Player Matchup

Gilgamesh
Gilgamesh
Hashiyro
Gilgamesh
Level 29
God Stats
20W - 12L
1,782 SR
Queue Stats
355W - 400L
1,456 Elo+
Solo
Kukulkan
Kukulkan
Kallistoh
Kukulkan
Level 4
God Stats
1W - 2L
1,259 SR
Queue Stats
2W - 4L
1,288 Elo+
Party 1
Odin
Odin
MeiaNoite08
Odin
Level 20
God Stats
8W - 8L
1,508 SR
Queue Stats
41W - 41L
1,390 Elo+
Solo
Fafnir
Fafnir
PradoMartins
Fafnir
Level 6
God Stats
2W - 5L
1,241 SR
Queue Stats
5W - 8L
1,357 Elo+
Party 1
Artemis
Artemis
Tessalonicenses
Artemis
Level 8
God Stats
3W - 2L
1,605 SR
Queue Stats
6W - 10L
1,332 Elo+
Party 1
Team Averages
Level 13
1,479 SR
1,365 Elo+

VS

Team Averages
Level 21
1,489 SR
1,394 Elo+
Nu Wa
Nu Wa
Pity137
Nu Wa
Level 17
God Stats
6W - 5L
1,664 SR
Queue Stats
26W - 19L
1,591 Elo+
Solo
Bellona
Bellona
Sandy8307
Bellona
Level 22
God Stats
16W - 19L
1,348 SR
Queue Stats
110W - 172L
1,327 Elo+
Party 2
Neith
Neith
maxis2004
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 41L
1,257 Elo+
Solo
Set
Set
nucl3oGG
Set
Level 21
God Stats
2W - 6L
1,385 SR
Queue Stats
115W - 167L
1,397 Elo+
Party 2
Yemoja
Yemoja
theonekingbr
Yemoja
Level 27
God Stats
49W - 56L
1,548 SR
Queue Stats
228W - 267L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hashiyro
Gilgamesh
6
0 / 0 / 0
3,681
736
570
2,976
855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Kallistoh
Kukulkan
6
0 / 1 / 0
3,403
681
603
1,953
543
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

5
0 / 0 / 0
3,282
656
1,436
2,667
1,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fafnir
4
0 / 0 / 1
3,404
681
504
2,197
1,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
1 / 0 / 0
3,425
685
499
1,154
254
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Pity137
Nu Wa
7
1 / 0 / 0
4,051
810
2,330
1,933
459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Sandy8307
Bellona
5
0 / 0 / 0
3,209
642
1,531
3,180
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
maxis2004
Neith
1
0 / 0 / 0
2,475
495
0
0
0
6
0 / 1 / 0
3,462
692
317
2,148
546
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Yemoja
1
0 / 0 / 0
2,598
520
169
952
291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Hashiyro
Gilgamesh
0
0
0
0
W
Kukulkan
Kallistoh
Kukulkan
0
1
0
0
W
0
0
0
0
L
Nu Wa
Pity137
Nu Wa
1
0
0
1
W
Fafnir
0
0
1
0.5
L
Bellona
Sandy8307
Bellona
0
0
0
0
W
1
0
0
1
L
Neith
maxis2004
Neith
0
0
0
0
L
0
1
0
0
L
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,612
Damage
4,347
10,947
Taken
8,213
3,881
Mitigated
2,486
3,506
Healing
2,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Hashiyro
Gilgamesh
570
156
0
581
2,976
855
0
332
2,592
0
17,046
W
Kukulkan
Kallistoh
Kukulkan
603
210
0
7
1,953
543
99
1,394
441
11,052
0
W
1,436
568
0
1,439
2,667
1,119
0
73
2,554
0
5,939
L
Nu Wa
Pity137
Nu Wa
2,330
869
0
1,091
1,933
459
0
603
1,330
15,557
0
W
Fafnir
504
128
0
839
2,197
1,110
231
199
1,874
3,720
0
L
Bellona
Sandy8307
Bellona
1,531
943
0
1,296
3,180
1,190
0
0
2,866
0
9,730
W
499
216
0
640
1,154
254
783
127
987
0
11,028
L
Neith
maxis2004
Neith
0
0
0
0
0
0
0
0
0
0
0
L
317
76
0
125
2,148
546
0
248
1,900
0
13,898
L
Yemoja
169
24
0
250
952
291
0
256
696
1,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,195
Gold Earned
15,795
112
Minions Killed
93
0
Camps Cleared
0
446,981
Distance Traveled
319,005
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,681
736
43
9
0
101,926
0
W
Kukulkan
3,403
681
24
5
0
82,990
1
W
Odin
3,282
656
14
3
0
83,508
0
L
Nu Wa
4,051
810
37
7
0
91,742
2
W
Fafnir
3,404
681
10
2
0
96,622
1
L
Bellona
3,209
642
25
5
0
91,763
1
W
Artemis
3,425
685
21
4
0
81,935
1
L
Neith
2,475
495
0
0
0
0
0
L
Set
3,462
692
28
6
0
96,886
0
L
Yemoja
2,598
520
3
1
0
38,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role