Player Matchup

Xing Tian
Xing Tian
CoolGer
Xing Tian
Level 20
God Stats
37W - 28L
1,642 SR
Queue Stats
371W - 314L
1,598 Elo+
Party 2
Neith
Neith
Jungly
Neith
Level 156
God Stats
12W - 13L
1,533 SR
Queue Stats
417W - 403L
1,563 Elo+
Party 2
Sol
Sol
juangp
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
mTon11
Thanatos
Level 15
God Stats
9W - 9L
1,282 SR
Queue Stats
337W - 290L
1,622 Elo+
Party 2
Erlang Shen
Erlang Shen
pAnnEscito
Erlang Shen
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 80L
1,615 Elo+
Party 3
Team Averages
Level 48
1,491 SR
1,580 Elo+

VS

Team Averages
Level 17
1,570 SR
1,509 Elo+
Ares
Ares
Adiqesso
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,408 Elo+
Party 1
Fenrir
Fenrir
CatzZilla
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Clickßait
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,476 Elo+
Solo
Kukulkan
Kukulkan
Skajtheros
Kukulkan
Level 22
God Stats
4W - 2L
1,798 SR
Queue Stats
49W - 34L
1,667 Elo+
Party 1
Izanami
Izanami
Zer0tAsck51
Izanami
Level 28
God Stats
17W - 13L
1,554 SR
Queue Stats
81W - 87L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CoolGer
Xing Tian
16
3 / 1 / 14
9,804
545
12,565
18,446
16,308
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Jungly
Neith
17
12 / 2 / 9
10,839
602
16,855
11,815
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
juangp
Sol
13
5 / 6 / 6
8,345
464
5,521
13,002
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
mTon11
Thanatos
18
9 / 2 / 6
10,741
597
10,209
15,799
6,985
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
pAnnEscito
Erlang Shen
14
4 / 5 / 13
9,529
529
10,201
18,101
13,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 10 / 6
7,245
403
4,373
17,563
8,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
CatzZilla
Fenrir
6
2 / 11 / 2
6,290
349
3,302
10,349
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Clickßait
Cthulhu
14
1 / 6 / 0
8,144
452
7,965
17,104
13,926
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Skajtheros
Kukulkan
16
6 / 6 / 2
9,870
548
13,049
13,311
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Zer0tAsck51
Izanami
16
6 / 2 / 6
10,575
588
13,803
11,689
3,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
33
Kills
16
16
Deaths
35
48
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
1
10
6
0.4
L
Fenrir
CatzZilla
Fenrir
2
11
2
0.27
L
Cthulhu
Clickßait
Cthulhu
1
6
0
0.17
W
Xing Tian
CoolGer
Xing Tian
3
1
14
10
W
Neith
Jungly
Neith
12
2
9
8.25
L
Kukulkan
Skajtheros
Kukulkan
6
6
2
1.17
L
Izanami
Zer0tAsck51
Izanami
6
2
6
4.5
W
Sol
juangp
Sol
5
6
6
1.33
W
Thanatos
mTon11
Thanatos
9
2
6
6
W
Erlang Shen
pAnnEscito
Erlang Shen
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,351
Damage
42,492
77,163
Taken
70,016
46,044
Mitigated
34,781
31,181
Healing
7,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,373
704
0
0
17,563
8,917
0
2,961
14,602
9,468
0
L
Fenrir
CatzZilla
Fenrir
3,302
785
0
851
10,349
2,550
0
1,748
8,601
0
12,200
L
Cthulhu
Clickßait
Cthulhu
7,965
827
124
3,377
17,104
13,926
0
8,902
8,202
43,793
0
W
Xing Tian
CoolGer
Xing Tian
12,565
1,175
0
4,004
18,446
16,308
80
8,416
10,030
51,191
0
W
Neith
Jungly
Neith
16,855
5,907
0
5,635
11,815
4,954
1,762
7,638
4,177
0
76,888
L
Kukulkan
Skajtheros
Kukulkan
13,049
1,770
0
1,395
13,311
5,479
0
2,390
10,921
62,584
0
L
Izanami
Zer0tAsck51
Izanami
13,803
8,901
0
1,915
11,689
3,909
594
2,085
9,604
0
75,564
W
Sol
juangp
Sol
5,521
2,127
0
3,822
13,002
3,943
1,268
2,354
10,648
39,417
0
W
Thanatos
mTon11
Thanatos
10,209
3,413
0
14,036
15,799
6,985
0
1,652
14,147
0
92,008
W
Erlang Shen
pAnnEscito
Erlang Shen
10,201
4,954
0
3,684
18,101
13,854
0
5,494
12,607
0
34,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,258
Gold Earned
42,124
436
Minions Killed
353
0
Camps Cleared
0
1,771,498
Distance Traveled
1,481,782
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,245
403
12
1
0
315,191
2
L
Fenrir
6,290
349
13
1
0
229,816
1
L
Cthulhu
8,144
452
75
4
0
288,358
1
W
Xing Tian
9,804
545
70
4
0
348,846
4
W
Neith
10,839
602
136
8
0
340,518
3
L
Kukulkan
9,870
548
125
7
0
306,048
4
L
Izanami
10,575
588
128
7
0
342,369
2
W
Sol
8,345
464
68
4
0
343,807
2
W
Thanatos
10,741
597
133
7
0
362,743
2
W
Erlang Shen
9,529
529
29
2
0
375,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role