Player Matchup

Odin
Odin
DRSWE3TTOOTH
Odin
Level 66
God Stats
0W - 2L
1,276 SR
Queue Stats
75W - 77L
1,386 Elo+
Party 1
Erlang Shen
Erlang Shen
RJDio
Erlang Shen
Level 160
God Stats
5W - 6L
1,505 SR
Queue Stats
758W - 804L
1,306 Elo+
Solo
Fafnir
Fafnir
RaeBean
Fafnir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 233L
1,309 Elo+
Solo
Ah Puch
Ah Puch
TOTZMCGEE1331
Ah Puch
Level 107
God Stats
2W - 2L
1,575 SR
Queue Stats
202W - 222L
1,391 Elo+
Party 1
Hachiman
Hachiman
bigben100500
Hachiman
Level 38
God Stats
5W - 1L
1,581 SR
Queue Stats
97W - 110L
1,333 Elo+
Solo
Team Averages
Level 92
1,488 SR
1,345 Elo+

VS

Team Averages
Level 64
1,586 SR
1,308 Elo+
Hachiman
Hachiman
Gabsther666
Hachiman
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 49L
1,362 Elo+
Party 2
Anhur
Anhur
KiLLaSeason
Anhur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,348 Elo+
Solo
Hades
Hades
b0rderline9
Hades
Level 88
God Stats
3W - 0L
1,810 SR
Queue Stats
200W - 194L
1,334 Elo+
Solo
Jormungandr
Jormungandr
petril
Jormungandr
Level 18
God Stats
1W - 0L
1,178 SR
Queue Stats
3W - 7L
1,189 Elo+
Party 2
Medusa
Medusa
slhim9
Medusa
Level 101
God Stats
5W - 1L
1,941 SR
Queue Stats
124W - 145L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 11
9,787
612
7,858
14,939
6,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Erlang Shen
RJDio
Erlang Shen
18
5 / 5 / 16
11,153
697
10,175
18,219
10,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
RaeBean
Fafnir
19
8 / 5 / 18
12,268
767
6,747
21,407
30,074
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
20
4 / 5 / 17
11,724
733
16,760
13,781
6,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
bigben100500
Hachiman
19
9 / 9 / 10
11,900
744
19,044
18,948
8,805
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gabsther666
Hachiman
18
3 / 8 / 17
11,385
712
14,370
13,643
5,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 5 / 19
12,143
759
17,311
14,024
5,652
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 8 / 9
13,290
831
21,601
16,069
12,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
petril
Jormungandr
18
1 / 6 / 20
11,132
696
6,884
19,515
18,157
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
slhim9
Medusa
20
11 / 5 / 11
13,855
866
17,890
12,993
6,232
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
106
31
Kills
30
30
Deaths
32
72
Assists
76
Player
Kills
Deaths
Assists
KDA
L
5
6
11
1.75
W
Hachiman
Gabsther666
Hachiman
3
8
17
1.44
W
3
5
19
2.5
L
Erlang Shen
RJDio
Erlang Shen
5
5
16
2.6
L
Fafnir
RaeBean
Fafnir
8
5
18
3.4
L
Ah Puch
4
5
17
2.5
W
12
8
9
2.06
L
Hachiman
bigben100500
Hachiman
9
9
10
1.56
W
Jormungandr
petril
Jormungandr
1
6
20
1.83
W
Medusa
slhim9
Medusa
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,584
Damage
78,056
87,294
Taken
76,244
61,402
Mitigated
47,926
20,913
Healing
18,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,858
2,862
333
1,588
14,939
6,046
281
5,297
9,642
0
14,444
W
Hachiman
Gabsther666
Hachiman
14,370
6,805
0
2,091
13,643
5,280
1,471
5,188
8,455
0
25,397
W
17,311
8,408
1,748
3,908
14,024
5,652
1,951
5,580
8,444
0
36,706
L
Erlang Shen
RJDio
Erlang Shen
10,175
4,061
3,331
7,109
18,219
10,010
360
6,177
12,042
0
19,464
L
Fafnir
RaeBean
Fafnir
6,747
2,691
1,263
2,588
21,407
30,074
92
3,939
17,468
15,341
0
L
Ah Puch
16,760
745
867
1,624
13,781
6,467
218
5,460
8,321
39,058
0
W
21,601
345
1,461
3,233
16,069
12,605
375
5,195
10,874
33,317
0
L
Hachiman
bigben100500
Hachiman
19,044
9,930
542
1,668
18,948
8,805
896
7,612
11,336
0
37,946
W
Jormungandr
petril
Jormungandr
6,884
2,038
0
256
19,515
18,157
792
3,639
15,876
16,132
0
W
Medusa
slhim9
Medusa
17,890
9,924
1,578
3,759
12,993
6,232
2,418
3,905
9,088
0
47,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,832
Gold Earned
61,805
140
Minions Killed
193
0
Camps Cleared
0
1,199,329
Distance Traveled
1,317,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,787
612
6
0
0
210,499
0
W
Hachiman
11,385
712
26
2
0
255,908
0
W
Anhur
12,143
759
50
3
0
266,621
0
L
Erlang Shen
11,153
697
20
1
0
255,300
0
L
Fafnir
12,268
767
11
1
0
271,454
0
L
Ah Puch
11,724
733
57
4
0
233,091
0
W
Hades
13,290
831
24
2
0
247,550
0
L
Hachiman
11,900
744
46
3
0
228,985
0
W
Jormungandr
11,132
696
24
2
0
299,217
0
W
Medusa
13,855
866
69
4
0
248,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role