Player Matchup

Ymir
Ymir
Celtob
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,290 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Hextoria
Morgan Le Fay
Level 28
God Stats
18W - 13L
1,536 SR
Queue Stats
135W - 156L
1,425 Elo+
Solo
Artemis
Artemis
Rzn13
Artemis
Level 8
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 3L
1,645 Elo+
Party 3
Odin
Odin
Venphine
Odin
Level 29
God Stats
1W - 1L
1,725 SR
Queue Stats
102W - 93L
1,500 Elo+
Solo
Thor
Thor
kalsingkalsip
Thor
Level 25
God Stats
1W - 2L
1,442 SR
Queue Stats
7W - 7L
1,463 Elo+
Solo
Team Averages
Level 20
1,497 SR
1,465 Elo+

VS

Team Averages
Level 25
1,577 SR
1,506 Elo+
Ganesha
Ganesha
DaranighT
Ganesha
Level 31
God Stats
2W - 1L
1,317 SR
Queue Stats
10W - 21L
1,304 Elo+
Party 1
Guan Yu
Guan Yu
Nodeeps
Guan Yu
Level 29
God Stats
6W - 4L
1,647 SR
Queue Stats
120W - 98L
1,666 Elo+
Solo
Fenrir
Fenrir
RedDown
Fenrir
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
balibalo28
Medusa
Level 29
God Stats
3W - 2L
1,722 SR
Queue Stats
29W - 45L
1,417 Elo+
Party 1
Anubis
Anubis
blockeR1337
Anubis
Level 29
God Stats
19W - 4L
1,701 SR
Queue Stats
22W - 10L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Celtob
Ymir
6
1 / 3 / 0
4,251
425
1,412
8,112
2,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Hextoria
Morgan Le Fay
9
0 / 1 / 0
4,874
487
2,297
3,258
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Rzn13
Artemis
6
0 / 4 / 1
4,128
413
1,737
4,281
590
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
10
2 / 3 / 0
5,455
546
2,549
5,884
3,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 2 / 0
4,660
466
891
6,192
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DaranighT
Ganesha
7
0 / 1 / 7
4,872
487
2,918
5,282
1,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Nodeeps
Guan Yu
11
4 / 1 / 2
6,527
653
4,148
5,388
3,579
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
RedDown
Fenrir
8
1 / 1 / 0
4,898
490
2,368
5,698
1,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
balibalo28
Medusa
9
6 / 0 / 0
5,685
569
7,131
3,626
1,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
10
2 / 0 / 1
5,689
569
1,820
1,552
696
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
13
13
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
Celtob
Ymir
1
3
0
0.33
W
Ganesha
DaranighT
Ganesha
0
1
7
3.5
L
Morgan Le Fay
Hextoria
Morgan Le Fay
0
1
0
0
W
Guan Yu
Nodeeps
Guan Yu
4
1
2
5
W
Fenrir
RedDown
Fenrir
1
1
0
1
L
Artemis
Rzn13
Artemis
0
4
1
0.13
L
Odin
2
3
0
0.67
W
Medusa
balibalo28
Medusa
6
0
0
6
W
Anubis
2
0
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,886
Damage
18,385
27,727
Taken
21,546
8,244
Mitigated
8,851
5,087
Healing
7,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Celtob
Ymir
1,412
295
0
1,325
8,112
2,143
48
1,617
6,495
7,012
0
W
Ganesha
DaranighT
Ganesha
2,918
403
114
1,861
5,282
1,851
116
1,400
3,882
11,968
0
L
Morgan Le Fay
Hextoria
Morgan Le Fay
2,297
300
0
1,006
3,258
649
0
1,194
2,064
23,247
0
W
Guan Yu
Nodeeps
Guan Yu
4,148
957
168
2,850
5,388
3,579
0
1,145
4,243
0
27,354
W
Fenrir
RedDown
Fenrir
2,368
863
0
755
5,698
1,629
0
96
5,602
0
29,235
L
Artemis
Rzn13
Artemis
1,737
937
0
335
4,281
590
0
1,356
2,925
0
12,298
L
Odin
2,549
787
0
287
5,884
3,462
0
326
5,167
6,148
16,469
W
Medusa
balibalo28
Medusa
7,131
2,056
0
400
3,626
1,096
917
1,212
2,414
0
27,103
W
Anubis
1,820
38
0
1,076
1,552
696
0
891
661
20,604
0
L
891
204
0
2,134
6,192
1,400
52
245
5,905
0
20,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,368
Gold Earned
27,671
167
Minions Killed
229
0
Camps Cleared
0
860,792
Distance Traveled
926,027
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,251
425
8
1
0
161,623
1
W
Ganesha
4,872
487
5
1
0
178,225
0
L
Morgan Le Fay
4,874
487
42
4
0
194,594
2
W
Guan Yu
6,527
653
68
7
0
213,301
5
W
Fenrir
4,898
490
52
5
0
184,686
2
L
Artemis
4,128
413
21
2
0
153,038
1
L
Odin
5,455
546
45
5
0
187,133
1
W
Medusa
5,685
569
51
5
0
182,263
0
W
Anubis
5,689
569
53
5
0
167,552
0
L
Thor
4,660
466
51
5
0
164,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role