Player Matchup

Gilgamesh
Gilgamesh
ESCOP3TO
Gilgamesh
Level 101
God Stats
7W - 7L
1,404 SR
Queue Stats
220W - 225L
1,526 Elo+
Party 1
Sol
Sol
SevenApe1202339
Sol
Level 48
God Stats
13W - 13L
1,542 SR
Queue Stats
226W - 256L
1,397 Elo+
Solo
Tyr
Tyr
Smelly23 2C
Tyr
Level 26
God Stats
3W - 0L
1,802 SR
Queue Stats
24W - 15L
1,473 Elo+
Party 1
Nemesis
Nemesis
TsD Absolem
Nemesis
Level 66
God Stats
8W - 3L
1,518 SR
Queue Stats
197W - 211L
1,463 Elo+
Party 1
Baba Yaga
Baba Yaga
masterenar
Baba Yaga
Level 64
God Stats
2W - 1L
1,533 SR
Queue Stats
4W - 5L
1,409 Elo+
Party 1
Team Averages
Level 61
1,560 SR
1,454 Elo+

VS

Team Averages
Level 46
1,403 SR
1,435 Elo+
Skadi
Skadi
Blitzkrieged766
Skadi
Level 48
God Stats
71W - 71L
1,499 SR
Queue Stats
131W - 149L
1,448 Elo+
Party 2
Pele
Pele
MrTuercas
Pele
Level 32
God Stats
1W - 5L
1,247 SR
Queue Stats
63W - 65L
1,386 Elo+
Solo
Aphrodite
Aphrodite
TrueBren
Aphrodite
Level 62
God Stats
3W - 6L
1,453 SR
Queue Stats
149W - 188L
1,410 Elo+
Party 2
Sun Wukong
Sun Wukong
VeloGoneRogue
Sun Wukong
Level 49
God Stats
30W - 28L
1,559 SR
Queue Stats
205W - 238L
1,509 Elo+
Solo
Zeus
Zeus
lavvlsz1
Zeus
Level 40
God Stats
0W - 2L
1,259 SR
Queue Stats
253W - 285L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ESCOP3TO
Gilgamesh
17
7 / 3 / 8
10,917
520
16,025
17,010
18,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
4 / 4 / 3
10,528
501
6,455
13,089
3,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 7 / 3
10,217
487
7,223
19,720
25,125
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
TsD Absolem
Nemesis
20
17 / 3 / 5
13,632
649
25,526
17,594
10,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
masterenar
Baba Yaga
19
8 / 2 / 9
12,437
592
16,197
13,816
6,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 0
9,243
440
8,849
17,467
6,325
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
17
6 / 8 / 4
10,994
524
13,302
17,851
7,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
TrueBren
Aphrodite
14
1 / 5 / 1
8,273
394
5,885
15,109
12,213
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
VeloGoneRogue
Sun Wukong
17
6 / 5 / 2
11,053
526
16,318
25,602
19,730
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
14
1 / 11 / 1
9,662
460
5,796
16,654
5,270
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
37
Kills
18
19
Deaths
37
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
8
0
0.5
W
Gilgamesh
ESCOP3TO
Gilgamesh
7
3
8
3.67
L
Pele
6
8
4
1
W
4
4
3
1.38
W
1
7
3
0.36
L
Aphrodite
TrueBren
Aphrodite
1
5
1
0.3
W
Nemesis
TsD Absolem
Nemesis
17
3
5
6.5
L
Sun Wukong
VeloGoneRogue
Sun Wukong
6
5
2
1.4
L
Zeus
1
11
1
0.14
W
Baba Yaga
masterenar
Baba Yaga
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,426
Damage
50,150
81,229
Taken
92,683
64,219
Mitigated
51,294
22,358
Healing
27,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,849
4,113
0
1,848
17,467
6,325
714
4,994
12,383
0
58,879
W
Gilgamesh
ESCOP3TO
Gilgamesh
16,025
3,951
0
2,446
17,010
18,466
0
4,733
12,190
0
67,851
L
Pele
13,302
4,261
0
4,519
17,851
7,756
0
3,331
14,354
0
78,419
W
6,455
1,768
0
4,083
13,089
3,976
2,723
1,404
11,642
66,979
0
W
7,223
2,041
214
4,953
19,720
25,125
288
788
18,932
0
51,107
L
Aphrodite
TrueBren
Aphrodite
5,885
1,139
3,862
6,631
15,109
12,213
306
3,999
11,050
36,943
0
W
Nemesis
TsD Absolem
Nemesis
25,526
14,575
0
4,879
17,594
10,516
132
1,336
16,233
0
97,122
L
Sun Wukong
VeloGoneRogue
Sun Wukong
16,318
4,532
0
8,226
25,602
19,730
960
2,436
23,086
0
63,903
L
Zeus
5,796
669
0
2,061
16,654
5,270
986
7,358
8,920
45,022
0
W
Baba Yaga
masterenar
Baba Yaga
16,197
849
578
5,205
13,816
6,136
418
3,547
9,834
86,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,731
Gold Earned
49,225
536
Minions Killed
487
0
Camps Cleared
0
1,981,007
Distance Traveled
1,727,122
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,243
440
111
5
0
333,097
1
W
Gilgamesh
10,917
520
77
4
0
405,520
1
L
Pele
10,994
524
115
5
0
377,770
0
W
Sol
10,528
501
118
6
0
357,609
4
W
Tyr
10,217
487
73
3
0
338,065
3
L
Aphrodite
8,273
394
54
3
0
357,863
4
W
Nemesis
13,632
649
132
6
0
489,831
1
L
Sun Wukong
11,053
526
105
5
0
365,268
0
L
Zeus
9,662
460
102
5
0
293,124
0
W
Baba Yaga
12,437
592
136
6
0
389,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role