Player Matchup

Chang'e
Chang'e
PescadaMan
Chang'e
Level 17
God Stats
12W - 7L
1,659 SR
Queue Stats
25W - 16L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
SixtEvil
Kukulkan
Level 13
God Stats
12W - 5L
1,633 SR
Queue Stats
16W - 23L
1,291 Elo+
Party 1
Bellona
Bellona
Tangas
Bellona
Level 18
God Stats
19W - 15L
1,540 SR
Queue Stats
43W - 39L
1,464 Elo+
Party 1
Poseidon
Poseidon
ZeBoinaaLentejan
Poseidon
Level 28
God Stats
1W - 2L
1,276 SR
Queue Stats
16W - 13L
1,417 Elo+
Party 1
Serqet
Serqet
sharkov
Serqet
Level 28
God Stats
5W - 7L
1,502 SR
Queue Stats
167W - 166L
1,593 Elo+
Solo
Team Averages
Level 21
1,522 SR
1,460 Elo+

VS

Team Averages
Level 24
1,592 SR
1,462 Elo+
Scylla
Scylla
Frostydogg33
Scylla
Level 29
God Stats
13W - 3L
1,758 SR
Queue Stats
45W - 36L
1,573 Elo+
Solo
Freya
Freya
HenzeI
Freya
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,394 Elo+
Solo
Jing Wei
Jing Wei
JUIEBALLS
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 76L
1,376 Elo+
Party 2
Nu Wa
Nu Wa
Shiwsu
Nu Wa
Level 21
God Stats
1W - 3L
1,701 SR
Queue Stats
123W - 118L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
Zephyyl
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 78L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PescadaMan
Chang'e
20
5 / 5 / 24
14,989
999
21,289
23,556
8,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
SixtEvil
Kukulkan
20
6 / 6 / 16
14,697
980
14,473
19,140
7,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Tangas
Bellona
20
11 / 0 / 20
16,578
1,105
25,219
23,768
20,244
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 4 / 17
14,447
963
22,348
20,227
7,253
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
sharkov
Serqet
20
17 / 9 / 16
16,975
1,132
30,744
24,331
15,462
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Team 1 Tickets

45

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
11 / 10 / 9
16,760
1,117
41,335
24,397
9,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
HenzeI
Freya
20
3 / 10 / 7
13,450
897
11,420
20,698
7,107
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
JUIEBALLS
Jing Wei
20
3 / 12 / 9
14,329
955
16,377
26,775
10,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Shiwsu
Nu Wa
20
0 / 10 / 8
12,825
855
12,573
17,804
6,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Zephyyl
Sun Wukong
20
7 / 4 / 13
16,018
1,068
23,353
31,755
35,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
70
46
Kills
24
24
Deaths
46
93
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Scylla
11
10
9
1.55
L
Freya
HenzeI
Freya
3
10
7
0.65
L
Jing Wei
JUIEBALLS
Jing Wei
3
12
9
0.63
W
Chang'e
PescadaMan
Chang'e
5
5
24
3.4
L
Nu Wa
Shiwsu
Nu Wa
0
10
8
0.4
W
Kukulkan
SixtEvil
Kukulkan
6
6
16
2.33
W
Bellona
Tangas
Bellona
11
0
20
21
W
7
4
17
3.88
L
Sun Wukong
Zephyyl
Sun Wukong
7
4
13
3.38
W
Serqet
sharkov
Serqet
17
9
16
2.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,073
Damage
105,058
111,022
Taken
121,429
59,381
Mitigated
67,717
20,569
Healing
14,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
41,335
5,261
0
1,852
24,397
9,041
0
8,744
14,791
77,963
0
L
Freya
HenzeI
Freya
11,420
3,633
0
2,770
20,698
7,107
0
12,399
6,881
36,018
0
L
Jing Wei
JUIEBALLS
Jing Wei
16,377
13,497
0
1,543
26,775
10,053
0
10,765
15,123
0
39,558
W
Chang'e
PescadaMan
Chang'e
21,289
1,757
9,146
7,100
23,556
8,608
0
15,479
8,077
71,393
0
L
Nu Wa
Shiwsu
Nu Wa
12,573
3,235
200
611
17,804
6,178
0
9,369
8,195
28,765
0
W
Kukulkan
SixtEvil
Kukulkan
14,473
1,253
0
90
19,140
7,814
0
12,312
6,828
44,009
0
W
Bellona
Tangas
Bellona
25,219
7,549
0
542
23,768
20,244
0
14,344
9,424
570
35,054
W
22,348
2,357
357
2,669
20,227
7,253
0
11,957
8,270
54,445
0
L
Sun Wukong
Zephyyl
Sun Wukong
23,353
2,484
0
7,068
31,755
35,338
0
17,403
13,515
0
69,248
W
Serqet
sharkov
Serqet
30,744
7,717
0
665
24,331
15,462
0
11,236
13,095
0
39,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,686
Gold Earned
73,382
317
Minions Killed
295
3
Camps Cleared
12
1,374,659
Distance Traveled
1,413,373
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
16,760
1,117
84
6
1
274,169
0
L
Freya
13,450
897
44
3
2
248,316
0
L
Jing Wei
14,329
955
37
2
6
307,492
5
W
Chang'e
14,989
999
121
8
0
288,880
0
L
Nu Wa
12,825
855
28
2
1
238,313
0
W
Kukulkan
14,697
980
70
5
1
221,401
0
W
Bellona
16,578
1,105
23
2
1
325,996
0
W
Poseidon
14,447
963
83
6
0
258,615
0
L
Sun Wukong
16,018
1,068
102
7
2
345,083
0
W
Serqet
16,975
1,132
20
1
1
279,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role