Player Matchup

Khepri
Khepri
FallenKevlar
Khepri
Level 80
God Stats
4W - 2L
1,590 SR
Queue Stats
129W - 109L
1,579 Elo+
Party 1
Anhur
Anhur
Im A Bot Bud
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
663W - 534L
1,757 Elo+
Solo
Ah Puch
Ah Puch
MBobat
Ah Puch
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
340W - 351L
1,517 Elo+
Party 1
Kuzenbo
Kuzenbo
NemoTheDemiGod
Kuzenbo
Level 126
God Stats
3W - 1L
1,351 SR
Queue Stats
317W - 327L
1,569 Elo+
Solo
Olorun
Olorun
consolen00b
Olorun
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 93L
1,598 Elo+
Party 1
Team Averages
Level 110
1,488 SR
1,604 Elo+

VS

Team Averages
Level 86
1,484 SR
1,471 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ImmortalLegionNS
Hun Batz
Level 122
God Stats
1W - 4L
1,315 SR
Queue Stats
182W - 188L
1,469 Elo+
Solo
Mercury
Mercury
OgaBoogaHooga
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,444 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shanebsmokin
Cu Chulainn
Level 26
God Stats
2W - 5L
1,606 SR
Queue Stats
85W - 84L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
the_mob366
Ah Muzen Cab
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
1 / 1 / 18
9,518
865
4,041
15,746
20,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
9 / 2 / 14
10,310
937
16,582
12,101
6,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Puch
MBobat
Ah Puch
17
8 / 3 / 12
10,450
950
16,400
13,229
7,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 20
8,926
811
7,859
21,044
29,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Olorun
16
5 / 3 / 14
9,434
858
4,306
8,584
4,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
4 / 1 / 7
9,523
866
19,827
8,019
3,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 7 / 5
7,700
700
6,748
10,531
3,945
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
12
0 / 5 / 6
6,849
623
6,934
8,063
4,730
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Shanebsmokin
Cu Chulainn
15
4 / 6 / 7
8,694
790
12,406
14,563
10,262
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
the_mob366
Ah Muzen Cab
14
1 / 4 / 5
7,924
720
10,007
11,300
4,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
42
23
Kills
12
12
Deaths
23
78
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
1
7
7.5
W
Khepri
1
1
18
10
W
9
2
14
8
L
3
7
5
0.79
W
Ah Puch
MBobat
Ah Puch
8
3
12
4.67
W
0
3
20
3.33
L
Mercury
0
5
6
0.6
L
Cu Chulainn
Shanebsmokin
Cu Chulainn
4
6
7
1.25
W
Olorun
5
3
14
4
L
Ah Muzen Cab
the_mob366
Ah Muzen Cab
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,188
Damage
55,922
70,704
Taken
52,476
69,169
Mitigated
26,405
29,138
Healing
18,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
19,827
956
956
3,665
8,019
3,372
0
6,515
1,504
40,008
0
W
Khepri
4,041
78
317
2,859
15,746
20,210
610
4,112
11,397
11,510
0
W
16,582
9,543
2,642
3,138
12,101
6,559
1,291
3,975
7,850
0
36,500
L
6,748
565
1,609
901
10,531
3,945
0
6,257
4,274
0
11,392
W
Ah Puch
MBobat
Ah Puch
16,400
543
1,184
1,774
13,229
7,839
509
2,600
10,374
33,004
0
W
7,859
2,975
2,917
4,325
21,044
29,749
382
5,394
15,457
11,552
0
L
Mercury
6,934
1,759
1,088
817
8,063
4,730
0
4,453
3,610
0
11,829
L
Cu Chulainn
Shanebsmokin
Cu Chulainn
12,406
2,644
1,293
3,791
14,563
10,262
0
8,326
6,237
0
23,407
W
Olorun
4,306
2,496
7,314
2,668
8,584
4,812
2,367
3,746
4,838
15,728
0
L
Ah Muzen Cab
the_mob366
Ah Muzen Cab
10,007
3,781
642
4,206
11,300
4,096
0
7,055
4,245
0
20,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,638
Gold Earned
40,690
171
Minions Killed
132
0
Camps Cleared
0
1,109,161
Distance Traveled
1,012,382
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,523
866
58
5
0
223,928
3
W
Khepri
9,518
865
21
2
0
255,871
6
W
Anhur
10,310
937
42
4
0
194,478
0
L
Hun Batz
7,700
700
6
1
0
185,717
1
W
Ah Puch
10,450
950
53
5
0
226,779
1
W
Kuzenbo
8,926
811
17
2
0
230,127
3
L
Mercury
6,849
623
11
1
0
238,463
3
L
Cu Chulainn
8,694
790
24
2
0
183,342
0
W
Olorun
9,434
858
38
3
0
201,906
0
L
Ah Muzen Cab
7,924
720
33
3
0
180,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role