Player Matchup

Cernunnos
Cernunnos
Gold III
CharlyEDLR95
Cernunnos
Gold III
Level 114
God Stats
12W - 8L
1,613 SR
Queue Stats
29W - 26L
1,462 MMR
Party 2
Hera
Hera
Gold I
JanPerles
Hera
Gold I
Level 146
God Stats
2W - 1L
1,566 SR
Queue Stats
82W - 77L
1,693 MMR
Party 2
Ymir
Ymir
Gold II
danileyenda
Ymir
Gold II
Level 149
God Stats
3W - 3L
1,437 SR
Queue Stats
68W - 66L
1,644 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,539 SR
1,600 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,727 SR
1,873 MMR
Kukulkan
Kukulkan
Gold I
Abraham-ESP7
Kukulkan
Gold I
Level 97
God Stats
30W - 25L
1,777 SR
Queue Stats
83W - 93L
1,987 MMR
Solo
Geb
Geb
Platinum IV
LiL-Tetz
Geb
Platinum IV
Level 154
God Stats
5W - 2L
1,874 SR
Queue Stats
17W - 22L
1,844 MMR
Party 1
Neith
Neith
Platinum IV
ouTi2k
Neith
Platinum IV
Level 158
God Stats
16W - 18L
1,529 SR
Queue Stats
31W - 31L
1,787 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CharlyEDLR95
Cernunnos
18
9 / 2 / 3
13,584
647
19,461
12,676
5,564
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Hera
16
2 / 2 / 8
12,487
595
14,384
11,331
4,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 2 / 10
13,326
635
6,371
20,153
27,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
TiamatMorgan Le FayGilgameshPersephoneAthena

VS

Bans
KumbhakarnaChironOdinDanzaburouAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abraham-ESP7
Kukulkan
18
6 / 3 / 0
13,962
665
12,507
10,895
5,159
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 4 / 3
10,528
501
8,606
17,910
19,971
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
ouTi2k
Neith
14
0 / 5 / 4
11,324
539
11,432
15,795
6,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
12
Kills
6
6
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Abraham-ESP7
Kukulkan
6
3
0
2
W
Cernunnos
CharlyEDLR95
Cernunnos
9
2
3
5.25
W
Hera
2
2
8
3
L
0
4
3
0.38
W
1
2
10
3
L
Neith
ouTi2k
Neith
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,216
Damage
32,545
44,160
Taken
44,600
37,832
Mitigated
31,135
8,787
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Abraham-ESP7
Kukulkan
12,507
644
0
1,632
10,895
5,159
236
5,163
5,732
75,294
0
W
Cernunnos
CharlyEDLR95
Cernunnos
19,461
10,196
0
3,836
12,676
5,564
2,128
5,204
7,154
0
65,440
W
Hera
14,384
3,398
166
2,179
11,331
4,609
692
6,859
4,106
64,887
0
L
8,606
258
0
2,223
17,910
19,971
92
9,500
8,410
15,767
0
W
6,371
423
0
2,606
20,153
27,659
32
7,876
11,449
23,162
0
L
Neith
ouTi2k
Neith
11,432
5,431
0
5,929
15,795
6,005
74
6,560
9,235
0
59,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,397
Gold Earned
35,814
249
Minions Killed
241
9
Camps Cleared
7
1,109,334
Distance Traveled
1,109,542
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,962
665
150
7
4
377,802
1
W
Cernunnos
13,584
647
109
5
3
353,272
3
W
Hera
12,487
595
111
5
6
362,098
5
L
Geb
10,528
501
7
0
0
382,988
3
W
Ymir
13,326
635
29
1
0
393,964
3
L
Neith
11,324
539
84
4
3
348,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role