Player Matchup

Sol
Sol
Diamond II
MrCrazySam
Sol
Diamond II
Level 126
God Stats
10W - 4L
1,974 SR
Queue Stats
213W - 189L
2,180 MMR
Party 1
Loki
Loki
Diamond V
PsyQo linkz
Loki
Diamond V
Level 156
God Stats
21W - 12L
1,795 SR
Queue Stats
572W - 413L
1,985 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond III
Soulstyce
Kuzenbo
Diamond III
Level 143
God Stats
6W - 4L
1,607 SR
Queue Stats
382W - 244L
2,171 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,792 SR
2,112 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 97
1,522 SR
1,863 MMR
Artemis
Artemis
Platinum I
KF4L JAMALSLIFE
Artemis
Platinum I
Level 156
God Stats
168W - 188L
1,639 SR
Queue Stats
307W - 350L
1,795 MMR
Solo
Vulcan
Vulcan
Bronze III
LILYMOONGIRL
Vulcan
Bronze III
Level 32
God Stats
1W - 2L
1,260 SR
Queue Stats
4W - 4L
1,569 MMR
Solo
Tyr
Tyr
Diamond IV
NW Shredder 300
Tyr
Diamond IV
Level 104
God Stats
33W - 57L
1,668 SR
Queue Stats
186W - 219L
2,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
9,236
616
12,225
12,517
4,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
3 / 1 / 3
9,922
661
9,936
15,097
11,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Soulstyce
Kuzenbo
15
4 / 0 / 3
10,120
675
13,336
17,052
21,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ArtioMorgan Le FayPersephoneCabrakanAthena

VS

Bans
GilgameshScyllaCthulhuTiamatTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
8,744
583
10,738
11,013
3,964
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
12
2 / 3 / 2
8,996
600
13,508
8,102
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 2 / 3
9,077
605
9,136
22,482
14,795
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
7
Kills
5
5
Deaths
7
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Vulcan
2
3
2
1
W
0
4
4
0.5
L
1
2
3
1.25
W
3
1
3
4.5
W
Kuzenbo
Soulstyce
Kuzenbo
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,497
Damage
33,382
44,666
Taken
41,597
38,547
Mitigated
21,636
13,444
Healing
14,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,738
3,537
0
3,490
11,013
3,964
603
7,571
3,442
0
27,313
L
Vulcan
13,508
6,684
762
791
8,102
2,877
0
4,973
3,129
43,765
0
W
12,225
4,061
0
4,505
12,517
4,802
2,328
4,764
7,753
52,456
5,797
L
9,136
813
0
8,988
22,482
14,795
270
14,591
7,891
0
28,059
W
9,936
1,223
0
4,214
15,097
11,762
275
4,323
10,774
6,742
30,758
W
Kuzenbo
Soulstyce
Kuzenbo
13,336
4,127
0
4,725
17,052
21,983
172
5,163
11,889
29,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,278
Gold Earned
26,817
172
Minions Killed
163
8
Camps Cleared
4
863,398
Distance Traveled
886,081
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,744
583
50
3
2
276,168
6
L
Vulcan
8,996
600
68
5
1
295,539
3
W
Sol
9,236
616
104
7
4
267,746
0
L
Tyr
9,077
605
45
3
1
314,374
5
W
Loki
9,922
661
46
3
4
290,546
3
W
Kuzenbo
10,120
675
22
1
0
305,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role