Player Matchup

Fenrir
Fenrir
ALMIGHTY51
Fenrir
Level 26
God Stats
55W - 55L
1,450 SR
Queue Stats
55W - 56L
1,419 Elo+
Solo
Merlin
Merlin
Expir3dBac0n
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,494 Elo+
Solo
Scylla
Scylla
SSS-pixel
Scylla
Level 27
God Stats
53W - 52L
1,543 SR
Queue Stats
149W - 138L
1,510 Elo+
Solo
Fafnir
Fafnir
Shmelder9048
Fafnir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 64L
1,497 Elo+
Solo
Jing Wei
Jing Wei
iDredgen
Jing Wei
Level 6
God Stats
2W - 5L
1,216 SR
Queue Stats
9W - 13L
1,592 Elo+
Solo
Team Averages
Level 17
1,442 SR
1,502 Elo+

VS

Team Averages
Level 15
1,454 SR
1,494 Elo+
Arachne
Arachne
Beastygamer3459
Arachne
Level 28
God Stats
1W - 1L
1,672 SR
Queue Stats
36W - 18L
1,523 Elo+
Solo
Nemesis
Nemesis
Kaino Baino
Nemesis
Level 4
God Stats
0W - 1L
1,437 SR
Queue Stats
20W - 19L
1,500 Elo+
Solo
Chaac
Chaac
OldSoupyGreg11
Chaac
Level 18
God Stats
66W - 65L
1,550 SR
Queue Stats
99W - 97L
1,516 Elo+
Solo
Kukulkan
Kukulkan
Stufoflegend914
Kukulkan
Level 17
God Stats
4W - 5L
1,483 SR
Queue Stats
28W - 21L
1,545 Elo+
Solo
Hercules
Hercules
toxic_babayaga
Hercules
Level 6
God Stats
1W - 3L
1,129 SR
Queue Stats
4W - 6L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALMIGHTY51
Fenrir
19
7 / 1 / 9
12,550
965
20,847
12,142
6,731
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
19
5 / 1 / 12
12,813
986
19,487
9,426
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
SSS-pixel
Scylla
18
4 / 1 / 9
11,971
921
12,457
8,866
3,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
19
0 / 0 / 16
12,167
936
7,669
12,700
15,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
iDredgen
Jing Wei
19
3 / 1 / 11
12,105
931
10,780
11,737
5,262
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

218

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 1
10,201
785
4,658
9,375
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Kaino Baino
Nemesis
16
0 / 3 / 0
9,657
743
1,382
4,104
1,316
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
1 / 3 / 3
12,112
932
16,639
23,644
29,602
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
18
3 / 4 / 1
12,780
983
22,299
14,313
5,131
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
17
0 / 5 / 1
10,759
828
4,243
24,667
21,182
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
10
19
Kills
4
4
Deaths
19
57
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ALMIGHTY51
Fenrir
7
1
9
11.5
L
0
4
1
0.13
W
Merlin
5
1
12
11
L
Nemesis
Kaino Baino
Nemesis
0
3
0
0
L
1
3
3
0.83
W
Scylla
SSS-pixel
Scylla
4
1
9
8.5
W
Fafnir
0
0
16
8
L
Kukulkan
3
4
1
0.88
W
Jing Wei
iDredgen
Jing Wei
3
1
11
8.5
L
Hercules
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,240
Damage
49,221
54,871
Taken
76,103
35,708
Mitigated
60,728
10,211
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ALMIGHTY51
Fenrir
20,847
5,130
0
1,239
12,142
6,731
0
5,099
7,043
0
32,223
L
4,658
2,815
230
1,202
9,375
3,497
0
5,623
3,168
0
8,228
W
Merlin
19,487
1,675
0
886
9,426
4,314
0
4,417
5,009
48,818
0
L
Nemesis
Kaino Baino
Nemesis
1,382
393
0
288
4,104
1,316
0
1,590
2,404
0
4,221
L
16,639
1,059
0
5,040
23,644
29,602
0
10,511
12,812
10,461
33,192
W
Scylla
SSS-pixel
Scylla
12,457
770
0
419
8,866
3,837
0
4,571
4,295
47,763
0
W
Fafnir
7,669
2,839
465
5,461
12,700
15,564
0
6,617
6,083
17,311
0
L
Kukulkan
22,299
677
0
61
14,313
5,131
0
8,280
5,782
67,920
0
W
Jing Wei
iDredgen
Jing Wei
10,780
8,242
0
1,741
11,737
5,262
0
5,561
6,176
0
30,643
L
Hercules
4,243
1,239
0
1,519
24,667
21,182
0
12,269
12,030
0
19,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,606
Gold Earned
55,509
281
Minions Killed
239
10
Camps Cleared
5
1,250,801
Distance Traveled
940,500
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,550
965
26
2
1
277,402
2
L
Arachne
10,201
785
11
1
2
137,104
3
W
Merlin
12,813
986
92
7
2
245,924
0
L
Nemesis
9,657
743
3
0
1
61,935
1
L
Chaac
12,112
932
66
5
0
269,970
0
W
Scylla
11,971
921
100
8
1
249,317
0
W
Fafnir
12,167
936
21
2
0
237,536
1
L
Kukulkan
12,780
983
126
10
0
234,620
0
W
Jing Wei
12,105
931
42
3
6
240,622
1
L
Hercules
10,759
828
33
3
2
236,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role