Player Matchup

Odin
Odin
Bloodyome
Odin
Level 20
God Stats
5W - 3L
1,439 SR
Queue Stats
14W - 5L
1,498 Elo+
Party 1
Sol
Sol
INTELFROGGY
Sol
Level 125
God Stats
6W - 2L
1,447 SR
Queue Stats
141W - 104L
1,582 Elo+
Party 1
Erlang Shen
Erlang Shen
VldN08
Erlang Shen
Level 143
God Stats
1W - 0L
1,238 SR
Queue Stats
132W - 99L
1,581 Elo+
Party 1
Team Averages
Level 96
1,375 SR
1,554 Elo+

VS

Team Averages
Level 65
1,483 SR
1,468 Elo+
Ra
Ra
 
Ra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Emilozu
Guan Yu
Level 77
God Stats
16W - 18L
1,448 SR
Queue Stats
76W - 95L
1,416 Elo+
Party 2
Chronos
Chronos
Ferlucifer
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
7 / 1 / 7
11,936
702
10,445
12,357
13,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 3 / 11
11,669
686
17,618
12,900
4,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
VldN08
Erlang Shen
16
6 / 2 / 10
11,962
704
18,298
16,651
7,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 6 / 3
10,802
635
11,927
14,574
7,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Emilozu
Guan Yu
13
2 / 5 / 4
10,340
608
6,830
20,845
23,251
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Ferlucifer
Chronos
13
2 / 6 / 4
10,119
595
12,555
16,392
4,690
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
17
Kills
6
6
Deaths
17
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
6
3
0.58
W
Odin
7
1
7
10.5
L
Guan Yu
Emilozu
Guan Yu
2
5
4
0.8
L
Chronos
Ferlucifer
Chronos
2
6
4
0.67
W
4
3
11
3.17
W
Erlang Shen
VldN08
Erlang Shen
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,361
Damage
31,312
41,908
Taken
51,811
24,326
Mitigated
35,079
13,125
Healing
10,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,927
881
2,234
2,436
14,574
7,138
550
6,211
7,907
41,527
0
W
Odin
10,445
1,280
0
2,069
12,357
13,138
213
7,931
4,426
6,543
17,111
L
Guan Yu
Emilozu
Guan Yu
6,830
1,118
2,001
3,033
20,845
23,251
0
8,975
11,153
908
30,634
L
Chronos
Ferlucifer
Chronos
12,555
2,984
0
383
16,392
4,690
0
4,910
11,270
31,010
0
W
17,618
5,555
0
5,521
12,900
4,022
1,678
8,925
3,975
71,004
0
W
Erlang Shen
VldN08
Erlang Shen
18,298
9,335
0
5,535
16,651
7,166
1,129
8,419
8,232
0
55,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,567
Gold Earned
31,261
214
Minions Killed
160
11
Camps Cleared
3
960,858
Distance Traveled
877,497
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,802
635
80
5
2
252,990
4
W
Odin
11,936
702
32
2
2
314,505
1
L
Guan Yu
10,340
608
36
2
1
320,006
5
L
Chronos
10,119
595
44
3
0
304,501
4
W
Sol
11,669
686
113
7
4
301,673
1
W
Erlang Shen
11,962
704
69
4
5
344,680
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role