Player Matchup

Chaac
Chaac
HurdIeowski
Chaac
Level 136
God Stats
2W - 1L
1,579 SR
Queue Stats
162W - 156L
1,589 Elo+
Solo
Bacchus
Bacchus
III CaiN IIl
Bacchus
Level 147
God Stats
3W - 1L
1,698 SR
Queue Stats
385W - 383L
1,610 Elo+
Solo
Izanami
Izanami
TotallyKyIe
Izanami
Level 156
God Stats
10W - 5L
1,500 SR
Queue Stats
388W - 385L
1,529 Elo+
Party 1
Rama
Rama
TripleBBB27
Rama
Level 129
God Stats
1W - 3L
1,287 SR
Queue Stats
177W - 184L
1,574 Elo+
Solo
Kumbhakarna
Kumbhakarna
xC rock 928x
Kumbhakarna
Level 149
God Stats
7W - 5L
1,459 SR
Queue Stats
274W - 269L
1,521 Elo+
Party 1
Team Averages
Level 143
1,505 SR
1,565 Elo+

VS

Team Averages
Level 126
1,620 SR
1,596 Elo+
Fenrir
Fenrir
 
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
WhyAmiShouting
Ares
Level 156
God Stats
26W - 6L
1,976 SR
Queue Stats
935W - 673L
1,682 Elo+
Party 2
Nu Wa
Nu Wa
chiefkeke117
Nu Wa
Level 147
God Stats
18W - 18L
1,627 SR
Queue Stats
2,166W - 1,850L
1,640 Elo+
Party 2
Thoth
Thoth
dixincidyou
Thoth
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
l W1CK l
Ratatoskr
Level 122
God Stats
2W - 3L
1,499 SR
Queue Stats
643W - 445L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 10
9,258
926
13,139
22,081
19,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
III CaiN IIl
Bacchus
17
5 / 2 / 11
10,388
1,039
10,685
14,447
19,463
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
TotallyKyIe
Izanami
16
5 / 4 / 5
9,458
946
11,398
10,068
4,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 4 / 11
8,673
867
12,585
9,662
4,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
xC rock 928x
Kumbhakarna
15
1 / 4 / 11
8,277
828
7,240
14,533
13,143
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 4 / 14
7,949
795
7,191
11,170
12,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
4 / 3 / 10
8,204
820
12,236
14,966
16,233
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 3 / 12
9,220
922
17,247
10,829
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 4 / 10
6,946
695
3,897
7,753
3,732
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
l W1CK l
Ratatoskr
17
8 / 2 / 9
9,539
954
16,063
15,564
9,529
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
74
16
Kills
19
19
Deaths
16
48
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
14
2.25
W
3
5
10
1.6
W
Bacchus
III CaiN IIl
Bacchus
5
2
11
5.25
W
Izanami
TotallyKyIe
Izanami
5
4
5
1.88
W
2
4
11
1.88
L
4
3
10
3
L
5
3
12
3.67
L
0
4
10
1.25
L
Ratatoskr
l W1CK l
Ratatoskr
8
2
9
6.25
W
Kumbhakarna
xC rock 928x
Kumbhakarna
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,047
Damage
56,634
70,791
Taken
60,282
60,663
Mitigated
46,920
19,667
Healing
19,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,191
1,359
1,476
1,932
11,170
12,195
285
3,422
7,442
0
9,794
W
13,139
1,368
1,664
8,215
22,081
19,345
0
9,916
12,165
0
22,158
W
Bacchus
III CaiN IIl
Bacchus
10,685
262
3,201
4,063
14,447
19,463
0
7,459
6,988
19,542
0
W
Izanami
TotallyKyIe
Izanami
11,398
5,666
0
1,104
10,068
4,698
3,062
4,455
5,613
0
34,108
W
12,585
7,168
0
920
9,662
4,014
2,646
5,551
4,111
0
31,734
L
12,236
399
1,065
2,103
14,966
16,233
151
3,777
10,881
14,162
0
L
17,247
3,784
537
1,772
10,829
5,231
1,218
3,055
7,487
33,703
0
L
3,897
644
1,257
997
7,753
3,732
523
2,859
4,813
6,975
0
L
Ratatoskr
l W1CK l
Ratatoskr
16,063
2,093
1,083
6,974
15,564
9,529
996
4,812
10,480
0
32,312
W
Kumbhakarna
xC rock 928x
Kumbhakarna
7,240
451
0
500
14,533
13,143
54
5,999
8,534
16,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,054
Gold Earned
41,858
134
Minions Killed
88
0
Camps Cleared
0
1,008,283
Distance Traveled
960,299
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,949
795
11
1
0
196,183
0
W
Chaac
9,258
926
17
2
0
212,362
2
W
Bacchus
10,388
1,039
18
2
0
220,267
0
W
Izanami
9,458
946
47
5
0
191,121
0
W
Rama
8,673
867
39
4
0
174,921
2
L
Ares
8,204
820
2
0
0
196,991
0
L
Nu Wa
9,220
922
31
3
0
174,701
0
L
Thoth
6,946
695
7
1
0
164,284
1
L
Ratatoskr
9,539
954
37
4
0
228,140
1
W
Kumbhakarna
8,277
828
13
1
0
209,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role