Player Matchup

Fenrir
Fenrir
DC_Flash_06
Fenrir
Level 24
God Stats
5W - 4L
1,412 SR
Queue Stats
8W - 6L
1,444 Elo+
Party 2
Ra
Ra
Destroyerofall2
Ra
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,502 Elo+
Party 2
Bacchus
Bacchus
squidward69rules
Bacchus
Level 58
God Stats
51W - 24L
1,644 SR
Queue Stats
99W - 61L
1,586 Elo+
Party 2
Team Averages
Level 54
1,519 SR
1,511 Elo+

VS

Team Averages
Level 30
1,465 SR
1,097 Elo+
Hou Yi
Hou Yi
BUSHVADER
Hou Yi
Level 41
God Stats
0W - 2L
1,270 SR
Queue Stats
1W - 3L
1,185 Elo+
Party 1
Ares
Ares
Leo_San03Castle
Ares
Level 19
God Stats
0W - 1L
1,624 SR
Queue Stats
0W - 3L
1,054 Elo+
Party 1
Ah Puch
Ah Puch
bogar15135
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,054 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
9 / 2 / 14
12,168
716
8,414
13,883
9,046
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
11 / 0 / 17
12,882
758
24,047
12,633
5,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
8 / 1 / 15
11,883
699
13,480
15,590
18,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BUSHVADER
Hou Yi
12
1 / 8 / 2
9,708
571
7,550
15,096
6,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
0 / 8 / 2
9,617
566
3,214
22,199
25,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
bogar15135
Ah Puch
12
2 / 12 / 1
9,417
554
9,496
17,212
9,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
8
28
Kills
3
3
Deaths
28
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
BUSHVADER
Hou Yi
1
8
2
0.25
W
Fenrir
9
2
14
8
W
11
0
17
19.5
L
0
8
2
0.13
L
Ah Puch
bogar15135
Ah Puch
2
12
1
0.21
W
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,941
Damage
20,260
42,106
Taken
54,507
33,672
Mitigated
41,444
19,644
Healing
5,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
BUSHVADER
Hou Yi
7,550
4,383
74
1,926
15,096
6,349
0
10,707
3,691
0
30,839
W
Fenrir
8,414
1,292
0
3,577
13,883
9,046
1,639
4,209
9,342
696
17,981
W
24,047
2,928
5,256
8,291
12,633
5,721
1,559
5,209
7,424
83,026
0
L
3,214
317
111
2,196
22,199
25,394
0
11,724
9,532
13,570
0
L
Ah Puch
bogar15135
Ah Puch
9,496
628
21
699
17,212
9,701
0
13,152
3,196
39,577
0
W
13,480
1,338
0
2,520
15,590
18,905
196
3,662
11,928
23,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,933
Gold Earned
28,742
204
Minions Killed
124
7
Camps Cleared
1
1,034,933
Distance Traveled
725,828
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,708
571
42
2
0
220,740
0
W
Fenrir
12,168
716
33
2
0
331,679
0
W
Ra
12,882
758
141
8
5
371,678
2
L
Ares
9,617
566
14
1
1
277,499
1
L
Ah Puch
9,417
554
68
4
0
227,589
0
W
Bacchus
11,883
699
30
2
2
331,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role