Player Matchup

Arachne
Arachne
MeΙiodas
Arachne
Level 127
God Stats
25W - 11L
1,911 SR
Queue Stats
357W - 280L
1,657 Elo+
Solo
Jing Wei
Jing Wei
Texastech92
Jing Wei
Level 158
God Stats
3W - 2L
1,824 SR
Queue Stats
300W - 268L
1,686 Elo+
Party 1
Bellona
Bellona
VegasViper2
Bellona
Level 138
God Stats
64W - 48L
1,724 SR
Queue Stats
423W - 371L
1,640 Elo+
Solo
Ra
Ra
blackopsspartn
Ra
Level 143
God Stats
10W - 11L
1,633 SR
Queue Stats
360W - 329L
1,651 Elo+
Solo
Fafnir
Fafnir
naytoneious
Fafnir
Level 125
God Stats
7W - 6L
1,622 SR
Queue Stats
245W - 210L
1,680 Elo+
Party 1
Team Averages
Level 138
1,743 SR
1,663 Elo+

VS

Team Averages
Level 153
1,547 SR
1,617 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Dieguito2015
The Morrigan
Level 148
God Stats
5W - 10L
1,523 SR
Queue Stats
298W - 273L
1,720 Elo+
Solo
Zhong Kui
Zhong Kui
NoDaddyStopIt
Zhong Kui
Level 155
God Stats
24W - 18L
1,709 SR
Queue Stats
261W - 232L
1,604 Elo+
Solo
Jormungandr
Jormungandr
lFrenzy
Jormungandr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 103L
1,616 Elo+
Solo
Arachne
Arachne
parthesian
Arachne
Level 146
God Stats
2W - 5L
1,500 SR
Queue Stats
290W - 271L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MeΙiodas
Arachne
5
0 / 0 / 0
3,289
658
39
2,303
757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jing Wei
Texastech92
Jing Wei
5
0 / 0 / 1
3,199
640
2,221
1,472
315
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
VegasViper2
Bellona
7
0 / 0 / 0
3,695
739
936
2,151
1,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

6
3 / 0 / 0
4,057
811
1,926
1,855
400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
5
0 / 0 / 2
3,799
760
1,107
2,255
1,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 0 / 0
3,635
727
900
2,062
529
Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Dieguito2015
The Morrigan
2
0 / 0 / 0
2,647
529
120
30
8
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
NoDaddyStopIt
Zhong Kui
5
0 / 1 / 0
3,164
633
1,423
2,789
1,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
lFrenzy
Jormungandr
5
0 / 2 / 0
3,121
624
869
3,888
1,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
parthesian
Arachne
6
0 / 0 / 0
3,255
651
1,304
2,738
1,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
The Morrigan
Dieguito2015
The Morrigan
0
0
0
0
W
Arachne
MeΙiodas
Arachne
0
0
0
0
L
Zhong Kui
NoDaddyStopIt
Zhong Kui
0
1
0
0
W
Jing Wei
Texastech92
Jing Wei
0
0
1
0.5
W
Bellona
VegasViper2
Bellona
0
0
0
0
W
3
0
0
3
L
Jormungandr
lFrenzy
Jormungandr
0
2
0
0
W
Fafnir
0
0
2
1
L
Arachne
parthesian
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,229
Damage
4,616
10,036
Taken
11,507
3,703
Mitigated
4,006
5,538
Healing
4,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
900
170
0
620
2,062
529
0
523
1,481
0
17,786
L
The Morrigan
Dieguito2015
The Morrigan
120
76
0
14
30
8
0
0
30
1,646
445
W
Arachne
MeΙiodas
Arachne
39
39
0
1,100
2,303
757
72
0
2,303
0
13,185
L
Zhong Kui
NoDaddyStopIt
Zhong Kui
1,423
378
0
1,349
2,789
1,292
0
1,048
1,701
11,881
0
W
Jing Wei
Texastech92
Jing Wei
2,221
1,859
0
877
1,472
315
0
837
635
0
16,101
W
Bellona
VegasViper2
Bellona
936
571
0
1,480
2,151
1,028
0
108
2,043
0
15,390
W
1,926
286
32
684
1,855
400
0
195
1,660
14,186
0
L
Jormungandr
lFrenzy
Jormungandr
869
320
0
950
3,888
1,006
0
1,035
2,771
7,224
0
W
Fafnir
1,107
275
0
1,365
2,255
1,203
0
1,260
995
4,207
0
L
Arachne
parthesian
Arachne
1,304
648
0
1,456
2,738
1,171
0
219
2,491
0
12,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,039
Gold Earned
15,822
153
Minions Killed
135
0
Camps Cleared
0
501,054
Distance Traveled
412,143
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,635
727
49
10
0
102,273
4
L
The Morrigan
2,647
529
5
1
0
21,030
1
W
Arachne
3,289
658
37
7
0
108,134
2
L
Zhong Kui
3,164
633
24
5
0
89,408
1
W
Jing Wei
3,199
640
34
7
0
97,597
2
W
Bellona
3,695
739
45
9
0
92,892
0
W
Ra
4,057
811
27
5
0
99,876
3
L
Jormungandr
3,121
624
25
5
0
95,187
1
W
Fafnir
3,799
760
10
2
0
102,555
5
L
Arachne
3,255
651
32
6
0
104,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role