Player Matchup

Medusa
Medusa
IvanGhost
Medusa
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 17L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
Lord-Tutankhamon
Gilgamesh
Level 27
God Stats
15W - 10L
1,507 SR
Queue Stats
200W - 206L
1,457 Elo+
Solo
Raijin
Raijin
M13m0
Raijin
Level 29
God Stats
18W - 7L
1,652 SR
Queue Stats
113W - 108L
1,451 Elo+
Solo
Neith
Neith
TooFlyULike
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
pepirilijill0
Sol
Level 107
God Stats
221W - 189L
1,522 SR
Queue Stats
516W - 550L
1,472 Elo+
Party 1
Team Averages
Level 36
1,536 SR
1,469 Elo+

VS

Team Averages
Level 20
1,605 SR
1,432 Elo+
Da Ji
Da Ji
IAZTEC FOXI
Da Ji
Level 29
God Stats
4W - 6L
1,386 SR
Queue Stats
68W - 52L
1,415 Elo+
Solo
Loki
Loki
Papafewback
Loki
Level 27
God Stats
10W - 12L
1,771 SR
Queue Stats
197W - 199L
1,554 Elo+
Solo
Agni
Agni
StylishRhino542
Agni
Level 29
God Stats
10W - 5L
1,674 SR
Queue Stats
154W - 177L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheAnnihilation7
Tsukuyomi
Level 9
God Stats
0W - 1L
1,691 SR
Queue Stats
9W - 9L
1,388 Elo+
Solo
Kukulkan
Kukulkan
bigdaddy20098
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IvanGhost
Medusa
16
7 / 6 / 2
12,157
507
5,807
12,414
4,698
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
18
9 / 5 / 8
13,255
552
10,847
15,838
18,933
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
M13m0
Raijin
17
5 / 6 / 7
12,285
512
7,480
13,224
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 10 / 8
10,892
454
6,929
15,201
5,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 6 / 15
13,011
542
13,952
19,496
8,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
8,374
349
4,073
13,600
6,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
20 / 5 / 2
13,646
569
25,235
24,794
10,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

5
0 / 0 / 2
6,797
283
637
1,812
525
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
18
12 / 13 / 4
12,933
539
24,220
21,681
8,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
bigdaddy20098
Kukulkan
14
0 / 9 / 5
8,794
366
897
11,550
3,897

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
49
30
Kills
33
33
Deaths
33
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Medusa
IvanGhost
Medusa
7
6
2
1.33
W
Gilgamesh
9
5
8
2.6
W
Raijin
M13m0
Raijin
5
6
7
1.42
L
20
5
2
4.2
L
0
0
2
1
L
Tsukuyomi
12
13
4
1.08
W
4
10
8
0.8
L
Kukulkan
bigdaddy20098
Kukulkan
0
9
5
0.28
W
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,015
Damage
55,062
76,173
Taken
73,437
42,073
Mitigated
29,570
20,395
Healing
13,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,073
235
0
546
13,600
6,404
118
3,986
9,371
0
24,671
W
Medusa
IvanGhost
Medusa
5,807
1,520
0
184
12,414
4,698
3,587
276
12,138
0
45,384
W
Gilgamesh
10,847
2,312
0
3,633
15,838
18,933
1,374
304
15,534
10,083
45,469
W
Raijin
M13m0
Raijin
7,480
794
0
4,496
13,224
5,024
842
548
12,676
49,535
0
L
25,235
9,309
0
9,732
24,794
10,253
0
7,447
17,217
0
103,674
L
637
281
0
1,176
1,812
525
0
854
742
5,237
0
L
Tsukuyomi
24,220
5,924
0
1,729
21,681
8,491
1,118
6,938
14,619
0
77,947
W
6,929
4,474
0
2,945
15,201
5,210
781
634
14,567
0
37,212
L
Kukulkan
bigdaddy20098
Kukulkan
897
307
0
0
11,550
3,897
295
3,578
7,861
14,603
0
W
13,952
3,061
0
9,137
19,496
8,208
9,167
0
19,496
67,879
6,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,600
Gold Earned
50,544
469
Minions Killed
288
0
Camps Cleared
0
1,882,381
Distance Traveled
1,548,768
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,374
349
39
2
0
355,547
0
W
Medusa
12,157
507
82
3
0
397,553
5
W
Gilgamesh
13,255
552
102
4
0
403,223
4
W
Raijin
12,285
512
100
4
0
355,880
0
L
Loki
13,646
569
126
5
0
464,157
1
L
Agni
6,797
283
12
1
0
52,488
1
L
Tsukuyomi
12,933
539
99
4
0
372,105
1
W
Neith
10,892
454
48
2
0
331,558
0
L
Kukulkan
8,794
366
12
1
0
304,471
4
W
Sol
13,011
542
137
6
0
394,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role