Player Matchup

Skadi
Skadi
MarcusY213
Skadi
Level 28
God Stats
1W - 2L
1,766 SR
Queue Stats
91W - 95L
1,459 Elo+
Party 2
Freya
Freya
Nova003ToXiC
Freya
Level 49
God Stats
1W - 2L
1,472 SR
Queue Stats
139W - 115L
1,499 Elo+
Party 2
Persephone
Persephone
SteelTxtan
Persephone
Level 29
God Stats
20W - 16L
1,570 SR
Queue Stats
147W - 148L
1,497 Elo+
Party 2
Bellona
Bellona
feixsh
Bellona
Level 18
God Stats
5W - 7L
1,550 SR
Queue Stats
25W - 24L
1,486 Elo+
Party 2
Hachiman
Hachiman
Ронин0991
Hachiman
Level 38
God Stats
30W - 36L
1,471 SR
Queue Stats
88W - 147L
1,272 Elo+
Solo
Team Averages
Level 32
1,566 SR
1,442 Elo+

VS

Team Averages
Level 104
1,536 SR
1,484 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Samespi
Yemoja
Level 108
God Stats
7W - 4L
1,679 SR
Queue Stats
71W - 70L
1,456 Elo+
Party 1
Olorun
Olorun
WolfidGod
Olorun
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 7L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
1 / 5 / 0
5,968
497
3,715
8,170
2,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 5 / 3
6,272
523
5,725
9,695
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
SteelTxtan
Persephone
12
4 / 2 / 1
7,369
614
5,743
5,815
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
feixsh
Bellona
7
0 / 4 / 0
5,090
424
1,562
5,569
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
8
0 / 2 / 0
5,066
422
2,907
5,058
1,131
Cudgel

Cudgel

+10
Physical Power
+50
Health

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
3 / 1 / 5
7,581
632
7,890
9,419
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
 
Artemis
13
5 / 1 / 2
7,442
620
8,734
8,451
2,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
 
Hercules
12
7 / 1 / 0
7,416
618
6,051
6,859
6,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
Samespi
Yemoja
11
3 / 0 / 7
6,378
532
3,288
5,451
3,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
WolfidGod
Olorun
10
0 / 3 / 1
5,559
463
230
4,858
1,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
18
18
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
1
5
5.5
W
Artemis
 
Artemis
5
1
2
6
W
Hercules
 
Hercules
7
1
0
7
L
Skadi
1
5
0
0.2
L
1
5
3
0.5
W
Yemoja
Samespi
Yemoja
3
0
7
6.5
L
Persephone
SteelTxtan
Persephone
4
2
1
2.25
W
Olorun
WolfidGod
Olorun
0
3
1
0.17
L
Bellona
feixsh
Bellona
0
4
0
0
L
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,652
Damage
26,193
34,307
Taken
35,038
11,388
Mitigated
17,354
6,694
Healing
11,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
7,890
3,122
0
900
9,419
3,285
0
3,785
5,634
0
56,404
W
Artemis
 
Artemis
8,734
4,711
0
3,053
8,451
2,547
0
1,649
6,802
0
52,047
W
Hercules
 
Hercules
6,051
2,297
0
2,062
6,859
6,251
242
2,446
4,413
1,452
27,601
L
Skadi
3,715
2,264
0
696
8,170
2,070
0
1,293
6,877
0
32,211
L
5,725
1,864
0
2,837
9,695
2,917
0
684
8,884
28,915
0
W
Yemoja
Samespi
Yemoja
3,288
959
1,578
3,043
5,451
3,513
154
1,531
3,920
12,441
0
L
Persephone
SteelTxtan
Persephone
5,743
477
0
948
5,815
1,652
396
767
4,915
41,907
0
W
Olorun
WolfidGod
Olorun
230
49
0
477
4,858
1,758
0
2,218
2,640
17,891
4,338
L
Bellona
feixsh
Bellona
1,562
632
0
1,197
5,569
3,618
0
0
5,106
0
10,544
L
Hachiman
2,907
1,176
0
1,016
5,058
1,131
210
791
4,226
0
18,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,765
Gold Earned
34,376
244
Minions Killed
328
0
Camps Cleared
0
1,078,285
Distance Traveled
1,151,470
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,581
632
107
9
0
255,542
4
W
Artemis
7,442
620
96
8
0
227,464
3
W
Hercules
7,416
618
57
5
0
219,706
1
L
Skadi
5,968
497
65
5
0
209,909
1
L
Freya
6,272
523
51
4
0
241,346
0
W
Yemoja
6,378
532
11
1
0
250,067
6
L
Persephone
7,369
614
70
6
0
238,403
5
W
Olorun
5,559
463
57
5
0
198,691
1
L
Bellona
5,090
424
27
2
0
167,424
3
L
Hachiman
5,066
422
31
3
0
221,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role