats
6W - 9L
1,587 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
blahblahblahgami
Morgan Le Fay
Level 7
God Stats
0W - 4L
1,194 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 34
1,447 SR
1,447 Elo+

VS

Team Averages
Level 21
1,588 SR
1,380 Elo+
Guan Yu
Guan Yu
Ajenal
Guan Yu
Level 14
God Stats
5W - 3L
1,813 SR
Queue Stats
11W - 18L
1,333 Elo+
Party 1
Cupid
Cupid
JayOoOo
Cupid
Level 22
God Stats
2W - 5L
1,450 SR
Queue Stats
64W - 64L
1,462 Elo+
Solo
Tiamat
Tiamat
Synthone
Tiamat
Level 27
God Stats
6W - 6L
1,502 SR
Queue Stats
37W - 57L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LoziLoki
Izanami
14
1 / 7 / 8
12,348
561
9,348
17,472
4,705
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Zewls
Hercules
16
7 / 4 / 4
13,754
625
16,456
29,415
40,468
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
blahblahblahgami
Morgan Le Fay
15
4 / 12 / 5
12,816
583
11,452
20,890
5,707
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ajenal
Guan Yu
18
8 / 4 / 11
15,104
687
10,182
20,743
13,915
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
JayOoOo
Cupid
16
2 / 5 / 18
14,078
640
16,584
16,426
5,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Synthone
Tiamat
20
13 / 3 / 9
15,926
724
33,180
14,564
12,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
12
Kills
23
23
Deaths
12
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ajenal
Guan Yu
8
4
11
3.38
W
Cupid
JayOoOo
Cupid
2
5
18
2.2
L
Izanami
LoziLoki
Izanami
1
7
8
0.71
W
Tiamat
Synthone
Tiamat
13
3
9
5.83
L
Hercules
Zewls
Hercules
7
4
4
2.25
L
Morgan Le Fay
blahblahblahgami
Morgan Le Fay
4
12
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,256
Damage
59,946
67,777
Taken
51,733
50,880
Mitigated
32,486
15,395
Healing
20,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ajenal
Guan Yu
10,182
2,471
2,727
6,514
20,743
13,915
322
3,612
17,131
0
29,298
W
Cupid
JayOoOo
Cupid
16,584
7,954
141
6,551
16,426
5,892
1,972
5,556
10,870
0
51,247
L
Izanami
LoziLoki
Izanami
9,348
4,318
0
0
17,472
4,705
172
8,070
8,784
0
34,289
W
Tiamat
Synthone
Tiamat
33,180
1,742
529
4,240
14,564
12,679
604
3,204
11,360
85,100
0
L
Hercules
Zewls
Hercules
16,456
2,370
0
13,109
29,415
40,468
0
12,612
15,663
0
53,297
L
Morgan Le Fay
blahblahblahgami
Morgan Le Fay
11,452
880
57
2,229
20,890
5,707
186
10,347
9,862
49,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,918
Gold Earned
45,108
213
Minions Killed
219
10
Camps Cleared
8
1,102,403
Distance Traveled
1,308,525
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,104
687
38
2
1
450,607
4
W
Cupid
14,078
640
68
3
3
403,541
1
L
Izanami
12,348
561
69
3
3
357,249
0
W
Tiamat
15,926
724
113
5
4
454,377
3
L
Hercules
13,754
625
67
3
4
408,674
4
L
Morgan Le Fay
12,816
583
77
4
3
336,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role