Player Matchup

Ravana
Ravana
Gregordee
Ravana
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,718 Elo+
Party 2
Yemoja
Yemoja
Mindception
Yemoja
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
Triangleqw
Poseidon
Level 18
God Stats
0W - 1L
1,431 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
bisvo
Cthulhu
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
solwayfirthh
Cernunnos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 79
1,486 SR
1,544 Elo+

VS

Team Averages
Level 54
1,457 SR
1,385 Elo+
Artio
Artio
CampingWoman
Artio
Level 18
God Stats
2W - 0L
1,577 SR
Queue Stats
24W - 28L
1,427 Elo+
Party 1
Hercules
Hercules
Rwaoul
Hercules
Level 41
God Stats
1W - 1L
1,604 SR
Queue Stats
68W - 105L
1,342 Elo+
Party 1
Hel
Hel
W3r3WolfMax
Hel
Level 72
God Stats
4W - 4L
1,374 SR
Queue Stats
32W - 49L
1,364 Elo+
Party 1
Loki
Loki
YungSloppy
Loki
Level 79
God Stats
73W - 86L
1,463 SR
Queue Stats
82W - 103L
1,411 Elo+
Party 1
Charybdis
Charybdis
rathigantee
Charybdis
Level 62
God Stats
1W - 1L
1,268 SR
Queue Stats
19W - 27L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Gregordee
Ravana
7
3 / 1 / 1
7,836
313
2,897
4,081
1,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
15
4 / 6 / 11
11,265
451
11,285
20,512
24,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Triangleqw
Poseidon
17
7 / 9 / 2
11,662
466
14,633
16,565
5,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
bisvo
Cthulhu
18
5 / 7 / 5
11,725
469
20,338
24,501
27,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
solwayfirthh
Cernunnos
16
5 / 9 / 5
10,573
423
13,922
17,441
5,971
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 12
11,410
456
1,743
24,068
21,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Rwaoul
Hercules
18
2 / 3 / 9
11,513
461
7,974
23,810
18,974
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

20
7 / 5 / 11
13,573
543
17,836
16,739
6,163
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 5 / 5
14,526
581
16,377
21,218
8,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
rathigantee
Charybdis
19
11 / 4 / 8
13,481
539
20,101
22,189
8,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
77
24
Kills
32
32
Deaths
24
24
Assists
45
Player
Kills
Deaths
Assists
KDA
W
0
7
12
0.86
L
Ravana
Gregordee
Ravana
3
1
1
3.5
L
Yemoja
4
6
11
1.58
W
Hercules
Rwaoul
Hercules
2
3
9
2.17
L
Poseidon
Triangleqw
Poseidon
7
9
2
0.89
W
7
5
11
2.5
W
12
5
5
2.9
L
Cthulhu
bisvo
Cthulhu
5
7
5
1.07
W
Charybdis
rathigantee
Charybdis
11
4
8
3.75
L
Cernunnos
solwayfirthh
Cernunnos
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,075
Damage
64,031
83,100
Taken
108,024
64,038
Mitigated
63,500
13,119
Healing
43,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,743
500
1,270
6,803
24,068
21,389
483
11,680
11,961
18,179
0
L
Ravana
Gregordee
Ravana
2,897
1,361
0
648
4,081
1,085
0
336
3,745
0
17,543
L
Yemoja
11,285
1,933
705
908
20,512
24,075
0
4,365
16,147
53,999
0
W
Hercules
Rwaoul
Hercules
7,974
2,507
491
7,623
23,810
18,974
834
9,288
14,442
0
52,456
L
Poseidon
Triangleqw
Poseidon
14,633
2,059
0
784
16,565
5,812
1,110
6,906
9,659
53,885
0
W
17,836
2,431
9,275
8,363
16,739
6,163
3,435
9,834
6,507
86,352
0
W
16,377
5,427
0
3,369
21,218
8,488
3,777
9,382
11,722
0
118,549
L
Cthulhu
bisvo
Cthulhu
20,338
2,184
0
5,826
24,501
27,095
168
5,339
19,162
70,690
0
W
Charybdis
rathigantee
Charybdis
20,101
11,704
0
6,308
22,189
8,486
2,700
12,087
9,882
0
92,144
L
Cernunnos
solwayfirthh
Cernunnos
13,922
7,388
0
4,248
17,441
5,971
929
3,065
14,376
0
47,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,061
Gold Earned
64,503
402
Minions Killed
516
0
Camps Cleared
0
1,679,804
Distance Traveled
2,327,663
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,410
456
25
1
0
419,783
0
L
Ravana
7,836
313
39
2
0
127,444
0
L
Yemoja
11,265
451
69
3
0
396,865
5
W
Hercules
11,513
461
93
4
0
518,526
4
L
Poseidon
11,662
466
114
5
0
348,226
3
W
Hel
13,573
543
142
6
0
434,014
3
W
Loki
14,526
581
134
5
0
473,834
4
L
Cthulhu
11,725
469
108
4
0
411,922
0
W
Charybdis
13,481
539
122
5
0
481,506
1
L
Cernunnos
10,573
423
72
3
0
395,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role