Player Matchup

Neith
Neith
Oeil-De-Lynx_33
Neith
Level 48
God Stats
22W - 44L
1,452 SR
Queue Stats
36W - 83L
1,265 Elo+
Solo
Apollo
Apollo
Reyoku_666
Apollo
Level 26
God Stats
4W - 4L
1,269 SR
Queue Stats
17W - 33L
1,219 Elo+
Solo
Nu Wa
Nu Wa
Wraithlord21
Nu Wa
Level 69
God Stats
1W - 1L
1,268 SR
Queue Stats
94W - 115L
1,208 Elo+
Solo
Team Averages
Level 48
1,330 SR
1,231 Elo+

VS

Team Averages
Level 17
1,431 SR
1,248 Elo+
Terra
Terra
Chew 5 Gumm
Terra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,292 Elo+
Party 1
Kali
Kali
Lunar Yukio
Kali
Level 28
God Stats
5W - 9L
1,292 SR
Queue Stats
112W - 176L
1,288 Elo+
Party 1
Chang'e
Chang'e
Papaloop
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 6
10,536
659
10,160
11,772
3,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Reyoku_666
Apollo
14
4 / 1 / 7
10,795
675
6,161
7,906
2,717
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 0 / 7
11,022
689
13,842
3,770
1,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
8,963
560
3,221
16,651
14,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
3 / 7 / 3
9,542
596
11,221
16,819
6,014
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Papaloop
Chang'e
13
1 / 2 / 3
8,525
533
2,587
10,933
7,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
13
Kills
6
6
Deaths
13
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
3
7
3
0.64
W
4
5
6
1.4
L
Chang'e
Papaloop
Chang'e
1
2
3
1.25
W
Apollo
Reyoku_666
Apollo
4
1
7
7.5
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,163
Damage
17,029
23,448
Taken
44,403
7,611
Mitigated
27,778
3,163
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,221
998
503
707
16,651
14,274
0
4,092
12,313
19,856
0
L
11,221
4,490
0
1,262
16,819
6,014
0
5,572
11,109
0
43,924
W
10,160
4,811
0
2,672
11,772
3,881
1,781
4,097
7,675
0
37,450
L
Chang'e
Papaloop
Chang'e
2,587
668
3,560
2,333
10,933
7,490
0
4,634
6,299
20,761
0
W
Apollo
Reyoku_666
Apollo
6,161
2,863
0
397
7,906
2,717
494
1,901
6,005
0
31,382
W
13,842
2,846
0
94
3,770
1,013
194
381
3,389
48,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,353
Gold Earned
27,030
203
Minions Killed
123
9
Camps Cleared
2
860,630
Distance Traveled
725,868
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,963
560
24
2
0
229,005
0
L
Kali
9,542
596
60
4
2
251,177
0
W
Neith
10,536
659
52
3
1
276,234
0
L
Chang'e
8,525
533
39
2
0
245,686
0
W
Apollo
10,795
675
67
4
4
302,384
0
W
Nu Wa
11,022
689
84
5
4
282,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role