Player Matchup

Merlin
Merlin
R97Nowlin
Merlin
Level 28
God Stats
29W - 25L
1,491 SR
Queue Stats
87W - 82L
1,403 Elo+
Party 2
Izanami
Izanami
WallaKush
Izanami
Level 26
God Stats
18W - 18L
1,433 SR
Queue Stats
85W - 103L
1,283 Elo+
Party 2
Gilgamesh
Gilgamesh
cryingcacti
Gilgamesh
Level 26
God Stats
9W - 5L
1,555 SR
Queue Stats
101W - 104L
1,426 Elo+
Solo
Ao Kuang
Ao Kuang
kduwizard
Ao Kuang
Level 29
God Stats
3W - 7L
1,295 SR
Queue Stats
166W - 207L
1,433 Elo+
Solo
Mulan
Mulan
omartherbear619
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 116L
1,418 Elo+
Solo
Team Averages
Level 27
1,455 SR
1,393 Elo+

VS

Team Averages
Level 21
1,547 SR
1,444 Elo+
Hachiman
Hachiman
Ace o Spades333
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 96L
1,526 Elo+
Party 1
Cerberus
Cerberus
Cosmoa
Cerberus
Level 17
God Stats
4W - 4L
1,517 SR
Queue Stats
72W - 93L
1,464 Elo+
Party 1
Scylla
Scylla
HuskTCleric
Scylla
Level 5
God Stats
2W - 2L
1,563 SR
Queue Stats
7W - 8L
1,536 Elo+
Party 1
Anubis
Anubis
KR1SP3R
Anubis
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 43L
1,401 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lonnydu91150
Tsukuyomi
Level 8
God Stats
3W - 2L
1,654 SR
Queue Stats
10W - 11L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
R97Nowlin
Merlin
20
3 / 2 / 20
14,506
1,036
26,127
16,026
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
WallaKush
Izanami
20
9 / 8 / 17
15,024
1,073
26,167
25,591
6,279
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
cryingcacti
Gilgamesh
20
11 / 5 / 15
16,325
1,166
20,134
26,216
15,657
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
kduwizard
Ao Kuang
20
8 / 10 / 17
14,828
1,059
17,841
24,741
6,135
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 7 / 18
14,463
1,033
16,601
21,280
7,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
0 / 9 / 22
13,141
939
19,228
20,875
10,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Cosmoa
Cerberus
20
1 / 2 / 26
13,839
989
11,552
27,133
37,624
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
20
5 / 10 / 17
14,400
1,029
17,999
20,223
7,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
KR1SP3R
Anubis
20
21 / 9 / 10
18,799
1,343
41,164
27,810
14,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
lonnydu91150
Tsukuyomi
20
5 / 5 / 17
14,499
1,036
16,836
16,656
6,744
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
124
35
Kills
32
32
Deaths
35
87
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
9
22
1.22
L
Cerberus
Cosmoa
Cerberus
1
2
26
7
L
Scylla
5
10
17
1.35
L
Anubis
KR1SP3R
Anubis
21
9
10
2.89
W
Merlin
R97Nowlin
Merlin
3
2
20
6.5
W
Izanami
WallaKush
Izanami
9
8
17
2.19
W
Gilgamesh
cryingcacti
Gilgamesh
11
5
15
3.7
W
Ao Kuang
kduwizard
Ao Kuang
8
10
17
1.65
L
Tsukuyomi
lonnydu91150
Tsukuyomi
5
5
17
2.7
W
4
7
18
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,870
Damage
106,779
113,854
Taken
112,697
40,968
Mitigated
76,244
9,835
Healing
16,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
19,228
9,759
0
1,475
20,875
10,061
0
9,681
11,194
0
34,529
L
Cerberus
Cosmoa
Cerberus
11,552
225
0
2,401
27,133
37,624
0
7,828
19,305
19,633
0
L
Scylla
17,999
3,638
0
0
20,223
7,469
0
7,884
12,339
43,992
0
L
Anubis
KR1SP3R
Anubis
41,164
1,586
0
12,141
27,810
14,346
0
12,645
15,165
77,969
0
W
Merlin
R97Nowlin
Merlin
26,127
1,587
305
3,082
16,026
5,356
0
8,804
7,222
70,976
0
W
Izanami
WallaKush
Izanami
26,167
21,125
102
1,827
25,591
6,279
0
16,427
9,164
0
50,184
W
Gilgamesh
cryingcacti
Gilgamesh
20,134
5,009
0
206
26,216
15,657
0
17,301
8,915
594
36,443
W
Ao Kuang
kduwizard
Ao Kuang
17,841
4,899
0
2,839
24,741
6,135
0
15,238
9,503
30,043
0
L
Tsukuyomi
lonnydu91150
Tsukuyomi
16,836
3,490
0
174
16,656
6,744
0
6,281
10,375
0
41,766
W
16,601
6,341
0
1,474
21,280
7,541
0
12,945
8,335
0
33,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,146
Gold Earned
74,678
248
Minions Killed
249
7
Camps Cleared
6
1,298,002
Distance Traveled
1,230,999
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,141
939
33
2
1
223,984
0
L
Cerberus
13,839
989
18
1
0
232,343
0
L
Scylla
14,400
1,029
58
4
0
241,574
0
L
Anubis
18,799
1,343
96
7
2
231,067
0
W
Merlin
14,506
1,036
119
9
0
266,786
0
W
Izanami
15,024
1,073
56
4
0
229,915
1
W
Gilgamesh
16,325
1,166
29
2
1
288,668
0
W
Ao Kuang
14,828
1,059
12
1
3
256,535
0
L
Tsukuyomi
14,499
1,036
44
3
3
302,031
0
W
Mulan
14,463
1,033
32
2
3
256,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role