Player Matchup

Jormungandr
Jormungandr
KidRoyalty843
Jormungandr
Level 46
God Stats
4W - 2L
1,866 SR
Queue Stats
170W - 182L
1,465 Elo+
Party 1
Hel
Hel
LeyaTheDuchess
Hel
Level 15
God Stats
28W - 46L
1,239 SR
Queue Stats
106W - 120L
1,170 Elo+
Solo
Odin
Odin
Thetimekeeper122
Odin
Level 7
God Stats
0W - 4L
1,247 SR
Queue Stats
11W - 17L
1,425 Elo+
Party 1
Heimdallr
Heimdallr
ThyNamer
Heimdallr
Level 15
God Stats
1W - 2L
1,501 SR
Queue Stats
18W - 22L
1,440 Elo+
Party 1
Skadi
Skadi
nessie1245
Skadi
Level 25
God Stats
20W - 17L
1,474 SR
Queue Stats
85W - 102L
1,366 Elo+
Solo
Team Averages
Level 22
1,466 SR
1,373 Elo+

VS

Team Averages
Level 19
1,455 SR
1,393 Elo+
Ao Kuang
Ao Kuang
CannierPlanet3
Ao Kuang
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 22L
1,607 Elo+
Solo
Kuzenbo
Kuzenbo
Gene3sixty
Kuzenbo
Level 14
God Stats
7W - 7L
1,598 SR
Queue Stats
64W - 91L
1,300 Elo+
Solo
Kukulkan
Kukulkan
MayinVegeta
Kukulkan
Level 29
God Stats
42W - 47L
1,444 SR
Queue Stats
300W - 327L
1,311 Elo+
Solo
Nu Wa
Nu Wa
SharpFiction
Nu Wa
Level 18
God Stats
25W - 19L
1,565 SR
Queue Stats
43W - 46L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
bryce777
Tsukuyomi
Level 25
God Stats
3W - 6L
1,166 SR
Queue Stats
32W - 52L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KidRoyalty843
Jormungandr
20
5 / 7 / 8
15,101
1,079
16,752
29,715
45,183
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
1 / 5 / 7
12,581
899
6,302
20,565
9,271
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
0 / 12 / 9
12,285
878
13,522
26,713
13,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
ThyNamer
Heimdallr
20
4 / 9 / 9
14,264
1,019
15,799
23,533
8,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
19
5 / 1 / 3
12,866
919
10,158
12,045
4,065
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
16 / 4 / 9
15,980
1,141
26,921
19,402
9,171
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Gene3sixty
Kuzenbo
20
3 / 4 / 19
13,867
991
15,748
25,348
43,628
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
MayinVegeta
Kukulkan
20
8 / 1 / 13
14,613
1,044
30,884
9,473
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 2 / 18
15,050
1,075
29,944
8,326
3,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
bryce777
Tsukuyomi
18
0 / 4 / 3
10,976
784
1,275
4,588
1,628

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
96
15
Kills
34
34
Deaths
15
36
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
16
4
9
5.13
W
Kuzenbo
Gene3sixty
Kuzenbo
3
4
19
3.13
L
Jormungandr
KidRoyalty843
Jormungandr
5
7
8
1.29
L
1
5
7
0.9
W
Kukulkan
MayinVegeta
Kukulkan
8
1
13
14.5
W
7
2
18
8
L
0
12
9
0.38
L
Heimdallr
ThyNamer
Heimdallr
4
9
9
0.94
W
Tsukuyomi
bryce777
Tsukuyomi
0
4
3
0.38
L
Skadi
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,533
Damage
104,772
112,571
Taken
67,137
80,598
Mitigated
61,447
5,437
Healing
11,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
26,921
10,437
0
8,752
19,402
9,171
0
6,018
13,064
43,171
0
W
Kuzenbo
Gene3sixty
Kuzenbo
15,748
3,529
0
0
25,348
43,628
0
6,846
17,779
32,983
0
L
Jormungandr
KidRoyalty843
Jormungandr
16,752
4,559
127
1,734
29,715
45,183
0
26,562
3,153
61,100
0
L
6,302
1,742
0
745
20,565
9,271
0
19,387
1,178
29,356
0
W
Kukulkan
MayinVegeta
Kukulkan
30,884
3,520
0
1,193
9,473
3,903
0
3,741
5,358
65,033
0
W
29,944
8,779
0
1,131
8,326
3,117
0
4,619
3,502
72,778
0
L
13,522
4,219
0
776
26,713
13,215
0
24,416
2,297
0
33,392
L
Heimdallr
ThyNamer
Heimdallr
15,799
10,504
0
2,055
23,533
8,864
0
21,588
1,945
0
78,345
W
Tsukuyomi
bryce777
Tsukuyomi
1,275
316
0
20
4,588
1,628
0
1,830
2,674
0
7,207
L
Skadi
10,158
5,381
0
0
12,045
4,065
0
11,544
501
0
26,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,097
Gold Earned
70,486
331
Minions Killed
271
3
Camps Cleared
14
1,185,460
Distance Traveled
1,185,667
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,980
1,141
31
2
9
268,855
0
W
Kuzenbo
13,867
991
28
2
3
319,924
0
L
Jormungandr
15,101
1,079
69
5
0
246,811
1
L
Hel
12,581
899
54
4
0
227,741
0
W
Kukulkan
14,613
1,044
94
7
1
257,163
0
W
Nu Wa
15,050
1,075
112
8
1
247,375
0
L
Odin
12,285
878
44
3
1
250,767
0
L
Heimdallr
14,264
1,019
130
9
0
229,981
0
W
Tsukuyomi
10,976
784
6
0
0
92,350
0
L
Skadi
12,866
919
34
2
2
230,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role