Player Matchup

Vamana
Vamana
Affix
Vamana
Level 67
God Stats
1W - 5L
1,500 SR
Queue Stats
277W - 243L
1,412 Elo+
Party 1
Artio
Artio
AsburyPark
Artio
Level 37
God Stats
0W - 2L
1,306 SR
Queue Stats
131W - 129L
1,507 Elo+
Party 1
Apollo
Apollo
Kawamazu
Apollo
Level 96
God Stats
1W - 5L
1,116 SR
Queue Stats
48W - 58L
1,375 Elo+
Solo
Janus
Janus
LolooftheSea
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,493 Elo+
Party 1
Mercury
Mercury
Nakois
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 62L
1,455 Elo+
Party 1
Team Averages
Level 50
1,384 SR
1,448 Elo+

VS

Team Averages
Level 74
1,517 SR
1,442 Elo+
Sylvanus
Sylvanus
ShoeStir
Sylvanus
Level 86
God Stats
47W - 37L
1,624 SR
Queue Stats
882W - 769L
1,541 Elo+
Party 2
Odin
Odin
aprilfool98
Odin
Level 92
God Stats
8W - 2L
1,704 SR
Queue Stats
875W - 796L
1,539 Elo+
Party 2
Medusa
Medusa
danmarcjim4
Medusa
Level 89
God Stats
6W - 11L
1,387 SR
Queue Stats
318W - 356L
1,300 Elo+
Solo
Anubis
Anubis
na448cho
Anubis
Level 57
God Stats
25W - 44L
1,292 SR
Queue Stats
317W - 435L
1,284 Elo+
Solo
Mercury
Mercury
snk33yb33ky
Mercury
Level 44
God Stats
41W - 25L
1,576 SR
Queue Stats
351W - 329L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Affix
Vamana
10
0 / 6 / 0
5,824
448
4,013
11,046
7,800
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artio
9
0 / 4 / 0
5,605
431
1,823
10,674
5,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Kawamazu
Apollo
9
0 / 3 / 0
5,526
425
1,931
4,369
848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 8 / 1
6,038
464
6,108
9,416
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Nakois
Mercury
9
0 / 8 / 0
5,453
419
2,975
9,777
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ShoeStir
Sylvanus
12
4 / 0 / 9
7,535
580
7,938
9,475
8,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 0 / 4
8,177
629
6,913
7,613
5,376
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
12
2 / 0 / 4
7,183
553
2,849
5,030
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
na448cho
Anubis
14
3 / 0 / 5
7,993
615
3,438
5,498
2,393
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
snk33yb33ky
Mercury
14
14 / 1 / 4
9,214
709
11,519
5,890
1,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
54
0
Kills
28
29
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Vamana
Affix
Vamana
0
6
0
0
L
Artio
0
4
0
0
L
Apollo
Kawamazu
Apollo
0
3
0
0
L
0
8
1
0.06
L
Mercury
Nakois
Mercury
0
8
0
0
W
Sylvanus
ShoeStir
Sylvanus
4
0
9
8.5
W
5
0
4
7
W
Medusa
2
0
4
4
W
Anubis
na448cho
Anubis
3
0
5
5.5
W
Mercury
snk33yb33ky
Mercury
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,850
Damage
32,657
45,282
Taken
33,506
19,274
Mitigated
19,665
6,521
Healing
11,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Affix
Vamana
4,013
2,184
0
2,017
11,046
7,800
286
1,879
9,167
0
26,250
L
Artio
1,823
334
160
1,170
10,674
5,370
234
3,447
7,227
12,760
0
L
Apollo
Kawamazu
Apollo
1,931
1,438
126
1,256
4,369
848
0
776
3,593
0
23,576
L
6,108
559
0
1,164
9,416
2,250
543
4,171
5,245
40,029
0
L
Mercury
Nakois
Mercury
2,975
1,776
0
628
9,777
3,006
781
2,124
7,607
0
27,097
W
Sylvanus
ShoeStir
Sylvanus
7,938
2,337
339
3,193
9,475
8,612
194
2,259
7,216
24,625
9,087
W
6,913
1,801
0
2,090
7,613
5,376
492
1,267
6,346
8,459
30,934
W
Medusa
2,849
1,747
0
2,996
5,030
1,372
1,762
509
4,521
0
31,932
W
Anubis
na448cho
Anubis
3,438
42
74
3,096
5,498
2,393
1,314
3,543
1,955
49,089
0
W
Mercury
snk33yb33ky
Mercury
11,519
7,323
0
206
5,890
1,912
0
353
5,537
0
65,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,446
Gold Earned
40,102
237
Minions Killed
419
0
Camps Cleared
0
1,245,757
Distance Traveled
1,246,691
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,824
448
48
4
0
278,671
2
L
Artio
5,605
431
21
2
0
269,856
4
L
Apollo
5,526
425
47
4
0
216,000
3
L
Janus
6,038
464
73
6
0
225,552
3
L
Mercury
5,453
419
48
4
0
255,678
1
W
Sylvanus
7,535
580
56
4
0
252,758
2
W
Odin
8,177
629
90
7
0
241,023
1
W
Medusa
7,183
553
68
5
0
202,012
3
W
Anubis
7,993
615
101
8
0
225,338
4
W
Mercury
9,214
709
104
8
0
325,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role