Player Matchup

Merlin
Merlin
 
Merlin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Fogao5Bocas
Vamana
Level 22
God Stats
8W - 2L
1,828 SR
Queue Stats
27W - 12L
1,591 Elo+
Party 1
Artio
Artio
HardBones234
Artio
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,633 Elo+
Solo
Heimdallr
Heimdallr
Sargento662
Heimdallr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,557 Elo+
Solo
Ganesha
Ganesha
crazarias
Ganesha
Level 29
God Stats
5W - 6L
1,573 SR
Queue Stats
121W - 140L
1,421 Elo+
Solo
Team Averages
Level 16
1,580 SR
1,540 Elo+

VS

Team Averages
Level 19
1,530 SR
1,480 Elo+
Thanatos
Thanatos
El_Antifeminista
Thanatos
Level 29
God Stats
26W - 29L
1,559 SR
Queue Stats
565W - 586L
1,468 Elo+
Solo
Guan Yu
Guan Yu
HYP_panda2003
Guan Yu
Level 28
God Stats
10W - 19L
1,232 SR
Queue Stats
186W - 240L
1,357 Elo+
Solo
Izanami
Izanami
MainLoki
Izanami
Level 29
God Stats
4W - 1L
1,887 SR
Queue Stats
285W - 249L
1,518 Elo+
Solo
Ra
Ra
Talismã
Ra
Level 4
God Stats
1W - 1L
1,476 SR
Queue Stats
10W - 11L
1,586 Elo+
Party 2
Bellona
Bellona
naill00
Bellona
Level 6
God Stats
1W - 4L
1,495 SR
Queue Stats
3W - 5L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
4 / 2 / 2
6,179
687
3,167
4,443
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
10
4 / 1 / 3
6,212
690
5,236
6,967
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 1
5,023
558
3,545
7,142
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Sargento662
Heimdallr
8
3 / 4 / 1
5,041
560
2,681
5,466
1,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
crazarias
Ganesha
7
0 / 1 / 2
4,553
506
942
4,891
2,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
3,819
424
162
1,076
329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
8
1 / 2 / 2
4,701
522
1,604
6,042
3,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
MainLoki
Izanami
9
4 / 4 / 4
5,727
636
9,008
7,039
2,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 3 / 0
5,307
590
2,358
4,830
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
naill00
Bellona
9
2 / 2 / 0
4,941
549
2,414
5,564
3,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
11
Kills
10
11
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
2
2
2.5
L
0
0
1
0.5
W
Vamana
4
1
3
5.5
L
Guan Yu
1
2
2
1
W
0
3
1
0.17
L
Izanami
MainLoki
Izanami
4
4
4
1.5
W
Heimdallr
Sargento662
Heimdallr
3
4
1
0.88
L
3
3
0
1
W
Ganesha
crazarias
Ganesha
0
1
2
1
L
Bellona
naill00
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,571
Damage
15,546
28,909
Taken
24,551
10,850
Mitigated
10,023
8,470
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,167
248
0
1,058
4,443
1,293
0
1,132
3,226
29,824
0
L
162
0
0
562
1,076
329
0
72
1,004
0
4,497
W
Vamana
5,236
2,329
0
2,697
6,967
2,863
498
861
6,053
0
33,586
L
Guan Yu
1,604
287
378
1,620
6,042
3,131
133
1,271
4,717
0
9,964
W
3,545
509
0
2,927
7,142
2,796
426
153
6,573
19,003
0
L
Izanami
MainLoki
Izanami
9,008
6,689
0
1,345
7,039
2,081
375
534
6,441
0
35,379
W
Heimdallr
Sargento662
Heimdallr
2,681
1,559
0
661
5,466
1,192
42
212
5,254
0
13,053
L
2,358
412
48
1,110
4,830
1,470
0
1,820
2,754
21,664
0
W
Ganesha
crazarias
Ganesha
942
87
0
1,127
4,891
2,706
0
0
4,657
9,570
0
L
Bellona
naill00
Bellona
2,414
629
0
846
5,564
3,012
0
3,573
1,981
0
13,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,008
Gold Earned
24,495
192
Minions Killed
167
0
Camps Cleared
0
860,002
Distance Traveled
760,248
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,179
687
64
7
0
175,649
1
L
Thanatos
3,819
424
13
1
0
45,959
0
W
Vamana
6,212
690
55
6
0
207,204
2
L
Guan Yu
4,701
522
21
2
0
183,317
1
W
Artio
5,023
558
32
4
0
154,614
3
L
Izanami
5,727
636
58
6
0
174,400
1
W
Heimdallr
5,041
560
35
4
0
170,111
0
L
Ra
5,307
590
47
5
0
187,929
0
W
Ganesha
4,553
506
6
1
0
152,424
2
L
Bellona
4,941
549
28
3
0
168,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role