Player Matchup

Bellona
Bellona
Farisbalic54
Bellona
Level 70
God Stats
20W - 26L
1,422 SR
Queue Stats
100W - 123L
1,323 Elo+
Solo
Baron Samedi
Baron Samedi
GUSTAVO--EXE
Baron Samedi
Level 65
God Stats
30W - 27L
1,482 SR
Queue Stats
414W - 487L
1,288 Elo+
Party 1
Medusa
Medusa
MongrelNine171
Medusa
Level 89
God Stats
1W - 1L
1,203 SR
Queue Stats
83W - 103L
1,343 Elo+
Solo
Chang'e
Chang'e
Pocoyo_exe
Chang'e
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 268L
1,360 Elo+
Party 1
Hun Batz
Hun Batz
SlyBlind
Hun Batz
Level 83
God Stats
4W - 2L
1,492 SR
Queue Stats
274W - 288L
1,395 Elo+
Solo
Team Averages
Level 74
1,420 SR
1,342 Elo+

VS

Team Averages
Level 83
1,418 SR
1,394 Elo+
Chang'e
Chang'e
GaudiestMonk46
Chang'e
Level 68
God Stats
3W - 4L
1,400 SR
Queue Stats
309W - 347L
1,313 Elo+
Solo
Kuzenbo
Kuzenbo
IFSU_VORTEX
Kuzenbo
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 82L
1,458 Elo+
Solo
Nike
Nike
JamesUPPER1
Nike
Level 82
God Stats
4W - 2L
1,786 SR
Queue Stats
129W - 134L
1,404 Elo+
Solo
Apollo
Apollo
Kawamazu
Apollo
Level 96
God Stats
1W - 5L
1,169 SR
Queue Stats
48W - 58L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
blastcap12
Tsukuyomi
Level 84
God Stats
4W - 7L
1,236 SR
Queue Stats
262W - 262L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Farisbalic54
Bellona
20
3 / 1 / 10
14,240
527
15,694
19,948
22,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
GUSTAVO--EXE
Baron Samedi
20
9 / 7 / 9
14,357
532
23,246
25,759
12,997
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

20
18 / 4 / 6
15,424
571
23,526
25,341
10,872
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Pocoyo_exe
Chang'e
17
2 / 8 / 13
12,683
470
11,474
26,409
19,833
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
SlyBlind
Hun Batz
18
1 / 9 / 7
12,534
464
11,331
21,932
7,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 8
11,275
418
14,940
16,884
6,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
IFSU_VORTEX
Kuzenbo
14
3 / 9 / 7
9,287
344
10,447
28,822
30,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 6 / 5
10,542
390
10,606
19,077
7,462
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
Kawamazu
Apollo
17
5 / 4 / 12
10,873
403
8,294
17,207
6,208
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
blastcap12
Tsukuyomi
20
12 / 11 / 11
14,024
519
28,023
25,330
12,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
72
33
Kills
29
29
Deaths
33
45
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bellona
Farisbalic54
Bellona
3
1
10
8
W
Baron Samedi
GUSTAVO--EXE
Baron Samedi
9
7
9
1.93
L
5
3
8
3
L
Kuzenbo
IFSU_VORTEX
Kuzenbo
3
9
7
0.72
L
4
6
5
1.08
L
Apollo
Kawamazu
Apollo
5
4
12
2.75
W
18
4
6
5.25
W
Chang'e
Pocoyo_exe
Chang'e
2
8
13
1.06
W
Hun Batz
SlyBlind
Hun Batz
1
9
7
0.5
L
Tsukuyomi
blastcap12
Tsukuyomi
12
11
11
1.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,271
Damage
72,310
119,389
Taken
107,320
73,724
Mitigated
63,195
41,093
Healing
25,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Farisbalic54
Bellona
15,694
3,925
0
7,380
19,948
22,095
1,295
2,843
16,909
0
83,750
W
Baron Samedi
GUSTAVO--EXE
Baron Samedi
23,246
1,698
4,418
10,128
25,759
12,997
2,506
5,672
19,882
94,171
0
L
14,940
931
2,273
6,664
16,884
6,027
849
5,769
11,023
59,267
0
L
Kuzenbo
IFSU_VORTEX
Kuzenbo
10,447
3,688
0
1,585
28,822
30,912
58
9,529
18,991
23,335
0
L
10,606
1,346
174
3,202
19,077
7,462
0
4,977
13,161
0
45,320
L
Apollo
Kawamazu
Apollo
8,294
3,667
1,140
5,246
17,207
6,208
478
7,848
9,249
0
47,301
W
23,526
10,959
0
11,432
25,341
10,872
5,309
4,585
20,614
0
100,125
W
Chang'e
Pocoyo_exe
Chang'e
11,474
1,032
1,559
4,578
26,409
19,833
1,047
6,903
19,222
39,588
0
W
Hun Batz
SlyBlind
Hun Batz
11,331
2,362
277
1,321
21,932
7,927
308
4,432
17,290
0
110,314
L
Tsukuyomi
blastcap12
Tsukuyomi
28,023
7,510
0
4,950
25,330
12,586
0
6,597
18,435
0
100,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,238
Gold Earned
56,001
627
Minions Killed
398
0
Camps Cleared
0
2,417,453
Distance Traveled
2,313,677
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,240
527
179
7
0
520,754
3
W
Baron Samedi
14,357
532
134
5
0
478,466
4
L
Chang'e
11,275
418
98
4
0
458,060
2
L
Kuzenbo
9,287
344
18
1
0
476,908
2
L
Nike
10,542
390
91
3
0
411,818
1
L
Apollo
10,873
403
86
3
0
467,670
4
W
Medusa
15,424
571
137
5
0
431,348
9
W
Chang'e
12,683
470
48
2
0
475,426
6
W
Hun Batz
12,534
464
129
5
0
511,459
5
L
Tsukuyomi
14,024
519
105
4
0
499,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role