Player Matchup

Cerberus
Cerberus
Emiliano3247
Cerberus
Level 64
God Stats
25W - 25L
1,504 SR
Queue Stats
122W - 144L
1,421 Elo+
Solo
Cthulhu
Cthulhu
FeltyBoar6644
Cthulhu
Level 87
God Stats
6W - 13L
1,319 SR
Queue Stats
207W - 291L
1,213 Elo+
Solo
Izanami
Izanami
flizzip
Izanami
Level 60
God Stats
37W - 46L
1,362 SR
Queue Stats
114W - 173L
1,240 Elo+
Solo
Team Averages
Level 70
1,395 SR
1,291 Elo+

VS

Team Averages
Level 53
1,319 SR
1,266 Elo+
Cernunnos
Cernunnos
GanjaGoro
Cernunnos
Level 88
God Stats
10W - 10L
1,340 SR
Queue Stats
55W - 62L
1,336 Elo+
Solo
Sol
Sol
JesusWasDeaf
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 51L
1,167 Elo+
Solo
Gilgamesh
Gilgamesh
boyndahouse
Gilgamesh
Level 26
God Stats
1W - 3L
1,118 SR
Queue Stats
20W - 25L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Emiliano3247
Cerberus
20
10 / 7 / 14
16,646
724
20,930
32,625
30,395
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
16
2 / 8 / 15
14,628
636
15,548
25,928
24,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
flizzip
Izanami
20
17 / 7 / 6
18,257
794
35,397
27,205
10,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GanjaGoro
Cernunnos
16
7 / 10 / 10
15,062
655
21,437
32,014
15,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
9 / 9 / 8
14,543
632
22,198
25,963
6,250
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
boyndahouse
Gilgamesh
17
6 / 10 / 10
14,918
649
26,249
26,515
9,366
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
50
29
Kills
22
22
Deaths
29
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Emiliano3247
Cerberus
10
7
14
2.43
W
Cthulhu
2
8
15
1.19
L
Cernunnos
GanjaGoro
Cernunnos
7
10
10
1.2
L
9
9
8
1.44
L
Gilgamesh
boyndahouse
Gilgamesh
6
10
10
1.1
W
Izanami
flizzip
Izanami
17
7
6
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,875
Damage
69,884
85,758
Taken
84,492
65,228
Mitigated
31,093
21,252
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Emiliano3247
Cerberus
20,930
584
642
10,450
32,625
30,395
599
9,485
23,140
53,933
0
W
Cthulhu
15,548
2,016
790
2,431
25,928
24,716
1,018
7,108
18,820
45,604
0
L
Cernunnos
GanjaGoro
Cernunnos
21,437
13,030
0
6,526
32,014
15,477
631
12,249
19,765
0
46,529
L
22,198
5,932
0
5,504
25,963
6,250
1,307
12,944
13,019
52,161
0
L
Gilgamesh
boyndahouse
Gilgamesh
26,249
9,375
21
2,476
26,515
9,366
0
11,665
14,850
0
48,487
W
Izanami
flizzip
Izanami
35,397
23,340
0
6,939
27,205
10,117
962
7,145
20,060
0
95,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,531
Gold Earned
44,523
214
Minions Killed
172
9
Camps Cleared
2
1,168,584
Distance Traveled
1,007,447
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,646
724
60
3
4
412,095
0
W
Cthulhu
14,628
636
47
2
1
381,070
0
L
Cernunnos
15,062
655
45
2
1
297,617
0
L
Sol
14,543
632
72
3
1
300,854
0
L
Gilgamesh
14,918
649
55
2
0
408,976
0
W
Izanami
18,257
794
107
5
4
375,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role