Player Matchup

Artemis
Artemis
Axeonic
Artemis
Level 125
God Stats
6W - 9L
1,590 SR
Queue Stats
254W - 265L
1,486 Elo+
Party 2
Artio
Artio
Moorsty
Artio
Level 59
God Stats
6W - 5L
1,502 SR
Queue Stats
80W - 84L
1,496 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Muddstuffins
Morgan Le Fay
Level 109
God Stats
8W - 8L
1,543 SR
Queue Stats
109W - 118L
1,530 Elo+
Party 2
Team Averages
Level 98
1,545 SR
1,504 Elo+

VS

Team Averages
Level 121
1,631 SR
1,612 Elo+
Neith
Neith
ItTakesYouAway
Neith
Level 127
God Stats
0W - 2L
1,443 SR
Queue Stats
36W - 25L
1,586 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ThatGuyDaniel1
Morgan Le Fay
Level 128
God Stats
1W - 1L
1,701 SR
Queue Stats
20W - 13L
1,613 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheSlothanator1
Kumbhakarna
Level 107
God Stats
0W - 2L
1,751 SR
Queue Stats
27W - 14L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Axeonic
Artemis
12
3 / 1 / 7
7,677
768
9,820
6,710
2,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Moorsty
Artio
12
8 / 1 / 4
8,246
825
11,703
10,852
11,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
Muddstuffins
Morgan Le Fay
10
1 / 2 / 9
7,001
700
7,426
5,200
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
7,135
714
6,705
8,490
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
ThatGuyDaniel1
Morgan Le Fay
9
2 / 5 / 1
6,713
671
6,583
8,219
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
TheSlothanator1
Kumbhakarna
9
1 / 3 / 3
7,134
713
2,244
14,847
10,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
Axeonic
Artemis
3
1
7
6.5
L
1
4
2
0.5
W
Artio
Moorsty
Artio
8
1
4
10
W
Morgan Le Fay
Muddstuffins
Morgan Le Fay
1
2
9
2.75
L
Morgan Le Fay
ThatGuyDaniel1
Morgan Le Fay
2
5
1
0.5
L
Kumbhakarna
TheSlothanator1
Kumbhakarna
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,949
Damage
15,532
22,762
Taken
31,556
15,263
Mitigated
17,497
7,851
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Axeonic
Artemis
9,820
4,288
0
1,648
6,710
2,437
362
2,863
3,847
0
34,510
L
6,705
2,710
0
1,960
8,490
3,509
0
4,424
3,854
0
23,555
W
Artio
Moorsty
Artio
11,703
846
904
4,752
10,852
11,045
0
3,024
7,828
18,321
0
W
Morgan Le Fay
Muddstuffins
Morgan Le Fay
7,426
928
0
547
5,200
1,781
252
3,314
1,886
22,597
0
L
Morgan Le Fay
ThatGuyDaniel1
Morgan Le Fay
6,583
166
0
769
8,219
3,057
0
4,986
2,840
16,147
0
L
Kumbhakarna
TheSlothanator1
Kumbhakarna
2,244
461
0
1,298
14,847
10,931
0
8,529
5,599
5,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,924
Gold Earned
20,982
121
Minions Killed
75
8
Camps Cleared
0
564,320
Distance Traveled
556,088
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,677
768
70
7
4
178,284
3
L
Neith
7,135
714
49
5
0
181,345
0
W
Artio
8,246
825
18
2
1
202,251
2
W
Morgan Le Fay
7,001
700
33
3
3
183,785
2
L
Morgan Le Fay
6,713
671
24
2
0
178,294
1
L
Kumbhakarna
7,134
713
2
0
0
196,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role