Player Matchup

Tsukuyomi
Tsukuyomi
Gold IV
IIWZRDII
Tsukuyomi
Gold IV
Level 144
God Stats
2W - 3L
1,399 SR
Queue Stats
121W - 118L
1,368 MMR
Solo
Chronos
Chronos
Gold V
Pro-Gainz
Chronos
Gold V
Level 103
God Stats
47W - 45L
1,566 SR
Queue Stats
101W - 104L
1,373 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
Rick Serravalle
Kumbhakarna
Silver V
Level 119
God Stats
3W - 4L
1,371 SR
Queue Stats
22W - 40L
675 MMR
Party 2
Apollo
Apollo
Gold III
eXplodinSeagull
Apollo
Gold III
Level 105
God Stats
3W - 5L
1,420 SR
Queue Stats
184W - 174L
1,368 MMR
Solo
Chaac
Chaac
Silver IV
perau
Chaac
Silver IV
Level 117
God Stats
6W - 22L
1,347 SR
Queue Stats
17W - 35L
751 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,421 SR
1,107 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,513 SR
1,137 MMR
Geb
Geb
Gold V
 
Geb
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
CannonMcSplooge
Janus
Gold IV
Level 147
God Stats
1W - 5L
1,528 SR
Queue Stats
46W - 47L
1,477 MMR
Party 1
Bellona
Bellona
Silver I
SploogeMcCannon
Bellona
Silver I
Level 148
God Stats
3W - 10L
1,543 SR
Queue Stats
84W - 91L
1,228 MMR
Party 1
Mercury
Mercury
Gold V
SquidFooo
Mercury
Gold V
Level 101
God Stats
9W - 4L
1,637 SR
Queue Stats
153W - 158L
1,398 MMR
Solo
Medusa
Medusa
Bronze I
joakinngamboa
Medusa
Bronze I
Level 68
God Stats
9W - 18L
1,358 SR
Queue Stats
41W - 69L
81 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IIWZRDII
Tsukuyomi
20
4 / 2 / 6
15,398
570
18,411
20,257
13,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Pro-Gainz
Chronos
20
7 / 3 / 5
16,537
612
27,147
35,353
15,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
Rick Serravalle
Kumbhakarna
18
2 / 1 / 11
12,604
467
10,063
17,987
20,869
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 2 / 6
15,286
566
22,036
19,785
8,801
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
perau
Chaac
20
6 / 3 / 4
14,494
537
15,094
24,765
29,986
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
DanzaburouMorgan Le FayGilgameshAthenaTiamat

VS

Bans
ArachneOdinArtemisCu ChulainnIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 5 / 8
11,343
420
11,647
33,324
45,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 1 / 3
13,948
517
24,206
17,548
8,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 6 / 5
12,035
446
17,796
26,740
32,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
SquidFooo
Mercury
20
3 / 4 / 1
13,381
496
10,391
21,897
9,756
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 12 / 2
12,240
453
11,377
21,465
9,339
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
28
Kills
11
11
Deaths
28
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
5
8
1
L
4
1
3
5.5
W
Tsukuyomi
IIWZRDII
Tsukuyomi
4
2
6
3.5
W
Chronos
Pro-Gainz
Chronos
7
3
5
3.17
W
Kumbhakarna
Rick Serravalle
Kumbhakarna
2
1
11
7.5
L
1
6
5
0.58
L
Mercury
SquidFooo
Mercury
3
4
1
0.88
W
9
2
6
6
L
2
12
2
0.25
W
Chaac
perau
Chaac
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,751
Damage
75,417
118,147
Taken
120,974
89,092
Mitigated
105,757
47,521
Healing
24,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
11,647
1,468
419
3,754
33,324
45,914
120
16,246
17,078
35,506
0
L
24,206
1,347
433
3,145
17,548
8,326
441
4,172
13,376
118,402
0
W
Tsukuyomi
IIWZRDII
Tsukuyomi
18,411
3,380
0
3,497
20,257
13,744
904
7,700
12,557
0
128,611
W
Chronos
Pro-Gainz
Chronos
27,147
13,332
427
17,860
35,353
15,692
10,735
10,928
24,258
147,493
0
W
Kumbhakarna
Rick Serravalle
Kumbhakarna
10,063
783
0
1,555
17,987
20,869
758
6,098
11,889
44,730
0
L
17,796
7,700
0
5,205
26,740
32,422
317
10,674
16,066
0
66,461
L
Mercury
SquidFooo
Mercury
10,391
3,856
0
7,595
21,897
9,756
0
3,232
18,665
0
109,366
W
22,036
13,397
0
13,348
19,785
8,801
6,076
7,750
12,035
0
115,587
L
11,377
5,333
860
3,328
21,465
9,339
3,166
7,865
13,600
0
83,489
W
Chaac
perau
Chaac
15,094
1,769
0
10,834
24,765
29,986
1,289
5,821
18,523
16,518
60,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,319
Gold Earned
62,947
744
Minions Killed
659
0
Camps Cleared
0
2,693,965
Distance Traveled
2,564,718
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,343
420
23
1
0
513,882
4
L
Janus
13,948
517
211
8
0
582,724
8
W
Tsukuyomi
15,398
570
172
6
0
588,057
11
W
Chronos
16,537
612
217
8
0
518,574
0
W
Kumbhakarna
12,604
467
64
2
0
562,753
1
L
Bellona
12,035
446
119
4
0
506,068
6
L
Mercury
13,381
496
159
6
0
587,452
5
W
Apollo
15,286
566
161
6
0
540,535
10
L
Medusa
12,240
453
147
5
0
374,592
4
W
Chaac
14,494
537
130
5
0
484,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role