Player Matchup

Gilgamesh
Gilgamesh
AnubisHero
Gilgamesh
Level 143
God Stats
7W - 6L
1,556 SR
Queue Stats
287W - 276L
1,377 Elo+
Solo
Neith
Neith
IsThatNezz
Neith
Level 106
God Stats
6W - 6L
1,119 SR
Queue Stats
176W - 192L
1,339 Elo+
Party 1
Cthulhu
Cthulhu
LOLITSLEESIN
Cthulhu
Level 114
God Stats
3W - 3L
1,216 SR
Queue Stats
187W - 195L
1,340 Elo+
Party 1
Ao Kuang
Ao Kuang
LostSoul115
Ao Kuang
Level 58
God Stats
30W - 34L
1,413 SR
Queue Stats
379W - 446L
1,407 Elo+
Solo
He Bo
He Bo
XxRaZiELxX1994
He Bo
Level 145
God Stats
40W - 35L
1,486 SR
Queue Stats
262W - 288L
1,386 Elo+
Solo
Team Averages
Level 113
1,358 SR
1,370 Elo+

VS

Team Averages
Level 99
1,629 SR
1,407 Elo+
Cthulhu
Cthulhu
Enjeru_jzx
Cthulhu
Level 82
God Stats
8W - 11L
1,535 SR
Queue Stats
381W - 424L
1,365 Elo+
Party 2
Thanatos
Thanatos
Spaikk
Thanatos
Level 123
God Stats
5W - 6L
1,571 SR
Queue Stats
152W - 142L
1,404 Elo+
Solo
Bellona
Bellona
XxSean MoneyxX
Bellona
Level 109
God Stats
12W - 12L
1,534 SR
Queue Stats
82W - 84L
1,392 Elo+
Solo
Artemis
Artemis
eli-dad0n
Artemis
Level 81
God Stats
1W - 1L
1,751 SR
Queue Stats
304W - 326L
1,428 Elo+
Solo
Sol
Sol
x-DIPAY-x
Sol
Level 102
God Stats
1W - 2L
1,752 SR
Queue Stats
326W - 372L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnubisHero
Gilgamesh
13
1 / 2 / 0
7,448
532
2,859
8,155
4,941
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
13
5 / 1 / 3
7,538
538
4,955
5,507
1,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
LOLITSLEESIN
Cthulhu
11
3 / 3 / 5
7,412
529
6,774
11,140
8,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ao Kuang
LostSoul115
Ao Kuang
13
2 / 1 / 3
7,819
559
3,331
8,645
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 0 / 2
7,828
559
6,392
5,534
2,029
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Enjeru_jzx
Cthulhu
11
1 / 1 / 0
6,908
493
4,664
5,051
3,711
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
Spaikk
Thanatos
12
2 / 1 / 1
7,289
521
2,762
8,124
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 5 / 2
5,846
418
3,792
8,528
7,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
eli-dad0n
Artemis
9
0 / 4 / 2
5,815
415
4,491
7,911
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 2 / 1
6,917
494
5,110
7,763
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
6
7
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AnubisHero
Gilgamesh
1
2
0
0.5
L
Cthulhu
Enjeru_jzx
Cthulhu
1
1
0
1
W
Neith
5
1
3
6.5
W
Cthulhu
LOLITSLEESIN
Cthulhu
3
3
5
1.83
W
Ao Kuang
LostSoul115
Ao Kuang
2
1
3
3.5
L
Thanatos
Spaikk
Thanatos
2
1
1
2.5
W
2
0
2
3
L
1
5
2
0.4
L
Artemis
eli-dad0n
Artemis
0
4
2
0.25
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,311
Damage
20,819
38,981
Taken
37,377
19,977
Mitigated
18,674
9,895
Healing
16,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AnubisHero
Gilgamesh
2,859
239
0
2,069
8,155
4,941
0
4,034
3,938
8,626
27,056
L
Cthulhu
Enjeru_jzx
Cthulhu
4,664
982
0
1,885
5,051
3,711
277
1,702
3,349
32,139
0
W
Neith
4,955
1,552
251
1,980
5,507
1,737
2,004
234
5,267
0
41,049
W
Cthulhu
LOLITSLEESIN
Cthulhu
6,774
663
182
2,291
11,140
8,933
336
1,082
9,978
19,531
0
W
Ao Kuang
LostSoul115
Ao Kuang
3,331
1,089
0
1,235
8,645
2,337
0
1,731
6,782
52,934
0
L
Thanatos
Spaikk
Thanatos
2,762
399
0
8,820
8,124
2,804
0
2,232
5,892
0
44,809
W
6,392
112
0
1,887
5,534
2,029
1,406
2,164
3,242
48,041
0
L
3,792
994
146
1,146
8,528
7,006
0
3,266
5,262
0
24,334
L
Artemis
eli-dad0n
Artemis
4,491
2,330
0
1,557
7,911
2,475
0
4,075
3,836
0
25,890
L
5,110
1,632
0
2,733
7,763
2,678
236
6,198
1,565
35,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,045
Gold Earned
32,775
373
Minions Killed
337
0
Camps Cleared
0
1,304,487
Distance Traveled
1,175,916
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,448
532
84
6
0
268,022
1
L
Cthulhu
6,908
493
72
5
0
209,453
3
W
Neith
7,538
538
86
6
0
236,615
3
W
Cthulhu
7,412
529
31
2
0
259,464
5
W
Ao Kuang
7,819
559
91
7
0
292,850
3
L
Thanatos
7,289
521
100
7
0
302,306
5
W
He Bo
7,828
559
81
6
0
247,536
3
L
Bellona
5,846
418
35
3
0
239,408
1
L
Artemis
5,815
415
51
4
0
214,362
2
L
Sol
6,917
494
79
6
0
210,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role