Player Matchup

Thanatos
Thanatos
AboutStyle
Thanatos
Level 32
God Stats
4W - 3L
1,537 SR
Queue Stats
120W - 124L
1,502 Elo+
Party 4
Ymir
Ymir
AustinHMF
Ymir
Level 29
God Stats
6W - 9L
1,346 SR
Queue Stats
124W - 120L
1,493 Elo+
Party 4
Anubis
Anubis
Bilrod
Anubis
Level 29
God Stats
15W - 11L
1,567 SR
Queue Stats
90W - 84L
1,534 Elo+
Solo
Scylla
Scylla
comicdude01
Scylla
Level 29
God Stats
5W - 3L
1,496 SR
Queue Stats
274W - 301L
1,505 Elo+
Party 1
Skadi
Skadi
scarycrazytroy12
Skadi
Level 22
God Stats
3W - 1L
1,548 SR
Queue Stats
277W - 293L
1,519 Elo+
Party 1
Team Averages
Level 28
1,499 SR
1,511 Elo+

VS

Team Averages
Level 18
1,481 SR
1,585 Elo+
Janus
Janus
BABYTHAN0S
Janus
Level 28
God Stats
2W - 10L
1,169 SR
Queue Stats
236W - 210L
1,565 Elo+
Party 2
Izanami
Izanami
Darklonist
Izanami
Level 24
God Stats
10W - 10L
1,602 SR
Queue Stats
48W - 47L
1,568 Elo+
Party 3
Gilgamesh
Gilgamesh
KevFlem
Gilgamesh
Level 6
God Stats
1W - 1L
1,569 SR
Queue Stats
3W - 6L
1,557 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RockyBalboaTKO
Tsukuyomi
Level 27
God Stats
99W - 87L
1,563 SR
Queue Stats
232W - 208L
1,566 Elo+
Party 2
Ares
Ares
alkitozan
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AboutStyle
Thanatos
20
14 / 3 / 10
13,910
662
18,517
18,173
9,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
16
5 / 2 / 13
10,837
516
8,095
16,123
20,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Bilrod
Anubis
17
6 / 3 / 5
11,508
548
10,839
11,075
6,747
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
18
5 / 3 / 10
11,958
569
10,374
10,565
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
8 / 6 / 6
10,900
519
11,591
12,549
4,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
4 / 8 / 3
10,298
490
11,266
12,282
3,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Darklonist
Izanami
15
5 / 9 / 2
9,885
471
6,832
14,907
3,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
KevFlem
Gilgamesh
15
0 / 8 / 4
8,859
422
3,028
12,142
4,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
RockyBalboaTKO
Tsukuyomi
16
5 / 5 / 4
10,390
495
10,317
14,288
4,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
13
2 / 8 / 3
8,133
387
3,984
22,393
13,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
38
Kills
16
17
Deaths
38
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AboutStyle
Thanatos
14
3
10
6.33
W
Ymir
5
2
13
5.75
L
Janus
4
8
3
0.69
W
Anubis
Bilrod
Anubis
6
3
5
2.83
L
Izanami
Darklonist
Izanami
5
9
2
0.67
L
Gilgamesh
KevFlem
Gilgamesh
0
8
4
0.25
L
Tsukuyomi
RockyBalboaTKO
Tsukuyomi
5
5
4
1.4
L
Ares
2
8
3
0.44
W
Scylla
5
3
10
3.33
W
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,416
Damage
35,427
68,485
Taken
76,012
44,414
Mitigated
28,846
28,833
Healing
9,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AboutStyle
Thanatos
18,517
4,602
0
19,395
18,173
9,639
3,849
2,832
15,237
0
107,985
W
Ymir
8,095
578
0
250
16,123
20,015
497
3,031
12,940
44,000
0
L
Janus
11,266
416
0
927
12,282
3,098
620
4,010
8,272
57,257
0
W
Anubis
Bilrod
Anubis
10,839
231
0
4,857
11,075
6,747
4,199
1,298
9,721
66,666
0
L
Izanami
Darklonist
Izanami
6,832
4,302
0
2,243
14,907
3,946
814
5,224
9,683
0
49,512
L
Gilgamesh
KevFlem
Gilgamesh
3,028
498
0
308
12,142
4,300
416
4,832
7,310
0
29,316
L
Tsukuyomi
RockyBalboaTKO
Tsukuyomi
10,317
2,213
0
3,199
14,288
4,117
0
6,991
7,297
0
53,847
L
Ares
3,984
497
0
2,995
22,393
13,385
282
8,251
14,142
25,832
0
W
Scylla
10,374
212
0
1,013
10,565
3,822
590
3,863
6,410
61,204
0
W
11,591
5,042
0
3,318
12,549
4,191
5,668
3,776
8,699
0
67,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,113
Gold Earned
47,565
525
Minions Killed
378
0
Camps Cleared
0
1,852,616
Distance Traveled
1,850,122
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,910
662
152
7
0
432,579
5
W
Ymir
10,837
516
52
2
0
375,253
2
L
Janus
10,298
490
115
5
0
345,377
5
W
Anubis
11,508
548
115
5
0
322,582
6
L
Izanami
9,885
471
85
4
0
389,650
0
L
Gilgamesh
8,859
422
61
3
0
413,914
0
L
Tsukuyomi
10,390
495
82
4
0
364,514
0
L
Ares
8,133
387
35
2
0
336,667
3
W
Scylla
11,958
569
111
5
0
379,801
5
W
Skadi
10,900
519
95
5
0
342,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role