Player Matchup

Apollo
Apollo
Absolutesense
Apollo
Level 128
God Stats
1W - 4L
1,237 SR
Queue Stats
392W - 324L
1,539 Elo+
Solo
Sobek
Sobek
ChorionicAlert
Sobek
Level 124
God Stats
8W - 4L
1,287 SR
Queue Stats
225W - 194L
1,521 Elo+
Party 1
He Bo
He Bo
lvl 10 WAFFLE
He Bo
Level 128
God Stats
2W - 2L
1,489 SR
Queue Stats
165W - 146L
1,534 Elo+
Party 1
Team Averages
Level 127
1,337 SR
1,531 Elo+

VS

Team Averages
Level 15
1,220 SR
1,125 Elo+
Izanami
Izanami
Buttermilk902
Izanami
Level 5
God Stats
0W - 6L
1,304 SR
Queue Stats
0W - 15L
984 Elo+
Party 2
Baron Samedi
Baron Samedi
DEATHHAWX
Baron Samedi
Level 34
God Stats
1W - 10L
1,228 SR
Queue Stats
20W - 44L
1,339 Elo+
Party 2
Nemesis
Nemesis
FaintingGoat12
Nemesis
Level 7
God Stats
4W - 28L
1,127 SR
Queue Stats
5W - 38L
1,051 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 1 / 12
8,110
1,014
10,302
6,674
2,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
7 / 2 / 20
8,656
1,082
6,288
11,064
9,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
13 / 0 / 13
8,530
1,066
12,159
5,594
1,842
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
7
0 / 9 / 2
5,135
642
3,735
9,149
2,365
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Baron Samedi
DEATHHAWX
Baron Samedi
7
0 / 10 / 2
5,146
643
5,129
10,350
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 11 / 0
6,934
867
3,885
12,085
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
7
30
Kills
3
3
Deaths
30
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
1
12
16
L
Izanami
0
9
2
0.11
W
7
2
20
8.5
L
Baron Samedi
DEATHHAWX
Baron Samedi
0
10
2
0.1
L
3
11
0
0.27
W
13
0
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,749
Damage
12,749
23,332
Taken
31,584
13,591
Mitigated
9,944
8,472
Healing
1,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,302
4,978
0
2,182
6,674
2,509
1,383
1,921
4,753
0
31,293
L
Izanami
3,735
2,496
0
198
9,149
2,365
0
5,491
3,658
0
4,808
W
6,288
678
0
4,500
11,064
9,240
550
2,327
8,447
11,706
0
L
Baron Samedi
DEATHHAWX
Baron Samedi
5,129
638
537
839
10,350
3,506
0
6,249
4,101
9,804
0
L
3,885
1,639
0
324
12,085
4,073
0
6,707
5,378
0
8,880
W
12,159
1,024
0
1,790
5,594
1,842
411
1,615
3,979
22,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,296
Gold Earned
17,215
78
Minions Killed
22
5
Camps Cleared
0
445,633
Distance Traveled
325,922
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,110
1,014
34
4
2
132,780
1
L
Izanami
5,135
642
3
0
0
77,910
0
W
Sobek
8,656
1,082
16
2
2
147,197
4
L
Baron Samedi
5,146
643
9
1
0
114,679
1
L
Nemesis
6,934
867
10
1
0
133,333
0
W
He Bo
8,530
1,066
28
4
1
165,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role