Player Matchup

Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
JSUR
Discordia
Level 52
God Stats
3W - 1L
1,375 SR
Queue Stats
53W - 54L
1,511 Elo+
Solo
Chaac
Chaac
jocloup
Chaac
Level 61
God Stats
3W - 1L
1,946 SR
Queue Stats
83W - 49L
1,730 Elo+
Party 1
Team Averages
Level 79
1,607 SR
1,580 Elo+

VS

Team Averages
Level 122
1,588 SR
1,629 Elo+
Charybdis
Charybdis
TiamatDoubleBuff
Charybdis
Level 122
God Stats
2W - 5L
1,482 SR
Queue Stats
65W - 53L
1,611 Elo+
Party 2
Gilgamesh
Gilgamesh
sebasraven
Gilgamesh
Level 87
God Stats
10W - 4L
1,545 SR
Queue Stats
37W - 17L
1,661 Elo+
Party 2
Zeus
Zeus
stugamer
Zeus
Level 158
God Stats
11W - 6L
1,738 SR
Queue Stats
79W - 105L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
11 / 1 / 4
9,181
835
12,733
6,106
2,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
JSUR
Discordia
12
4 / 1 / 7
7,782
707
4,341
5,233
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
jocloup
Chaac
11
1 / 0 / 13
7,697
700
6,961
12,859
7,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
10
1 / 6 / 0
6,741
613
2,418
8,462
2,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
sebasraven
Gilgamesh
9
0 / 3 / 1
6,195
563
5,237
10,991
7,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
10
1 / 7 / 0
6,880
625
8,723
7,531
1,582
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
16
Kills
2
2
Deaths
16
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
11
1
4
13
W
Discordia
JSUR
Discordia
4
1
7
7.5
L
Charybdis
1
6
0
0.17
W
Chaac
jocloup
Chaac
1
0
13
7.5
L
Gilgamesh
sebasraven
Gilgamesh
0
3
1
0.17
L
Zeus
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,035
Damage
16,378
24,198
Taken
26,984
11,911
Mitigated
11,662
10,383
Healing
2,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,733
1,599
0
1,645
6,106
2,811
0
2,355
3,511
0
23,257
W
Discordia
JSUR
Discordia
4,341
484
0
498
5,233
1,625
88
2,175
2,809
23,881
0
L
Charybdis
2,418
1,515
0
649
8,462
2,473
0
1,196
6,847
0
21,423
W
Chaac
jocloup
Chaac
6,961
1,396
0
8,240
12,859
7,475
66
5,444
7,150
2,256
25,746
L
Gilgamesh
sebasraven
Gilgamesh
5,237
847
0
1,416
10,991
7,607
0
3,005
7,727
1,622
10,366
L
Zeus
8,723
900
0
625
7,531
1,582
0
1,391
5,720
21,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,660
Gold Earned
19,816
123
Minions Killed
109
7
Camps Cleared
3
667,174
Distance Traveled
566,780
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,181
835
32
3
1
208,547
2
W
Discordia
7,782
707
38
3
4
205,029
3
L
Charybdis
6,741
613
54
5
2
189,539
1
W
Chaac
7,697
700
53
5
2
253,598
1
L
Gilgamesh
6,195
563
22
2
0
191,753
2
L
Zeus
6,880
625
33
3
1
185,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role