Player Matchup

Sol
Sol
Kush Godfather
Sol
Level 28
God Stats
2W - 1L
1,493 SR
Queue Stats
27W - 19L
1,410 Elo+
Solo
Ravana
Ravana
Scynamic
Ravana
Level 18
God Stats
6W - 3L
1,640 SR
Queue Stats
51W - 50L
1,400 Elo+
Party 2
Chang'e
Chang'e
TONYLOKZ760
Chang'e
Level 22
God Stats
29W - 21L
1,500 SR
Queue Stats
282W - 291L
1,363 Elo+
Solo
Neith
Neith
TrapaholicMD
Neith
Level 25
God Stats
2W - 3L
1,592 SR
Queue Stats
2W - 3L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
dragonzcrazy
Gilgamesh
Level 28
God Stats
15W - 6L
1,614 SR
Queue Stats
144W - 109L
1,435 Elo+
Party 2
Team Averages
Level 24
1,568 SR
1,412 Elo+

VS

Team Averages
Level 28
1,493 SR
1,349 Elo+
Gilgamesh
Gilgamesh
Call_XX7
Gilgamesh
Level 27
God Stats
5W - 6L
1,340 SR
Queue Stats
53W - 87L
1,301 Elo+
Solo
Anubis
Anubis
Hybridtype
Anubis
Level 29
God Stats
4W - 5L
1,415 SR
Queue Stats
82W - 92L
1,385 Elo+
Solo
Cthulhu
Cthulhu
Josua9668
Cthulhu
Level 25
God Stats
26W - 13L
1,708 SR
Queue Stats
76W - 65L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lello_RaVeN
Tsukuyomi
Level 46
God Stats
12W - 13L
1,563 SR
Queue Stats
270W - 312L
1,337 Elo+
Party 1
Fenrir
Fenrir
macos-Bs
Fenrir
Level 14
God Stats
17W - 26L
1,440 SR
Queue Stats
30W - 39L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 9
15,606
538
26,465
21,750
7,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Scynamic
Ravana
20
7 / 7 / 12
14,317
494
15,701
23,525
9,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
TONYLOKZ760
Chang'e
20
4 / 9 / 11
13,692
472
9,571
23,578
7,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 4 / 9
14,052
485
16,824
19,831
7,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
dragonzcrazy
Gilgamesh
20
7 / 2 / 11
15,441
532
16,862
25,922
22,858
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Call_XX7
Gilgamesh
19
1 / 8 / 2
12,376
427
12,903
25,926
12,702
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Hybridtype
Anubis
18
5 / 3 / 9
12,747
440
15,067
15,610
6,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Josua9668
Cthulhu
17
8 / 9 / 3
12,577
434
17,421
26,201
29,983
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
Lello_RaVeN
Tsukuyomi
18
5 / 8 / 3
12,400
428
18,759
24,279
18,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
macos-Bs
Fenrir
20
8 / 10 / 6
13,503
466
11,686
21,602
10,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
50
38
Kills
27
27
Deaths
38
52
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Call_XX7
Gilgamesh
1
8
2
0.25
L
Anubis
Hybridtype
Anubis
5
3
9
3.17
L
Cthulhu
Josua9668
Cthulhu
8
9
3
1.06
W
13
5
9
3.5
L
Tsukuyomi
Lello_RaVeN
Tsukuyomi
5
8
3
0.81
W
Ravana
Scynamic
Ravana
7
7
12
1.86
W
Chang'e
TONYLOKZ760
Chang'e
4
9
11
1.06
W
7
4
9
2.88
W
Gilgamesh
dragonzcrazy
Gilgamesh
7
2
11
6.25
L
Fenrir
macos-Bs
Fenrir
8
10
6
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,423
Damage
75,836
114,606
Taken
113,618
54,895
Mitigated
77,897
46,582
Healing
16,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Call_XX7
Gilgamesh
12,903
3,398
0
3,930
25,926
12,702
2,542
5,370
20,408
0
83,160
L
Anubis
Hybridtype
Anubis
15,067
710
0
6,692
15,610
6,798
1,046
6,856
8,420
67,936
0
L
Cthulhu
Josua9668
Cthulhu
17,421
925
286
874
26,201
29,983
130
11,035
14,501
44,974
0
W
26,465
4,710
547
9,124
21,750
7,187
5,819
8,622
12,882
90,100
0
L
Tsukuyomi
Lello_RaVeN
Tsukuyomi
18,759
3,142
0
2,563
24,279
18,201
0
9,254
14,875
0
67,388
W
Ravana
Scynamic
Ravana
15,701
4,818
0
9,742
23,525
9,915
641
9,388
13,867
0
87,724
W
Chang'e
TONYLOKZ760
Chang'e
9,571
727
5,117
10,515
23,578
7,889
681
8,843
14,583
67,761
0
W
16,824
7,189
0
8,358
19,831
7,046
4,189
6,708
12,872
0
73,331
W
Gilgamesh
dragonzcrazy
Gilgamesh
16,862
2,681
0
3,179
25,922
22,858
1,282
4,656
20,340
16,568
69,937
L
Fenrir
macos-Bs
Fenrir
11,686
3,668
0
2,231
21,602
10,213
0
6,719
14,787
0
97,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,108
Gold Earned
63,603
569
Minions Killed
510
0
Camps Cleared
0
2,688,289
Distance Traveled
2,445,249
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,376
427
126
4
0
501,187
5
L
Anubis
12,747
440
119
4
0
408,133
1
L
Cthulhu
12,577
434
46
2
0
533,464
6
W
Sol
15,606
538
129
4
0
560,202
1
L
Tsukuyomi
12,400
428
96
3
0
476,516
0
W
Ravana
14,317
494
100
3
0
597,719
0
W
Chang'e
13,692
472
95
3
0
514,576
1
W
Neith
14,052
485
119
4
0
405,053
0
W
Gilgamesh
15,441
532
126
4
0
610,739
1
L
Fenrir
13,503
466
123
4
0
525,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role