Player Matchup

Terra
Terra
 
Terra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Aukschneh
Sylvanus
Level 149
God Stats
3W - 3L
1,480 SR
Queue Stats
63W - 54L
1,603 Elo+
Party 3
Tiamat
Tiamat
DragonTai
Tiamat
Level 82
God Stats
6W - 4L
1,686 SR
Queue Stats
479W - 419L
1,537 Elo+
Solo
Kali
Kali
Miko1601
Kali
Level 87
God Stats
6W - 4L
1,683 SR
Queue Stats
148W - 134L
1,505 Elo+
Party 1
Izanami
Izanami
PitPitLoiseau
Izanami
Level 118
God Stats
5W - 0L
1,821 SR
Queue Stats
237W - 178L
1,558 Elo+
Party 1
Team Averages
Level 108
1,634 SR
1,541 Elo+

VS

Team Averages
Level 85
1,397 SR
1,542 Elo+
Olorun
Olorun
BananaMans13
Olorun
Level 89
God Stats
1W - 3L
1,180 SR
Queue Stats
760W - 694L
1,554 Elo+
Party 2
Sobek
Sobek
BrazzleBerry
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,583 Elo+
Party 4
Gilgamesh
Gilgamesh
TheHighTroll
Gilgamesh
Level 107
God Stats
4W - 15L
1,302 SR
Queue Stats
365W - 406L
1,523 Elo+
Party 4
Hercules
Hercules
VotexKitten
Hercules
Level 96
God Stats
1W - 1L
1,362 SR
Queue Stats
38W - 31L
1,529 Elo+
Party 2
Hel
Hel
YoungPiff
Hel
Level 114
God Stats
11W - 7L
1,640 SR
Queue Stats
126W - 144L
1,521 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
3 / 0 / 10
7,775
555
3,800
13,142
10,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
Aukschneh
Sylvanus
15
5 / 0 / 4
9,207
658
10,079
6,839
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
DragonTai
Tiamat
14
5 / 2 / 7
8,126
580
12,800
9,667
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kali
12
2 / 3 / 6
7,484
535
3,690
11,324
5,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
14
6 / 4 / 5
8,289
592
13,104
8,605
2,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
3 / 5 / 2
7,071
505
8,581
11,736
4,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 5 / 1
5,343
382
2,882
11,289
6,045
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
TheHighTroll
Gilgamesh
10
2 / 4 / 2
6,564
469
5,640
10,409
4,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
VotexKitten
Hercules
12
0 / 3 / 1
6,524
466
4,108
12,857
10,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
3 / 4 / 1
7,497
536
9,987
11,413
5,291
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
21
Kills
9
9
Deaths
21
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
0
10
8
W
Sylvanus
Aukschneh
Sylvanus
5
0
4
7
L
Olorun
3
5
2
0.8
L
1
5
1
0.3
W
Tiamat
DragonTai
Tiamat
5
2
7
4.25
W
Kali
2
3
6
1.67
W
Izanami
6
4
5
2.13
L
Gilgamesh
TheHighTroll
Gilgamesh
2
4
2
0.75
L
Hercules
VotexKitten
Hercules
0
3
1
0.17
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,473
Damage
31,198
49,577
Taken
57,704
28,826
Mitigated
30,963
23,772
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,800
1,105
2,176
6,170
13,142
10,136
236
6,374
6,768
14,392
0
W
Sylvanus
Aukschneh
Sylvanus
10,079
3,237
2,019
3,608
6,839
5,521
1,023
1,184
5,655
47,531
11,830
L
Olorun
8,581
4,974
475
4,805
11,736
4,571
112
3,717
8,019
45,686
0
L
2,882
401
0
1,606
11,289
6,045
0
4,737
6,552
8,904
0
W
Tiamat
DragonTai
Tiamat
12,800
1,013
0
3,881
9,667
5,347
873
6,545
3,122
47,753
0
W
Kali
3,690
1,265
0
4,577
11,324
5,036
0
2,353
8,971
0
42,593
W
Izanami
13,104
8,966
0
1,341
8,605
2,786
1,053
4,994
3,611
0
63,431
L
Gilgamesh
TheHighTroll
Gilgamesh
5,640
1,481
0
1,458
10,409
4,408
0
3,318
7,091
0
35,731
L
Hercules
VotexKitten
Hercules
4,108
1,692
302
4,498
12,857
10,648
0
7,086
5,771
0
35,182
L
9,987
217
742
4,968
11,413
5,291
146
6,871
4,542
49,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,881
Gold Earned
32,999
412
Minions Killed
352
0
Camps Cleared
0
1,279,828
Distance Traveled
1,283,835
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,775
555
22
2
0
287,875
0
W
Sylvanus
9,207
658
122
9
0
197,222
0
L
Olorun
7,071
505
87
6
0
234,624
1
L
Sobek
5,343
382
17
1
0
254,025
6
W
Tiamat
8,126
580
81
6
0
271,768
3
W
Kali
7,484
535
69
5
0
269,679
2
W
Izanami
8,289
592
118
8
0
253,284
2
L
Gilgamesh
6,564
469
58
4
0
275,629
0
L
Hercules
6,524
466
85
6
0
255,397
1
L
Hel
7,497
536
105
8
0
264,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role