Player Matchup

Ymir
Ymir
D6 Revived
Ymir
Level 29
God Stats
30W - 35L
1,488 SR
Queue Stats
110W - 169L
1,306 Elo+
Party 2
Odin
Odin
Duke 699
Odin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,435 Elo+
Solo
Thanatos
Thanatos
Elgost Faust
Thanatos
Level 37
God Stats
14W - 23L
1,347 SR
Queue Stats
237W - 261L
1,354 Elo+
Party 2
Chang'e
Chang'e
Inilsium
Chang'e
Level 31
God Stats
4W - 4L
1,474 SR
Queue Stats
32W - 35L
1,504 Elo+
Party 4
Nu Wa
Nu Wa
TxStudZaddy
Nu Wa
Level 102
God Stats
33W - 26L
1,478 SR
Queue Stats
48W - 56L
1,339 Elo+
Party 4
Team Averages
Level 49
1,457 SR
1,387 Elo+

VS

Team Averages
Level 50
1,444 SR
1,424 Elo+
Neith
Neith
DblChinGasm
Neith
Level 107
God Stats
5W - 11L
1,418 SR
Queue Stats
315W - 322L
1,497 Elo+
Party 1
Fenrir
Fenrir
Phenix6286
Fenrir
Level 42
God Stats
15W - 9L
1,587 SR
Queue Stats
163W - 143L
1,487 Elo+
Party 1
Fafnir
Fafnir
Pikaz
Fafnir
Level 28
God Stats
2W - 4L
1,477 SR
Queue Stats
96W - 113L
1,361 Elo+
Party 1
Gilgamesh
Gilgamesh
Xeno-Zero09
Gilgamesh
Level 28
God Stats
5W - 10L
1,500 SR
Queue Stats
86W - 100L
1,389 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
kevinarturo186
Morgan Le Fay
Level 47
God Stats
2W - 2L
1,237 SR
Queue Stats
55W - 78L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 3
10,280
428
5,603
24,894
13,846
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
16
2 / 9 / 8
10,591
441
7,550
20,212
12,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Elgost Faust
Thanatos
17
10 / 6 / 4
11,949
498
14,995
18,467
7,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Inilsium
Chang'e
17
3 / 7 / 7
10,621
443
8,831
19,394
5,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 8 / 6
11,467
478
17,094
17,781
6,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 10
13,221
551
21,459
13,574
6,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Phenix6286
Fenrir
20
12 / 1 / 10
13,868
578
15,019
17,718
9,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
Pikaz
Fafnir
17
1 / 3 / 10
10,768
449
2,991
18,156
23,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Xeno-Zero09
Gilgamesh
19
6 / 7 / 14
12,696
529
15,917
20,686
16,740
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
kevinarturo186
Morgan Le Fay
19
7 / 9 / 7
12,884
537
17,839
15,561
5,181
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
86
22
Kills
35
36
Deaths
22
28
Assists
51
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
9
2
10
7
L
Odin
2
9
8
0.67
L
Thanatos
Elgost Faust
Thanatos
10
6
4
2
L
Chang'e
Inilsium
Chang'e
3
7
7
0.93
W
Fenrir
Phenix6286
Fenrir
12
1
10
17
W
Fafnir
Pikaz
Fafnir
1
3
10
2
L
5
8
6
1
W
Gilgamesh
Xeno-Zero09
Gilgamesh
6
7
14
1.86
W
Morgan Le Fay
kevinarturo186
Morgan Le Fay
7
9
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,073
Damage
73,225
100,748
Taken
85,695
46,264
Mitigated
61,810
31,725
Healing
26,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,603
674
83
4,151
24,894
13,846
243
5,226
19,668
54,627
0
W
21,459
7,710
1,739
6,419
13,574
6,103
8,657
5,931
7,409
0
107,143
L
Odin
7,550
2,579
173
2,648
20,212
12,784
188
1,731
18,481
0
47,628
L
Thanatos
Elgost Faust
Thanatos
14,995
3,916
0
14,531
18,467
7,887
0
1,099
17,368
0
81,508
L
Chang'e
Inilsium
Chang'e
8,831
964
2,890
4,649
19,394
5,628
563
5,276
14,118
53,502
0
W
Fenrir
Phenix6286
Fenrir
15,019
5,866
0
9,346
17,718
9,800
291
5,718
11,773
0
76,205
W
Fafnir
Pikaz
Fafnir
2,991
413
0
3,937
18,156
23,986
1,128
6,890
10,823
17,555
0
L
17,094
3,594
0
2,600
17,781
6,119
710
7,957
9,824
66,299
0
W
Gilgamesh
Xeno-Zero09
Gilgamesh
15,917
3,223
0
2,856
20,686
16,740
3,115
3,884
15,888
0
58,229
W
Morgan Le Fay
kevinarturo186
Morgan Le Fay
17,839
662
0
2,390
15,561
5,181
1,791
8,445
6,928
83,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,908
Gold Earned
63,437
483
Minions Killed
508
0
Camps Cleared
0
1,953,444
Distance Traveled
2,216,701
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,280
428
86
4
0
368,510
2
W
Neith
13,221
551
170
7
0
414,031
1
L
Odin
10,591
441
92
4
0
423,506
0
L
Thanatos
11,949
498
110
5
0
437,320
0
L
Chang'e
10,621
443
89
4
0
352,807
3
W
Fenrir
13,868
578
111
5
0
514,205
2
W
Fafnir
10,768
449
29
1
0
428,395
3
L
Nu Wa
11,467
478
106
4
0
371,301
8
W
Gilgamesh
12,696
529
84
4
0
464,998
0
W
Morgan Le Fay
12,884
537
114
5
0
395,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role