Player Matchup

Achilles
Achilles
KAoS goHAM
Achilles
Level 22
God Stats
12W - 13L
1,467 SR
Queue Stats
139W - 146L
1,431 Elo+
Solo
Anhur
Anhur
Shunne2088
Anhur
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
67W - 53L
1,586 Elo+
Solo
Loki
Loki
Subyjj
Loki
Level 20
God Stats
10W - 12L
1,455 SR
Queue Stats
26W - 32L
1,365 Elo+
Party 1
Yemoja
Yemoja
Zelauras
Yemoja
Level 20
God Stats
4W - 5L
1,479 SR
Queue Stats
28W - 31L
1,386 Elo+
Party 1
Ymir
Ymir
bb8wiemholt
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Solo
Team Averages
Level 16
1,480 SR
1,405 Elo+

VS

Team Averages
Level 21
1,464 SR
1,455 Elo+
Gilgamesh
Gilgamesh
Divine_Zamasu233
Gilgamesh
Level 27
God Stats
26W - 22L
1,527 SR
Queue Stats
70W - 74L
1,546 Elo+
Solo
Olorun
Olorun
TrcJoss
Olorun
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 43L
1,523 Elo+
Solo
Neith
Neith
Xotiya
Neith
Level 18
God Stats
17W - 18L
1,208 SR
Queue Stats
61W - 70L
1,246 Elo+
Solo
Ymir
Ymir
xd Gore36
Ymir
Level 29
God Stats
7W - 2L
1,641 SR
Queue Stats
57W - 47L
1,526 Elo+
Solo
Freya
Freya
zhuberr1
Freya
Level 15
God Stats
3W - 5L
1,446 SR
Queue Stats
25W - 31L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KAoS goHAM
Achilles
5
1 / 4 / 0
4,269
474
2,042
5,812
3,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
8
2 / 3 / 0
4,874
542
3,449
6,726
1,577
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
Subyjj
Loki
5
0 / 2 / 1
3,969
441
474
2,061
447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Zelauras
Yemoja
5
0 / 1 / 1
4,004
445
947
3,979
1,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

5
0 / 10 / 0
3,929
437
557
11,048
3,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
9
5 / 0 / 2
5,952
661
4,651
3,483
1,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
TrcJoss
Olorun
11
7 / 0 / 1
6,621
736
7,006
3,141
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Xotiya
Neith
8
2 / 1 / 1
4,860
540
3,188
3,331
632
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
8
1 / 1 / 2
5,158
573
1,708
6,023
2,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
zhuberr1
Freya
9
5 / 2 / 1
5,834
648
3,584
4,912
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
20
20
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
5
0
2
6
L
Achilles
KAoS goHAM
Achilles
1
4
0
0.25
L
Anhur
2
3
0
0.67
L
Loki
Subyjj
Loki
0
2
1
0.25
W
Olorun
TrcJoss
Olorun
7
0
1
7.5
W
Neith
Xotiya
Neith
2
1
1
2.5
L
Yemoja
Zelauras
Yemoja
0
1
1
0.5
L
0
10
0
0
W
Ymir
1
1
2
2
W
Freya
zhuberr1
Freya
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,469
Damage
20,137
29,626
Taken
20,890
10,066
Mitigated
7,736
4,259
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
4,651
1,786
0
1,209
3,483
1,378
0
183
3,186
0
28,233
L
Achilles
KAoS goHAM
Achilles
2,042
758
0
393
5,812
3,355
0
2,989
2,823
0
10,564
L
Anhur
3,449
1,306
0
1,853
6,726
1,577
0
1,431
5,295
0
24,232
L
Loki
Subyjj
Loki
474
137
0
500
2,061
447
0
595
1,466
0
9,018
W
Olorun
TrcJoss
Olorun
7,006
4,190
82
2,318
3,141
1,419
638
404
2,737
42,457
6,636
W
Neith
Xotiya
Neith
3,188
2,486
0
449
3,331
632
420
464
2,867
0
14,754
L
Yemoja
Zelauras
Yemoja
947
174
145
1,368
3,979
1,247
0
759
3,220
5,795
0
L
557
447
0
0
11,048
3,440
0
5,466
5,582
5,630
0
W
Ymir
1,708
320
0
642
6,023
2,924
58
453
5,570
12,024
0
W
Freya
zhuberr1
Freya
3,584
1,384
0
1,524
4,912
1,383
297
0
4,645
27,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,045
Gold Earned
28,425
113
Minions Killed
269
0
Camps Cleared
0
674,516
Distance Traveled
829,915
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,952
661
61
7
0
189,565
0
L
Achilles
4,269
474
18
2
0
171,535
2
L
Anhur
4,874
542
48
5
0
145,430
0
L
Loki
3,969
441
26
3
0
109,001
0
W
Olorun
6,621
736
90
10
0
162,019
0
W
Neith
4,860
540
33
4
0
160,061
0
L
Yemoja
4,004
445
14
2
0
98,630
0
L
Ymir
3,929
437
7
1
0
149,920
0
W
Ymir
5,158
573
24
3
0
165,510
1
W
Freya
5,834
648
61
7
0
152,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role