Player Matchup

Thanatos
Thanatos
Eablz
Thanatos
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 63L
1,500 Elo+
Party 2
Artio
Artio
KaptanOi
Artio
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,078 Elo+
Solo
Olorun
Olorun
KillaK3n
Olorun
Level 5
God Stats
2W - 1L
1,233 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
Soledadd
Bellona
Level 4
God Stats
2W - 0L
1,546 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Neith
Neith
lxlowkeylx
Neith
Level 6
God Stats
1W - 1L
1,309 SR
Queue Stats
26W - 31L
1,500 Elo+
Party 2
Team Averages
Level 24
1,418 SR
1,416 Elo+

VS

Team Averages
Level 4
1,501 SR
1,449 Elo+
Neith
Neith
LegendarySwards
Neith
Level 15
God Stats
8W - 9L
1,506 SR
Queue Stats
26W - 36L
1,246 Elo+
Party 3
Yemoja
Yemoja
Maeuve
Yemoja
Level 1
God Stats
3W - 5L
1,500 SR
Queue Stats
12W - 25L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
iAnastasiyaVO
Cu Chulainn
Level 2
God Stats
8W - 9L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
iFayzzz
Jing Wei
Level 2
God Stats
3W - 5L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Ra
Ra
jluis45
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Eablz
Thanatos
17
11 / 2 / 6
10,468
616
12,636
12,834
6,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
KaptanOi
Artio
13
2 / 3 / 5
8,615
507
1,122
11,378
9,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
KillaK3n
Olorun
16
11 / 2 / 1
10,354
609
8,711
6,850
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Soledadd
Bellona
15
8 / 3 / 4
9,795
576
11,241
14,022
11,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
14
3 / 3 / 4
8,910
524
7,911
8,581
3,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 0
9,032
531
6,954
12,876
3,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
Maeuve
Yemoja
12
3 / 7 / 5
8,439
496
6,522
11,387
9,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
iAnastasiyaVO
Cu Chulainn
14
3 / 7 / 2
9,078
534
10,187
14,788
8,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
iFayzzz
Jing Wei
8
0 / 7 / 0
5,893
347
622
11,294
3,044
Short Bow

Short Bow

+15%
Attack Speed

12
2 / 10 / 3
7,695
453
6,406
9,982
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
35
Kills
12
13
Deaths
38
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Eablz
Thanatos
11
2
6
7
W
Artio
KaptanOi
Artio
2
3
5
1.5
W
Olorun
KillaK3n
Olorun
11
2
1
5.75
L
4
7
0
0.57
L
Yemoja
Maeuve
Yemoja
3
7
5
0.79
W
Bellona
Soledadd
Bellona
8
3
4
3.33
L
Cu Chulainn
iAnastasiyaVO
Cu Chulainn
3
7
2
0.57
L
Jing Wei
iFayzzz
Jing Wei
0
7
0
0
L
2
10
3
0.35
W
Neith
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,621
Damage
30,691
53,665
Taken
60,327
33,205
Mitigated
28,292
19,509
Healing
7,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Eablz
Thanatos
12,636
4,385
0
10,876
12,834
6,191
122
4,053
8,781
0
68,443
W
Artio
KaptanOi
Artio
1,122
177
120
829
11,378
9,621
0
2,476
8,902
22,589
0
W
Olorun
KillaK3n
Olorun
8,711
5,301
282
2,178
6,850
2,986
3,226
2,034
4,816
42,458
6,048
L
6,954
4,377
0
2,024
12,876
3,705
1,312
26
12,850
0
58,287
L
Yemoja
Maeuve
Yemoja
6,522
2,315
1,414
89
11,387
9,426
108
692
10,695
25,234
0
W
Bellona
Soledadd
Bellona
11,241
4,763
0
3,116
14,022
11,360
1,304
3,452
10,570
0
47,742
L
Cu Chulainn
iAnastasiyaVO
Cu Chulainn
10,187
2,678
0
1,952
14,788
8,816
0
1,676
13,112
0
46,468
L
Jing Wei
iFayzzz
Jing Wei
622
467
0
947
11,294
3,044
0
1,678
9,616
0
24,435
L
6,406
745
142
655
9,982
3,301
0
4,676
5,306
29,040
0
W
Neith
7,911
2,925
73
2,035
8,581
3,047
3,391
1,269
7,312
0
57,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,142
Gold Earned
40,137
414
Minions Killed
332
0
Camps Cleared
0
1,582,240
Distance Traveled
1,399,622
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,468
616
93
5
0
339,711
1
W
Artio
8,615
507
35
2
0
317,580
1
W
Olorun
10,354
609
109
6
0
283,701
0
L
Neith
9,032
531
106
6
0
291,648
0
L
Yemoja
8,439
496
41
2
0
269,777
0
W
Bellona
9,795
576
80
5
0
350,076
2
L
Cu Chulainn
9,078
534
98
6
0
297,183
0
L
Jing Wei
5,893
347
36
2
0
278,188
2
L
Ra
7,695
453
51
3
0
262,826
0
W
Neith
8,910
524
97
6
0
291,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role